Player Matchup

Shiva
Shiva
AstutoGorrion
Shiva
Level 83
God Stats
7W - 6L
1,559 SR
Queue Stats
59W - 53L
1,469 Elo+
Party 3
Medusa
Medusa
NaGi-SaKi-
Medusa
Level 54
God Stats
29W - 38L
1,361 SR
Queue Stats
44W - 58L
1,353 Elo+
Party 4
Fenrir
Fenrir
andonisillero
Fenrir
Level 87
God Stats
4W - 7L
1,215 SR
Queue Stats
64W - 56L
1,454 Elo+
Party 3
Olorun
Olorun
valkyree
Olorun
Level 70
God Stats
5W - 4L
1,392 SR
Queue Stats
65W - 79L
1,364 Elo+
Party 4
Atlas
Atlas
xX_Pascal_7_Xx
Atlas
Level 153
God Stats
2W - 1L
1,261 SR
Queue Stats
115W - 117L
1,379 Elo+
Party 4
Team Averages
Level 89
1,358 SR
1,404 Elo+

VS

Team Averages
Level 100
1,483 SR
1,391 Elo+
Kukulkan
Kukulkan
TakedjNaora
Kukulkan
Level 87
God Stats
2W - 2L
1,519 SR
Queue Stats
202W - 265L
1,383 Elo+
Party 2
Sun Wukong
Sun Wukong
Tiko_707
Sun Wukong
Level 116
God Stats
5W - 4L
1,614 SR
Queue Stats
554W - 637L
1,438 Elo+
Party 2
Janus
Janus
XxDeMoN_DeMoNxX
Janus
Level 126
God Stats
55W - 69L
1,485 SR
Queue Stats
449W - 458L
1,411 Elo+
Party 1
Arachne
Arachne
artem-266
Arachne
Level 63
God Stats
36W - 34L
1,448 SR
Queue Stats
83W - 117L
1,335 Elo+
Party 2
Aphrodite
Aphrodite
josejolvin
Aphrodite
Level 109
God Stats
2W - 9L
1,347 SR
Queue Stats
473W - 508L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 3
11,450
520
12,304
18,537
19,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
NaGi-SaKi-
Medusa
14
1 / 4 / 5
8,550
389
4,706
20,042
8,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 0 / 8
11,194
509
15,943
17,912
9,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
valkyree
Olorun
16
4 / 1 / 5
10,042
456
12,873
16,444
7,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
5 / 2 / 6
10,446
475
9,773
18,821
21,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TakedjNaora
Kukulkan
15
0 / 4 / 1
9,083
413
7,767
10,839
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Tiko_707
Sun Wukong
16
1 / 1 / 0
10,085
458
12,358
20,919
18,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
5 / 6 / 2
9,970
453
25,714
20,359
8,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
artem-266
Arachne
15
0 / 4 / 0
8,913
405
3,435
24,275
10,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
josejolvin
Aphrodite
14
2 / 6 / 4
9,260
421
9,453
17,317
8,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
21
Kills
8
8
Deaths
21
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Medusa
NaGi-SaKi-
Medusa
1
4
5
0.88
L
Kukulkan
TakedjNaora
Kukulkan
0
4
1
0.13
L
Sun Wukong
Tiko_707
Sun Wukong
1
1
0
1
L
5
6
2
1
W
7
0
8
11
L
Arachne
artem-266
Arachne
0
4
0
0
L
Aphrodite
josejolvin
Aphrodite
2
6
4
0.67
W
Olorun
valkyree
Olorun
4
1
5
6.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,599
Damage
58,727
91,756
Taken
93,709
66,485
Mitigated
50,692
33,804
Healing
36,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,304
2,613
0
4,649
18,537
19,466
296
2,611
15,926
0
81,109
W
Medusa
NaGi-SaKi-
Medusa
4,706
1,628
192
8,013
20,042
8,589
655
14,287
5,755
0
52,592
L
Kukulkan
TakedjNaora
Kukulkan
7,767
732
317
2,287
10,839
4,762
726
2,456
8,227
63,929
0
L
Sun Wukong
Tiko_707
Sun Wukong
12,358
2,703
0
8,359
20,919
18,250
0
2,504
18,301
0
84,099
L
25,714
1,667
0
3,094
20,359
8,686
492
8,465
11,700
94,501
1,119
W
15,943
4,107
0
3,449
17,912
9,181
0
6,091
11,821
0
110,050
L
Arachne
artem-266
Arachne
3,435
2,774
0
9,545
24,275
10,092
0
1,524
22,577
0
82,808
L
Aphrodite
josejolvin
Aphrodite
9,453
862
5,758
6,993
17,317
8,902
168
6,367
10,728
43,636
0
W
Olorun
valkyree
Olorun
12,873
5,023
3,245
10,471
16,444
7,551
2,456
10,847
5,597
66,866
2,459
W
9,773
3,107
408
3,377
18,821
21,698
134
9,025
9,796
52,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,682
Gold Earned
47,311
577
Minions Killed
551
0
Camps Cleared
0
2,043,906
Distance Traveled
1,938,604
10
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,450
520
158
7
0
441,744
2
W
Medusa
8,550
389
80
4
0
395,101
3
L
Kukulkan
9,083
413
109
5
0
414,505
24
L
Sun Wukong
10,085
458
120
5
0
428,621
3
L
Janus
9,970
453
111
5
0
380,846
2
W
Fenrir
11,194
509
157
7
0
504,928
3
L
Arachne
8,913
405
115
5
0
378,447
3
L
Aphrodite
9,260
421
96
4
0
336,185
0
W
Olorun
10,042
456
112
5
0
312,115
1
W
Atlas
10,446
475
70
3
0
390,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role