Player Matchup

Cerberus
Cerberus
BigMoose403
Cerberus
Level 105
God Stats
20W - 15L
1,550 SR
Queue Stats
232W - 223L
1,432 Elo+
Solo
Scylla
Scylla
DWADE946
Scylla
Level 38
God Stats
2W - 1L
1,697 SR
Queue Stats
12W - 17L
1,371 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jushyy
Tsukuyomi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,457 Elo+
Solo
Susano
Susano
Roc D LuLu
Susano
Level 125
God Stats
10W - 7L
1,522 SR
Queue Stats
207W - 205L
1,399 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nekri gata
Ah Muzen Cab
Level 39
God Stats
9W - 6L
1,479 SR
Queue Stats
62W - 97L
1,255 Elo+
Solo
Team Averages
Level 74
1,549 SR
1,383 Elo+

VS

Team Averages
Level 101
1,576 SR
1,433 Elo+
Athena
Athena
Astro Silver
Athena
Level 68
God Stats
3W - 2L
1,680 SR
Queue Stats
184W - 200L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
MythicTrash1158
Sun Wukong
Level 57
God Stats
3W - 4L
1,757 SR
Queue Stats
77W - 106L
1,456 Elo+
Solo
Sol
Sol
beccaplayz77
Sol
Level 104
God Stats
20W - 11L
1,626 SR
Queue Stats
86W - 83L
1,409 Elo+
Solo
Hera
Hera
ellmac4205
Hera
Level 125
God Stats
1W - 4L
1,180 SR
Queue Stats
104W - 95L
1,347 Elo+
Solo
Pele
Pele
miniRILLO
Pele
Level 149
God Stats
13W - 14L
1,638 SR
Queue Stats
358W - 372L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigMoose403
Cerberus
18
2 / 2 / 10
12,825
475
11,248
32,021
48,634
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
DWADE946
Scylla
20
7 / 2 / 6
13,645
505
16,545
13,850
6,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Jushyy
Tsukuyomi
18
4 / 7 / 7
12,091
448
17,412
26,635
14,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
Roc D LuLu
Susano
20
2 / 3 / 3
14,241
527
23,568
23,309
23,929
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
nekri gata
Ah Muzen Cab
20
3 / 5 / 4
13,391
496
20,441
21,061
10,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
0 / 3 / 12
11,396
422
10,660
25,292
32,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
MythicTrash1158
Sun Wukong
20
7 / 3 / 4
13,380
496
18,495
29,621
26,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 5 / 4
12,147
450
22,745
30,132
11,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 0
8,979
333
4,099
6,776
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
20
10 / 2 / 3
15,109
560
28,580
25,612
15,535
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
42
18
Kills
19
19
Deaths
18
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Athena
0
3
12
2
W
Cerberus
BigMoose403
Cerberus
2
2
10
3.5
W
Scylla
DWADE946
Scylla
7
2
6
5
W
Tsukuyomi
Jushyy
Tsukuyomi
4
7
7
1.07
L
Sun Wukong
MythicTrash1158
Sun Wukong
7
3
4
3
W
Susano
Roc D LuLu
Susano
2
3
3
1.17
L
2
5
4
0.8
L
0
5
0
0
L
Pele
10
2
3
5.75
W
Ah Muzen Cab
nekri gata
Ah Muzen Cab
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,214
Damage
84,579
116,876
Taken
117,433
103,937
Mitigated
88,091
33,218
Healing
41,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
10,660
2,091
332
4,689
25,292
32,255
0
7,570
17,580
30,313
0
W
Cerberus
BigMoose403
Cerberus
11,248
734
999
11,163
32,021
48,634
306
13,174
18,847
54,325
1,582
W
Scylla
DWADE946
Scylla
16,545
836
0
3,153
13,850
6,300
0
4,596
9,254
112,325
0
W
Tsukuyomi
Jushyy
Tsukuyomi
17,412
5,493
0
7,142
26,635
14,110
327
7,103
19,532
0
96,459
L
Sun Wukong
MythicTrash1158
Sun Wukong
18,495
3,848
371
10,107
29,621
26,599
0
3,715
24,894
65
100,876
W
Susano
Roc D LuLu
Susano
23,568
5,038
349
5,880
23,309
23,929
2,188
4,711
18,598
0
112,808
L
22,745
6,363
396
16,939
30,132
11,385
0
6,780
23,083
120,605
6,067
L
4,099
1,062
0
500
6,776
2,317
0
2,929
3,809
43,757
0
L
Pele
28,580
4,049
0
8,193
25,612
15,535
0
6,613
18,694
103
167,065
W
Ah Muzen Cab
nekri gata
Ah Muzen Cab
20,441
6,969
0
4,532
21,061
10,964
3,193
8,068
12,993
0
125,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,193
Gold Earned
61,011
772
Minions Killed
682
0
Camps Cleared
0
2,479,347
Distance Traveled
2,311,641
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,396
422
32
1
0
558,245
13
W
Cerberus
12,825
475
109
4
0
467,158
7
W
Scylla
13,645
505
170
6
0
492,999
8
W
Tsukuyomi
12,091
448
106
4
0
496,253
2
L
Sun Wukong
13,380
496
162
6
0
516,181
5
W
Susano
14,241
527
190
7
0
529,430
4
L
Sol
12,147
450
191
7
0
438,165
4
L
Hera
8,979
333
63
2
0
215,723
0
L
Pele
15,109
560
234
9
0
583,327
8
W
Ah Muzen Cab
13,391
496
197
7
0
493,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role