Player Matchup

Odin
Odin
Angel-Bagels
Odin
Level 69
God Stats
2W - 1L
1,292 SR
Queue Stats
19W - 14L
1,376 Elo+
Solo
Charybdis
Charybdis
DaNoobWin
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,398 Elo+
Party 2
Hercules
Hercules
MrP1usU1tra
Hercules
Level 122
God Stats
2W - 2L
1,268 SR
Queue Stats
271W - 298L
1,365 Elo+
Solo
Pele
Pele
santimoga
Pele
Level 44
God Stats
2W - 0L
1,620 SR
Queue Stats
83W - 83L
1,345 Elo+
Solo
Cupid
Cupid
sharkboycole123
Cupid
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,334 Elo+
Party 2
Team Averages
Level 58
1,436 SR
1,364 Elo+

VS

Team Averages
Level 94
1,449 SR
1,367 Elo+
Neith
Neith
Arachnid_420
Neith
Level 127
God Stats
1W - 1L
1,449 SR
Queue Stats
201W - 227L
1,411 Elo+
Party 3
Olorun
Olorun
XxTheLeviathonxX
Olorun
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 55L
1,386 Elo+
Party 3
Thoth
Thoth
Zanthin28
Thoth
Level 108
God Stats
1W - 3L
1,370 SR
Queue Stats
148W - 138L
1,343 Elo+
Party 1
Yu Huang
Yu Huang
ermcat
Yu Huang
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,340 Elo+
Party 1
Kukulkan
Kukulkan
kinkygodzz
Kukulkan
Level 88
God Stats
0W - 1L
1,426 SR
Queue Stats
90W - 90L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 22
13,171
659
18,741
27,996
39,647
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
DaNoobWin
Charybdis
20
7 / 7 / 13
12,891
645
19,891
25,182
12,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MrP1usU1tra
Hercules
20
6 / 5 / 19
13,433
672
14,071
46,099
56,514
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Pele
20
13 / 5 / 13
15,426
771
28,302
31,388
15,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 4 / 17
12,975
649
15,880
22,749
11,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 17
14,351
718
30,550
21,235
12,365
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
3 / 10 / 7
12,393
620
20,344
23,083
11,113
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thoth
Zanthin28
Thoth
18
3 / 12 / 12
12,081
604
15,827
22,438
10,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yu Huang
ermcat
Yu Huang
20
10 / 5 / 15
15,706
785
36,733
23,094
12,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
kinkygodzz
Kukulkan
20
3 / 5 / 13
13,576
679
28,645
16,209
8,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
91
34
Kills
27
28
Deaths
36
84
Assists
64
Player
Kills
Deaths
Assists
KDA
W
3
7
22
2
L
8
4
17
4.13
W
Charybdis
DaNoobWin
Charybdis
7
7
13
1.93
W
Hercules
MrP1usU1tra
Hercules
6
5
19
3.1
L
3
10
7
0.65
L
Thoth
Zanthin28
Thoth
3
12
12
0.75
L
Yu Huang
ermcat
Yu Huang
10
5
15
3.5
L
Kukulkan
kinkygodzz
Kukulkan
3
5
13
1.9
W
Pele
13
5
13
3.9
W
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,885
Damage
132,099
153,414
Taken
106,059
135,701
Mitigated
55,350
65,996
Healing
39,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,741
4,053
1,882
2,107
27,996
39,647
545
15,187
12,809
0
33,372
L
30,550
16,773
1,412
7,460
21,235
12,365
3,294
0
21,235
0
51,987
W
Charybdis
DaNoobWin
Charybdis
19,891
9,868
1,585
5,843
25,182
12,172
899
18,553
6,629
0
40,911
W
Hercules
MrP1usU1tra
Hercules
14,071
3,220
1,784
18,228
46,099
56,514
476
26,655
19,444
0
25,472
L
20,344
9,373
4,819
5,307
23,083
11,113
929
0
23,083
34,101
0
L
Thoth
Zanthin28
Thoth
15,827
3,908
900
2,002
22,438
10,702
595
0
22,438
25,909
822
L
Yu Huang
ermcat
Yu Huang
36,733
1,165
3,990
6,944
23,094
12,617
291
0
23,094
55,378
0
L
Kukulkan
kinkygodzz
Kukulkan
28,645
1,109
3,142
3,606
16,209
8,553
757
0
16,209
63,460
0
W
Pele
28,302
3,223
3,145
11,083
31,388
15,849
1,582
22,836
8,552
0
52,950
W
15,880
7,073
11,223
9,116
22,749
11,519
1,658
17,686
5,063
0
37,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,896
Gold Earned
68,107
186
Minions Killed
217
0
Camps Cleared
0
1,807,101
Distance Traveled
1,705,857
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,171
659
34
2
0
344,317
0
L
Neith
14,351
718
40
2
0
361,563
0
W
Charybdis
12,891
645
43
2
0
309,924
0
W
Hercules
13,433
672
20
1
0
376,032
0
L
Olorun
12,393
620
31
2
0
316,453
0
L
Thoth
12,081
604
22
1
0
285,280
0
L
Yu Huang
15,706
785
41
2
0
393,494
0
L
Kukulkan
13,576
679
83
4
0
349,067
0
W
Pele
15,426
771
37
2
0
412,263
0
W
Cupid
12,975
649
52
3
0
364,565
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role