Player Matchup

Terra
Terra
Drybones144
Terra
Level 145
God Stats
15W - 15L
1,618 SR
Queue Stats
376W - 378L
1,549 Elo+
Solo
Kukulkan
Kukulkan
Forgorn45
Kukulkan
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 68L
1,526 Elo+
Solo
Izanami
Izanami
Gutsッ
Izanami
Level 89
God Stats
6W - 1L
1,862 SR
Queue Stats
428W - 341L
1,554 Elo+
Party 1
Shiva
Shiva
SuperSA12
Shiva
Level 154
God Stats
11W - 9L
1,560 SR
Queue Stats
497W - 384L
1,534 Elo+
Party 1
Thor
Thor
arian1000
Thor
Level 61
God Stats
8W - 5L
1,617 SR
Queue Stats
152W - 145L
1,495 Elo+
Solo
Team Averages
Level 101
1,631 SR
1,531 Elo+

VS

Team Averages
Level 99
1,522 SR
1,499 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Harai13
Gilgamesh
Level 82
God Stats
4W - 3L
1,746 SR
Queue Stats
79W - 97L
1,470 Elo+
Party 2
Izanami
Izanami
RonsoFang
Izanami
Level 68
God Stats
4W - 12L
1,342 SR
Queue Stats
110W - 122L
1,512 Elo+
Party 2
Discordia
Discordia
TouchMike
Discordia
Level 28
God Stats
12W - 16L
1,521 SR
Queue Stats
57W - 64L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 7
8,687
1,086
10,067
10,964
12,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Forgorn45
Kukulkan
14
1 / 0 / 3
8,606
1,076
8,677
4,055
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Gutsッ
Izanami
14
6 / 0 / 2
9,451
1,181
5,830
5,440
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
SuperSA12
Shiva
14
2 / 1 / 8
9,006
1,126
16,972
12,103
12,526
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
14
0 / 0 / 2
7,751
969
1,846
5,159
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

310

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 2 / 2
8,414
1,052
4,869
8,076
3,602
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
 
Kukulkan
13
0 / 1 / 1
7,859
982
4,465
4,276
1,688
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
Harai13
Gilgamesh
13
0 / 2 / 1
8,502
1,063
7,418
14,134
13,314
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
RonsoFang
Izanami
13
1 / 1 / 1
8,239
1,030
4,845
9,048
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
TouchMike
Discordia
14
1 / 4 / 1
8,224
1,028
12,214
9,528
3,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
10
Kills
2
2
Deaths
10
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
2
0.5
L
Kukulkan
 
Kukulkan
0
1
1
0.5
W
1
1
7
4.5
W
Kukulkan
Forgorn45
Kukulkan
1
0
3
2.5
W
Izanami
Gutsッ
Izanami
6
0
2
7
L
Gilgamesh
Harai13
Gilgamesh
0
2
1
0.25
L
Izanami
RonsoFang
Izanami
1
1
1
1.5
W
Shiva
SuperSA12
Shiva
2
1
8
6
L
Discordia
TouchMike
Discordia
1
4
1
0.38
W
Thor
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,392
Damage
33,811
37,721
Taken
45,062
33,203
Mitigated
26,090
3,756
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,869
291
2,286
2,118
8,076
3,602
0
2,954
4,829
36,382
0
L
Kukulkan
 
Kukulkan
4,465
126
0
85
4,276
1,688
0
1,699
2,458
18,875
0
W
10,067
589
1,269
1,909
10,964
12,912
0
6,343
4,621
18,813
0
W
Kukulkan
Forgorn45
Kukulkan
8,677
188
0
0
4,055
2,211
0
2,676
1,379
35,776
0
W
Izanami
Gutsッ
Izanami
5,830
3,980
0
360
5,440
2,872
0
2,938
2,502
0
16,547
L
Gilgamesh
Harai13
Gilgamesh
7,418
1,858
1,602
1,419
14,134
13,314
0
6,124
7,739
0
13,111
L
Izanami
RonsoFang
Izanami
4,845
3,393
0
1,244
9,048
3,821
0
4,349
4,472
0
21,084
W
Shiva
SuperSA12
Shiva
16,972
1,747
0
104
12,103
12,526
0
5,903
6,200
0
26,568
L
Discordia
TouchMike
Discordia
12,214
593
0
194
9,528
3,665
0
2,660
6,820
17,991
0
W
Thor
1,846
0
0
114
5,159
2,682
0
3,688
1,471
0
8,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,501
Gold Earned
41,238
164
Minions Killed
178
3
Camps Cleared
6
842,069
Distance Traveled
790,750
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,414
1,052
90
11
2
166,702
0
L
Kukulkan
7,859
982
35
4
0
131,174
2
W
Terra
8,687
1,086
9
1
0
175,299
0
W
Kukulkan
8,606
1,076
86
11
0
185,508
0
W
Izanami
9,451
1,181
24
3
0
176,514
1
L
Gilgamesh
8,502
1,063
7
1
1
187,225
0
L
Izanami
8,239
1,030
38
5
0
145,659
0
W
Shiva
9,006
1,126
27
3
3
173,214
1
L
Discordia
8,224
1,028
8
1
3
159,990
0
W
Thor
7,751
969
18
2
0
131,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role