Player Matchup

Horus
Horus
AgU5OnFiR3
Horus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,464 Elo+
Solo
Neith
Neith
ChameiNoGrau
Neith
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 70L
1,533 Elo+
Solo
Persephone
Persephone
Esteifer
Persephone
Level 146
God Stats
28W - 46L
1,431 SR
Queue Stats
366W - 446L
1,438 Elo+
Solo
Team Averages
Level 128
1,477 SR
1,478 Elo+

VS

Team Averages
Level 131
1,665 SR
1,654 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Derstern
Shiva
Level 160
God Stats
47W - 27L
1,708 SR
Queue Stats
402W - 260L
1,693 Elo+
Party 1
Fenrir
Fenrir
blue10
Fenrir
Level 124
God Stats
11W - 3L
1,787 SR
Queue Stats
356W - 157L
1,769 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
4 / 3 / 2
10,718
630
10,784
23,602
23,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate

Breastplate

+20
Physical Protection

15
2 / 7 / 4
10,765
633
15,138
21,104
10,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
Esteifer
Persephone
16
1 / 3 / 5
11,552
680
10,692
14,214
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
2 / 4 / 9
11,938
702
16,026
9,524
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Derstern
Shiva
18
1 / 2 / 8
11,210
659
14,649
19,692
22,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
blue10
Fenrir
20
10 / 1 / 2
13,183
775
23,034
20,660
21,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
13
13
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
4
9
1.63
L
Horus
4
3
2
1.67
L
2
7
4
0.57
W
Shiva
Derstern
Shiva
1
2
8
2.5
L
Persephone
Esteifer
Persephone
1
3
5
1.17
W
Fenrir
blue10
Fenrir
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,614
Damage
53,709
58,920
Taken
49,876
39,145
Mitigated
47,647
16,865
Healing
6,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
16,026
653
0
150
9,524
4,224
1,183
2,964
6,560
60,668
0
L
Horus
10,784
5,819
3,331
6,784
23,602
23,480
0
8,720
14,103
0
38,435
L
15,138
5,474
0
4,696
21,104
10,106
366
5,253
15,508
0
47,065
W
Shiva
Derstern
Shiva
14,649
1,481
381
1,539
19,692
22,175
484
2,813
16,879
293
44,321
L
Persephone
Esteifer
Persephone
10,692
471
0
2,054
14,214
5,559
0
2,425
11,531
48,846
0
W
Fenrir
blue10
Fenrir
23,034
6,090
0
4,627
20,660
21,248
721
5,007
15,653
43
79,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,035
Gold Earned
36,331
205
Minions Killed
226
0
Camps Cleared
0
880,142
Distance Traveled
1,050,970
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,938
702
95
6
0
326,399
4
L
Horus
10,718
630
33
2
0
328,689
8
L
Neith
10,765
633
89
5
0
276,548
3
W
Shiva
11,210
659
45
3
0
372,143
0
L
Persephone
11,552
680
83
5
0
274,905
4
W
Fenrir
13,183
775
86
5
0
352,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role