Player Matchup

Janus
Janus
IcyDrxps
Janus
Level 61
God Stats
2W - 3L
1,268 SR
Queue Stats
36W - 40L
1,370 Elo+
Party 2
Kukulkan
Kukulkan
Standing___Goat7
Kukulkan
Level 42
God Stats
3W - 3L
1,278 SR
Queue Stats
26W - 39L
1,340 Elo+
Party 2
Izanami
Izanami
Stinky_Nut_Juice
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Supreme_Smgma
Cthulhu
Level 49
God Stats
1W - 1L
1,254 SR
Queue Stats
29W - 33L
1,330 Elo+
Party 2
Chaac
Chaac
mcmill-1
Chaac
Level 46
God Stats
7W - 8L
1,572 SR
Queue Stats
44W - 46L
1,374 Elo+
Party 2
Team Averages
Level 43
1,374 SR
1,383 Elo+

VS

Team Averages
Level 78
1,498 SR
1,399 Elo+
Ishtar
Ishtar
 
Ishtar
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Blaze1_912
Hera
Level 138
God Stats
4W - 2L
1,687 SR
Queue Stats
203W - 212L
1,378 Elo+
Party 1
Kumbhakarna
Kumbhakarna
C_Monte912
Kumbhakarna
Level 76
God Stats
4W - 3L
1,509 SR
Queue Stats
46W - 44L
1,426 Elo+
Party 1
Nox
Nox
GodJihyo011
Nox
Level 33
God Stats
3W - 11L
1,415 SR
Queue Stats
7W - 17L
1,250 Elo+
Solo
Hun Batz
Hun Batz
oClviks
Hun Batz
Level 55
God Stats
5W - 4L
1,376 SR
Queue Stats
139W - 112L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IcyDrxps
Janus
10
0 / 3 / 0
6,032
464
3,497
6,952
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 4 / 0
6,459
497
3,739
7,333
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 2 / 0
5,845
450
4,566
5,408
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
10
0 / 2 / 1
6,461
497
7,022
12,468
8,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
mcmill-1
Chaac
13
0 / 0 / 0
7,552
581
2,640
6,595
5,035
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
4 / 0 / 1
7,087
545
9,595
10,473
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 1 / 3
7,599
585
5,275
8,239
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
C_Monte912
Kumbhakarna
11
0 / 1 / 4
6,365
490
2,645
10,796
9,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
0 / 0 / 0
6,545
503
2,324
4,374
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
oClviks
Hun Batz
12
5 / 0 / 1
7,216
555
6,767
9,797
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
0
1
4.5
W
2
1
3
3.5
W
Kumbhakarna
C_Monte912
Kumbhakarna
0
1
4
2
W
0
0
0
0
L
Janus
IcyDrxps
Janus
0
3
0
0
L
0
4
0
0
L
1
2
0
0.5
L
Cthulhu
0
2
1
0.25
L
Chaac
mcmill-1
Chaac
0
0
0
0
W
Hun Batz
oClviks
Hun Batz
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,464
Damage
26,606
38,756
Taken
43,679
20,604
Mitigated
21,799
9,078
Healing
22,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,595
5,925
0
6,194
10,473
3,803
0
4,744
5,729
0
59,008
W
5,275
956
0
3,856
8,239
3,381
252
4,309
3,930
57,341
0
W
Kumbhakarna
C_Monte912
Kumbhakarna
2,645
488
372
4,855
10,796
9,106
0
3,738
7,058
15,875
0
W
2,324
345
0
1,443
4,374
1,901
150
0
4,374
39,450
0
L
Janus
IcyDrxps
Janus
3,497
218
0
2,044
6,952
2,230
301
600
6,352
42,149
0
L
3,739
298
0
250
7,333
3,299
0
4,829
2,504
43,398
0
L
4,566
3,033
0
1,882
5,408
1,702
59
1,211
4,197
0
40,408
L
Cthulhu
7,022
609
169
2,896
12,468
8,338
0
1,280
11,188
28,734
0
L
Chaac
mcmill-1
Chaac
2,640
134
0
1,837
6,595
5,035
0
2,324
4,271
0
48,541
W
Hun Batz
oClviks
Hun Batz
6,767
2,511
0
6,114
9,797
3,608
0
1,467
8,330
0
61,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,349
Gold Earned
34,812
360
Minions Killed
418
0
Camps Cleared
0
1,216,557
Distance Traveled
1,283,922
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,087
545
106
8
0
234,220
1
W
Hera
7,599
585
110
8
0
243,917
0
W
Kumbhakarna
6,365
490
21
2
0
229,124
2
W
Nox
6,545
503
85
7
0
269,806
5
L
Janus
6,032
464
80
6
0
243,084
1
L
Kukulkan
6,459
497
75
6
0
254,560
2
L
Izanami
5,845
450
61
5
0
207,394
0
L
Cthulhu
6,461
497
36
3
0
264,663
1
L
Chaac
7,552
581
108
8
0
246,856
1
W
Hun Batz
7,216
555
96
7
0
306,855
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role