Player Matchup

Hercules
Hercules
IcyDrxps
Hercules
Level 61
God Stats
1W - 2L
1,423 SR
Queue Stats
36W - 40L
1,371 Elo+
Party 1
Kukulkan
Kukulkan
Standing___Goat7
Kukulkan
Level 42
God Stats
3W - 3L
1,432 SR
Queue Stats
26W - 39L
1,342 Elo+
Party 1
Guan Yu
Guan Yu
Stinky_Nut_Juice
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,411 Elo+
Party 1
Kuzenbo
Kuzenbo
Supreme_Smgma
Kuzenbo
Level 49
God Stats
2W - 3L
1,756 SR
Queue Stats
29W - 33L
1,333 Elo+
Party 1
Skadi
Skadi
mcmill-1
Skadi
Level 46
God Stats
11W - 3L
1,752 SR
Queue Stats
44W - 46L
1,375 Elo+
Party 1
Team Averages
Level 43
1,573 SR
1,366 Elo+

VS

Team Averages
Level 66
1,506 SR
1,433 Elo+
Fafnir
Fafnir
 
Fafnir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
RzMaicom
Xbalanque
Level 45
God Stats
28W - 19L
1,511 SR
Queue Stats
115W - 131L
1,344 Elo+
Party 2
Nox
Nox
SisYourKitty
Nox
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 191L
1,443 Elo+
Party 2
Fenrir
Fenrir
TBSrickbi_Br
Fenrir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 70L
1,427 Elo+
Party 2
Kuzenbo
Kuzenbo
alvattoh
Kuzenbo
Level 90
God Stats
83W - 71L
1,517 SR
Queue Stats
180W - 172L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IcyDrxps
Hercules
6
1 / 1 / 0
3,678
613
926
3,780
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

2
0 / 0 / 0
2,850
475
168
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 1 / 0
3,418
570
646
3,669
1,719
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kuzenbo
5
0 / 0 / 0
3,448
575
1,208
3,463
1,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
mcmill-1
Skadi
5
0 / 0 / 0
3,098
516
2,637
2,917
615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
6
0 / 0 / 0
3,968
661
1,269
4,118
2,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
RzMaicom
Xbalanque
6
0 / 0 / 0
3,312
552
3,333
4,124
959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
4,108
685
331
934
381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
7
2 / 1 / 0
4,220
703
1,418
4,015
1,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
alvattoh
Kuzenbo
8
0 / 0 / 1
4,317
720
1,520
2,017
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
0
0
L
Hercules
IcyDrxps
Hercules
1
1
0
1
W
Xbalanque
RzMaicom
Xbalanque
0
0
0
0
W
0
0
0
0
L
0
0
0
0
L
0
1
0
0
L
Kuzenbo
0
0
0
0
W
Fenrir
2
1
0
2
W
Kuzenbo
alvattoh
Kuzenbo
0
0
1
0.5
L
Skadi
mcmill-1
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,585
Damage
7,871
13,829
Taken
15,208
5,711
Mitigated
6,372
5,099
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,269
440
0
1,984
4,118
2,700
0
972
3,146
10,159
456
L
Hercules
IcyDrxps
Hercules
926
419
0
1,592
3,780
1,381
0
364
3,372
0
14,075
W
Xbalanque
RzMaicom
Xbalanque
3,333
1,302
0
2,257
4,124
959
0
236
3,888
0
18,196
W
331
0
0
250
934
381
0
90
844
20,392
0
L
168
78
0
0
0
0
0
0
0
4,668
0
L
646
190
50
1,161
3,669
1,719
0
1,271
2,226
0
10,106
L
Kuzenbo
1,208
660
58
1,356
3,463
1,996
0
754
2,709
5,471
0
W
Fenrir
1,418
355
0
316
4,015
1,343
0
78
3,937
0
19,306
W
Kuzenbo
alvattoh
Kuzenbo
1,520
387
0
1,050
2,017
989
0
0
2,017
17,276
0
L
Skadi
mcmill-1
Skadi
2,637
1,458
0
882
2,917
615
0
515
2,402
0
13,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,492
Gold Earned
19,925
90
Minions Killed
173
0
Camps Cleared
0
482,014
Distance Traveled
592,204
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
3,968
661
20
3
0
108,095
1
L
Hercules
3,678
613
29
5
0
121,985
1
W
Xbalanque
3,312
552
26
4
0
118,411
0
W
Nox
4,108
685
55
9
0
128,903
2
L
Kukulkan
2,850
475
4
1
0
46,788
0
L
Guan Yu
3,418
570
28
5
0
110,872
0
L
Kuzenbo
3,448
575
12
2
0
105,866
0
W
Fenrir
4,220
703
35
6
0
127,073
0
W
Kuzenbo
4,317
720
37
6
0
109,722
1
L
Skadi
3,098
516
17
3
0
96,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role