Player Matchup

Chiron
Chiron
Masters
 
Chiron
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond IV
CutesyGod
Mercury
Diamond IV
Level 148
God Stats
58W - 39L
1,656 SR
Queue Stats
91W - 69L
2,182 MMR
Party 3
Fafnir
Fafnir
Platinum II
Kazuhirà
Fafnir
Platinum II
Level 56
God Stats
2W - 1L
1,469 SR
Queue Stats
31W - 23L
2,059 MMR
Solo
Agni
Agni
Platinum I
MaggetSackNL
Agni
Platinum I
Level 144
God Stats
30W - 24L
1,669 SR
Queue Stats
124W - 109L
1,972 MMR
Party 3
King Arthur
King Arthur
Diamond IV
swilinger
King Arthur
Diamond IV
Level 89
God Stats
2W - 2L
1,682 SR
Queue Stats
116W - 116L
2,121 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 109
1,595 SR
1,967 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,749 SR
2,099 MMR
He Bo
He Bo
Diamond III
Jyrkiboi
He Bo
Diamond III
Level 160
God Stats
20W - 11L
1,832 SR
Queue Stats
741W - 725L
2,189 MMR
Party 2
Ymir
Ymir
Diamond IV
Warhogg
Ymir
Diamond IV
Level 160
God Stats
13W - 6L
1,752 SR
Queue Stats
660W - 653L
2,102 MMR
Party 2
Ishtar
Ishtar
Platinum I
izTunEz
Ishtar
Platinum I
Level 136
God Stats
10W - 4L
1,898 SR
Queue Stats
475W - 461L
2,034 MMR
Solo
Janus
Janus
Diamond V
player6347292
Janus
Diamond V
Level 117
God Stats
3W - 5L
1,610 SR
Queue Stats
33W - 39L
2,024 MMR
Party 1
Ra
Ra
Diamond IV
shxdowrxze
Ra
Diamond IV
Level 47
God Stats
4W - 4L
1,654 SR
Queue Stats
63W - 51L
2,146 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
3 / 1 / 7
8,667
667
7,283
10,652
3,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
CutesyGod
Mercury
14
6 / 0 / 4
8,612
662
8,511
8,156
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Kazuhirà
Fafnir
10
2 / 1 / 7
7,440
572
3,991
13,776
10,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 3
8,414
647
4,994
4,722
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
swilinger
King Arthur
13
1 / 1 / 0
8,201
631
5,968
12,289
8,799
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Ao KuangGebCliodhnaThor

VS

Bans
LancelotHadesKaliChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jyrkiboi
He Bo
14
0 / 0 / 0
7,906
608
4,233
8,025
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Warhogg
Ymir
8
1 / 4 / 0
5,658
435
4,236
12,267
7,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
izTunEz
Ishtar
10
1 / 5 / 0
6,025
463
5,160
10,047
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

5
1 / 1 / 0
4,938
380
2,023
1,718
403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 4 / 1
7,251
558
2,961
9,111
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
3
3
Deaths
14
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
7
6.5
W
Mercury
CutesyGod
Mercury
6
0
4
8
L
He Bo
Jyrkiboi
He Bo
0
0
0
0
W
Fafnir
Kazuhirà
Fafnir
2
1
7
5.5
W
2
0
3
3.5
L
Ymir
Warhogg
Ymir
1
4
0
0.25
L
Ishtar
izTunEz
Ishtar
1
5
0
0.2
L
1
1
0
1
L
0
4
1
0.13
W
King Arthur
swilinger
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,747
Damage
18,613
49,595
Taken
41,168
27,815
Mitigated
18,043
16,631
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,283
3,138
580
3,364
10,652
3,859
425
1,560
9,075
0
72,762
W
Mercury
CutesyGod
Mercury
8,511
3,426
0
3,786
8,156
3,208
0
2,149
6,007
0
67,738
L
He Bo
Jyrkiboi
He Bo
4,233
149
0
2,530
8,025
2,909
0
0
8,025
74,078
0
W
Fafnir
Kazuhirà
Fafnir
3,991
592
0
4,181
13,776
10,056
37
4,908
8,868
13,854
2,394
W
4,994
447
0
1,000
4,722
1,893
441
1,300
3,422
66,241
0
L
Ymir
Warhogg
Ymir
4,236
2,250
0
1,410
12,267
7,333
0
4,159
8,108
17,540
0
L
Ishtar
izTunEz
Ishtar
5,160
3,097
0
2,567
10,047
3,214
0
1,304
8,743
0
36,307
L
2,023
535
0
625
1,718
403
24
0
1,718
14,249
0
L
2,961
271
658
3,593
9,111
4,184
0
2,752
6,359
65,447
0
W
King Arthur
swilinger
King Arthur
5,968
567
0
3,720
12,289
8,799
84
5,884
6,405
0
61,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,334
Gold Earned
31,778
459
Minions Killed
378
0
Camps Cleared
0
1,406,870
Distance Traveled
1,059,558
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,667
667
120
9
0
266,283
3
W
Mercury
8,612
662
105
8
0
321,132
4
L
He Bo
7,906
608
140
11
0
286,988
3
W
Fafnir
7,440
572
12
1
0
253,259
3
W
Agni
8,414
647
115
9
0
277,110
3
L
Ymir
5,658
435
20
2
0
208,904
3
L
Ishtar
6,025
463
56
4
0
229,431
4
L
Janus
4,938
380
23
2
0
71,132
2
L
Ra
7,251
558
139
11
0
263,103
8
W
King Arthur
8,201
631
107
8
0
289,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role