Player Matchup

Neith
Neith
 
Neith
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ChaosMPG
Cabrakan
Level 25
God Stats
3W - 5L
1,526 SR
Queue Stats
11W - 13L
1,444 Elo+
Party 3
Vulcan
Vulcan
JONPArtner
Vulcan
Level 109
God Stats
4W - 6L
1,620 SR
Queue Stats
38W - 46L
1,472 Elo+
Party 2
Charybdis
Charybdis
deaky2233
Charybdis
Level 85
God Stats
9W - 9L
1,592 SR
Queue Stats
11W - 13L
1,444 Elo+
Party 3
Thanatos
Thanatos
iMoli99
Thanatos
Level 24
God Stats
3W - 2L
1,824 SR
Queue Stats
18W - 21L
1,492 Elo+
Party 2
Team Averages
Level 68
1,612 SR
1,470 Elo+

VS

Team Averages
Level 88
1,523 SR
1,511 Elo+
Hercules
Hercules
Lperkal
Hercules
Level 98
God Stats
2W - 0L
1,918 SR
Queue Stats
54W - 40L
1,541 Elo+
Party 1
Sol
Sol
Luciafv
Sol
Level 108
God Stats
23W - 23L
1,467 SR
Queue Stats
100W - 120L
1,502 Elo+
Party 1
Merlin
Merlin
MrAndrewGallen
Merlin
Level 145
God Stats
3W - 1L
1,325 SR
Queue Stats
262W - 179L
1,569 Elo+
Party 1
Arachne
Arachne
Sankaa13
Arachne
Level 43
God Stats
6W - 6L
1,451 SR
Queue Stats
37W - 47L
1,339 Elo+
Solo
Cthulhu
Cthulhu
SdriigeZ
Cthulhu
Level 46
God Stats
3W - 3L
1,457 SR
Queue Stats
92W - 72L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 1 / 0
8,768
585
7,302
7,161
3,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
ChaosMPG
Cabrakan
10
0 / 2 / 0
6,511
434
3,898
9,311
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
JONPArtner
Vulcan
11
0 / 3 / 2
7,240
483
4,483
6,293
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
deaky2233
Charybdis
10
0 / 3 / 0
6,214
414
4,268
9,474
3,425
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
iMoli99
Thanatos
14
3 / 4 / 0
8,359
557
5,168
12,851
6,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lperkal
Hercules
11
1 / 0 / 6
7,486
499
8,879
9,446
9,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
12
3 / 0 / 4
7,356
490
5,258
7,406
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 1 / 1
8,283
552
7,076
6,779
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Sankaa13
Arachne
12
5 / 2 / 0
7,399
493
4,382
11,843
4,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
SdriigeZ
Cthulhu
14
0 / 0 / 2
8,159
544
3,579
9,346
5,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
12
13
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Cabrakan
ChaosMPG
Cabrakan
0
2
0
0
L
Vulcan
JONPArtner
Vulcan
0
3
2
0.33
W
Hercules
Lperkal
Hercules
1
0
6
4
W
Sol
3
0
4
5
W
3
1
1
3.5
W
Arachne
Sankaa13
Arachne
5
2
0
2.5
W
Cthulhu
SdriigeZ
Cthulhu
0
0
2
1
L
Charybdis
deaky2233
Charybdis
0
3
0
0
L
Thanatos
iMoli99
Thanatos
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,119
Damage
29,174
45,090
Taken
44,820
22,784
Mitigated
24,768
20,894
Healing
12,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,302
3,539
0
1,949
7,161
3,084
0
3,181
3,582
0
81,812
L
Cabrakan
ChaosMPG
Cabrakan
3,898
1,055
126
3,500
9,311
7,254
0
2,726
6,585
9,483
1,947
L
Vulcan
JONPArtner
Vulcan
4,483
1,377
0
377
6,293
2,755
0
3,328
2,965
45,795
0
W
Hercules
Lperkal
Hercules
8,879
2,760
0
3,729
9,446
9,481
0
2,687
6,759
0
22,619
W
Sol
5,258
2,198
0
3,680
7,406
3,215
256
2,391
5,015
58,709
8,347
W
7,076
512
0
580
6,779
2,050
375
1,939
4,840
72,941
540
W
Arachne
Sankaa13
Arachne
4,382
2,997
0
3,875
11,843
4,220
0
945
10,898
0
49,014
W
Cthulhu
SdriigeZ
Cthulhu
3,579
74
90
470
9,346
5,802
0
0
9,346
57,234
0
L
Charybdis
deaky2233
Charybdis
4,268
2,472
0
3,532
9,474
3,425
0
2,529
6,945
0
48,943
L
Thanatos
iMoli99
Thanatos
5,168
1,957
0
11,410
12,851
6,266
0
3,474
9,377
0
70,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,092
Gold Earned
38,683
464
Minions Killed
509
0
Camps Cleared
0
1,452,403
Distance Traveled
1,457,983
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,768
585
148
10
0
266,036
4
L
Cabrakan
6,511
434
18
1
0
291,610
3
L
Vulcan
7,240
483
88
6
0
315,536
6
W
Hercules
7,486
499
20
1
0
285,421
6
W
Sol
7,356
490
116
8
0
267,150
0
W
Merlin
8,283
552
147
10
0
299,573
6
W
Arachne
7,399
493
79
5
0
335,952
3
W
Cthulhu
8,159
544
147
10
0
269,887
0
L
Charybdis
6,214
414
99
7
0
273,588
4
L
Thanatos
8,359
557
111
7
0
305,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role