Player Matchup

Sobek
Sobek
 
Sobek
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
CarryDk-
Artemis
Level 121
God Stats
7W - 3L
1,661 SR
Queue Stats
663W - 583L
1,639 Elo+
Party 1
Anubis
Anubis
SantyGamerMx
Anubis
Level 107
God Stats
2W - 3L
1,501 SR
Queue Stats
201W - 182L
1,633 Elo+
Solo
Odin
Odin
goku_ss_god_Blue
Odin
Level 129
God Stats
3W - 4L
1,445 SR
Queue Stats
698W - 613L
1,536 Elo+
Party 1
Nemesis
Nemesis
zero2600
Nemesis
Level 128
God Stats
23W - 21L
1,578 SR
Queue Stats
99W - 93L
1,627 Elo+
Solo
Team Averages
Level 117
1,537 SR
1,587 Elo+

VS

Team Averages
Level 117
1,549 SR
1,550 Elo+
Maui
Maui
 
Maui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FOFY OP
Sol
Level 123
God Stats
4W - 4L
1,614 SR
Queue Stats
307W - 303L
1,605 Elo+
Solo
Susano
Susano
Liliggxz
Susano
Level 160
God Stats
20W - 18L
1,569 SR
Queue Stats
428W - 431L
1,520 Elo+
Solo
Ra
Ra
SweatyMoobs
Ra
Level 66
God Stats
6W - 9L
1,587 SR
Queue Stats
118W - 117L
1,575 Elo+
Solo
Skadi
Skadi
Verberos12
Skadi
Level 88
God Stats
2W - 4L
1,477 SR
Queue Stats
193W - 197L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 1 / 4
7,115
474
3,148
12,045
10,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
CarryDk-
Artemis
15
2 / 1 / 3
8,562
571
6,788
10,205
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
13
0 / 1 / 5
8,052
537
5,760
5,817
3,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 0 / 4
8,251
550
5,685
11,076
10,245
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Nemesis
zero2600
Nemesis
15
7 / 0 / 1
9,035
602
6,814
9,856
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 2 / 2
6,222
415
3,473
9,174
7,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
13
1 / 3 / 0
7,999
533
9,521
12,125
4,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
Liliggxz
Susano
13
1 / 3 / 1
7,683
512
3,727
11,743
4,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 2 / 2
7,773
518
6,091
6,638
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
12
0 / 3 / 0
7,349
490
4,763
9,577
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
3
3
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
4
3
L
Maui
 
Maui
0
2
2
0.5
W
Artemis
CarryDk-
Artemis
2
1
3
3.5
L
Sol
1
3
0
0.33
L
Susano
Liliggxz
Susano
1
3
1
0.5
W
Anubis
0
1
5
2.5
L
1
2
2
1
L
Skadi
0
3
0
0
W
2
0
4
4
W
Nemesis
zero2600
Nemesis
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,195
Damage
27,575
48,999
Taken
49,257
32,519
Mitigated
22,692
17,988
Healing
17,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,148
501
0
3,587
12,045
10,225
0
3,469
8,576
19,710
3,642
L
Maui
 
Maui
3,473
793
213
2,396
9,174
7,504
0
3,426
5,748
19,971
7,899
W
Artemis
CarryDk-
Artemis
6,788
2,670
0
7,233
10,205
4,083
0
1,940
8,265
0
71,654
L
Sol
9,521
3,731
0
5,124
12,125
4,970
1,594
625
11,500
65,971
7,725
L
Susano
Liliggxz
Susano
3,727
522
0
2,995
11,743
4,537
864
1,836
9,907
0
56,612
W
Anubis
5,760
414
0
2,723
5,817
3,809
0
3,556
2,261
72,703
0
L
6,091
741
626
1,557
6,638
2,490
0
2,412
4,226
65,564
0
L
Skadi
4,763
2,031
0
4,154
9,577
3,191
0
439
9,138
0
58,933
W
5,685
1,095
0
3,150
11,076
10,245
0
6,793
4,283
0
51,008
W
Nemesis
zero2600
Nemesis
6,814
3,140
0
1,295
9,856
4,157
924
2,102
7,754
0
73,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,015
Gold Earned
37,026
509
Minions Killed
462
0
Camps Cleared
0
1,465,922
Distance Traveled
1,361,871
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,115
474
19
1
0
298,441
1
L
Maui
6,222
415
48
3
0
269,115
3
W
Artemis
8,562
571
127
8
0
258,243
6
L
Sol
7,999
533
101
7
0
247,743
4
L
Susano
7,683
512
95
6
0
320,180
3
W
Anubis
8,052
537
145
10
0
274,916
3
L
Ra
7,773
518
120
8
0
304,094
6
L
Skadi
7,349
490
98
7
0
220,739
1
W
Odin
8,251
550
110
7
0
268,853
1
W
Nemesis
9,035
602
108
7
0
365,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role