Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HecticDesert169
Ah Muzen Cab
Level 141
God Stats
0W - 3L
1,250 SR
Queue Stats
193W - 198L
1,429 Elo+
Solo
Hun Batz
Hun Batz
QUEEN V xLFx
Hun Batz
Level 122
God Stats
0W - 1L
1,466 SR
Queue Stats
49W - 62L
1,409 Elo+
Party 3
Tiamat
Tiamat
menacing_fly303
Tiamat
Level 117
God Stats
66W - 49L
1,507 SR
Queue Stats
116W - 101L
1,435 Elo+
Solo
Ymir
Ymir
se7en xLFx
Ymir
Level 155
God Stats
8W - 7L
1,527 SR
Queue Stats
198W - 200L
1,451 Elo+
Party 3
Bellona
Bellona
tobiasgiampaoli1
Bellona
Level 128
God Stats
1W - 1L
1,709 SR
Queue Stats
76W - 86L
1,441 Elo+
Solo
Team Averages
Level 133
1,492 SR
1,433 Elo+

VS

Team Averages
Level 114
1,567 SR
1,463 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Cringo7935
Geb
Level 63
God Stats
3W - 0L
1,600 SR
Queue Stats
130W - 129L
1,453 Elo+
Party 2
Skadi
Skadi
JanZombieRolls
Skadi
Level 147
God Stats
10W - 6L
1,590 SR
Queue Stats
553W - 546L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
danjor645
Danzaburou
Level 157
God Stats
3W - 0L
1,717 SR
Queue Stats
313W - 317L
1,466 Elo+
Party 1
Baba Yaga
Baba Yaga
littleguy-billie
Baba Yaga
Level 47
God Stats
5W - 2L
1,427 SR
Queue Stats
66W - 66L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HecticDesert169
Ah Muzen Cab
15
3 / 6 / 1
10,596
505
11,389
14,705
5,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
QUEEN V xLFx
Hun Batz
11
0 / 5 / 1
7,708
367
4,798
16,955
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 1 / 0
10,263
489
7,229
8,000
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 3 / 3
9,831
468
9,938
17,305
19,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
0 / 2 / 0
10,205
486
8,666
16,177
20,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
2 / 0 / 5
10,121
482
5,219
19,255
8,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 2 / 7
9,643
459
5,771
14,345
13,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
6 / 2 / 2
11,473
546
12,920
14,250
6,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
danjor645
Danzaburou
20
3 / 0 / 1
13,177
627
9,749
16,021
8,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
19
5 / 0 / 1
11,856
565
13,811
11,914
6,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
17
17
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
5
4.5
W
1
2
7
2.25
L
Ah Muzen Cab
HecticDesert169
Ah Muzen Cab
3
6
1
0.58
W
6
2
2
3.5
L
Hun Batz
QUEEN V xLFx
Hun Batz
0
5
1
0.1
W
Danzaburou
danjor645
Danzaburou
3
0
1
3.5
W
Baba Yaga
5
0
1
5.5
L
0
1
0
0
L
1
3
3
0.83
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,020
Damage
47,470
73,142
Taken
75,785
54,865
Mitigated
42,926
18,860
Healing
28,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,219
1,129
0
8,756
19,255
8,815
1,516
2,067
17,110
89,897
0
W
5,771
587
3,104
1,974
14,345
13,566
305
4,380
9,859
15,869
311
L
Ah Muzen Cab
HecticDesert169
Ah Muzen Cab
11,389
4,371
0
2,511
14,705
5,417
960
3,456
11,249
0
87,653
W
12,920
5,834
0
676
14,250
6,143
4,949
4,215
9,909
0
122,314
L
Hun Batz
QUEEN V xLFx
Hun Batz
4,798
1,180
0
3,114
16,955
4,664
113
7,260
8,242
0
44,959
W
Danzaburou
danjor645
Danzaburou
9,749
4,577
0
11,185
16,021
8,116
842
1,079
14,942
0
118,417
W
Baba Yaga
13,811
256
0
2,951
11,914
6,286
1,373
4,202
7,368
108,878
0
L
7,229
619
0
3,552
8,000
4,825
138
5,691
2,309
76,827
0
L
9,938
1,659
108
3,403
17,305
19,222
404
6,017
11,288
39,178
5,585
L
8,666
2,026
0
6,172
16,177
20,737
10
2,224
13,953
0
83,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,603
Gold Earned
56,270
594
Minions Killed
801
0
Camps Cleared
0
1,958,042
Distance Traveled
2,058,998
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,121
482
131
6
0
477,517
3
W
Geb
9,643
459
30
1
0
392,813
0
L
Ah Muzen Cab
10,596
505
160
8
0
352,828
2
W
Skadi
11,473
546
201
10
0
360,021
2
L
Hun Batz
7,708
367
68
3
0
442,759
1
W
Danzaburou
13,177
627
227
11
0
378,966
4
W
Baba Yaga
11,856
565
212
10
0
449,681
1
L
Tiamat
10,263
489
156
7
0
414,903
6
L
Ymir
9,831
468
56
3
0
356,637
0
L
Bellona
10,205
486
154
7
0
390,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role