Player Matchup

Hercules
Hercules
ferggcity77
Hercules
Level 12
God Stats
0W - 2L
1,263 SR
Queue Stats
14W - 13L
1,036 Elo+
Party 1
Danzaburou
Danzaburou
mack21
Danzaburou
Level 26
God Stats
4W - 5L
1,580 SR
Queue Stats
37W - 55L
1,337 Elo+
Party 1
Zeus
Zeus
yeezybabyy
Zeus
Level 59
God Stats
0W - 3L
1,170 SR
Queue Stats
104W - 118L
1,388 Elo+
Party 1
Team Averages
Level 32
1,338 SR
1,253 Elo+

VS

Team Averages
Level 80
1,624 SR
1,551 Elo+
Chronos
Chronos
DynamoSp
Chronos
Level 160
God Stats
3W - 0L
1,826 SR
Queue Stats
91W - 63L
1,752 Elo+
Solo
Maui
Maui
itstea9
Maui
Level 35
God Stats
2W - 2L
1,572 SR
Queue Stats
16W - 24L
1,415 Elo+
Solo
Fenrir
Fenrir
mageideas
Fenrir
Level 46
God Stats
79W - 80L
1,474 SR
Queue Stats
113W - 129L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ferggcity77
Hercules
17
6 / 1 / 3
11,767
784
11,871
16,684
14,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
mack21
Danzaburou
14
0 / 8 / 7
9,942
663
9,544
18,384
7,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 4 / 3
9,967
664
15,826
8,907
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DynamoSp
Chronos
18
6 / 3 / 4
12,147
810
19,557
14,795
8,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maui
itstea9
Maui
16
1 / 2 / 10
11,353
757
8,492
18,844
23,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
mageideas
Fenrir
16
6 / 4 / 5
11,240
749
6,768
16,439
8,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
9
Kills
13
13
Deaths
9
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
DynamoSp
Chronos
6
3
4
2.67
L
Hercules
ferggcity77
Hercules
6
1
3
7.5
W
Maui
itstea9
Maui
1
2
10
3
L
Danzaburou
mack21
Danzaburou
0
8
7
0.44
W
Fenrir
mageideas
Fenrir
6
4
5
2.13
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,241
Damage
34,817
43,975
Taken
50,078
25,536
Mitigated
40,251
7,089
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DynamoSp
Chronos
19,557
5,368
0
3,028
14,795
8,478
1,697
5,067
9,728
68,742
0
L
Hercules
ferggcity77
Hercules
11,871
2,820
0
4,000
16,684
14,099
0
9,343
6,261
1,867
29,080
W
Maui
itstea9
Maui
8,492
2,138
286
3,475
18,844
23,444
472
6,477
12,367
26,982
0
L
Danzaburou
mack21
Danzaburou
9,544
4,716
0
2,012
18,384
7,732
165
11,241
7,143
0
44,770
W
Fenrir
mageideas
Fenrir
6,768
2,090
0
3,327
16,439
8,329
245
4,947
11,492
0
37,777
L
15,826
661
0
1,077
8,907
3,705
186
6,425
2,482
43,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,676
Gold Earned
34,740
167
Minions Killed
169
0
Camps Cleared
0
798,313
Distance Traveled
878,026
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,147
810
101
7
0
285,784
3
L
Hercules
11,767
784
39
3
0
303,827
1
W
Maui
11,353
757
19
1
0
282,641
3
L
Danzaburou
9,942
663
59
4
0
226,809
2
W
Fenrir
11,240
749
49
3
0
309,601
0
L
Zeus
9,967
664
69
5
0
267,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role