Player Matchup

Achilles
Achilles
AlmightyKevv
Achilles
Level 20
God Stats
6W - 9L
1,710 SR
Queue Stats
66W - 109L
1,310 Elo+
Party 1
Janus
Janus
EvictionSmite
Janus
Level 68
God Stats
22W - 47L
1,219 SR
Queue Stats
332W - 435L
1,294 Elo+
Party 1
Cernunnos
Cernunnos
hoebeau
Cernunnos
Level 101
God Stats
1W - 2L
1,371 SR
Queue Stats
48W - 45L
1,475 Elo+
Solo
Team Averages
Level 63
1,433 SR
1,359 Elo+

VS

Team Averages
Level 76
1,638 SR
1,551 Elo+
Agni
Agni
AxisSav
Agni
Level 145
God Stats
5W - 2L
1,856 SR
Queue Stats
120W - 87L
1,654 Elo+
Solo
Scylla
Scylla
Delvidium
Scylla
Level 42
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
Kaystry
Cerberus
Level 41
God Stats
0W - 1L
1,638 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlmightyKevv
Achilles
18
5 / 5 / 10
13,331
741
16,896
26,652
35,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 4 / 7
13,136
730
15,142
11,912
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
hoebeau
Cernunnos
20
7 / 3 / 7
14,050
781
20,199
17,585
7,693
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AxisSav
Agni
19
9 / 2 / 3
13,444
747
25,658
16,439
7,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Delvidium
Scylla
16
2 / 10 / 5
11,381
632
10,328
15,469
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Kaystry
Cerberus
16
0 / 5 / 5
11,785
655
5,564
28,735
34,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
17
Kills
11
12
Deaths
17
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
AlmightyKevv
Achilles
5
5
10
2
L
Agni
AxisSav
Agni
9
2
3
5.25
L
Scylla
Delvidium
Scylla
2
10
5
0.45
W
5
4
7
2.13
L
Cerberus
Kaystry
Cerberus
0
5
5
0.5
W
Cernunnos
hoebeau
Cernunnos
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,237
Damage
41,550
56,149
Taken
60,643
47,147
Mitigated
48,161
10,776
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AlmightyKevv
Achilles
16,896
4,390
0
2,417
26,652
35,080
100
18,261
8,391
0
35,216
L
Agni
AxisSav
Agni
25,658
2,942
243
5,477
16,439
7,382
456
1,871
14,056
78,578
0
L
Scylla
Delvidium
Scylla
10,328
2,741
0
140
15,469
6,278
969
2,991
11,769
46,612
0
W
15,142
2,176
0
709
11,912
4,374
553
10,538
1,374
65,103
0
L
Cerberus
Kaystry
Cerberus
5,564
566
0
3,371
28,735
34,501
311
9,319
18,129
26,301
0
W
Cernunnos
hoebeau
Cernunnos
20,199
12,536
0
7,650
17,585
7,693
3,007
13,211
4,374
0
77,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,517
Gold Earned
36,610
206
Minions Killed
203
0
Camps Cleared
0
980,687
Distance Traveled
874,335
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,331
741
31
2
0
329,583
2
L
Agni
13,444
747
95
5
0
324,280
1
L
Scylla
11,381
632
75
4
0
251,195
1
W
Janus
13,136
730
89
5
0
317,563
0
L
Cerberus
11,785
655
33
2
0
298,860
0
W
Cernunnos
14,050
781
86
5
0
333,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role