Player Matchup

Danzaburou
Danzaburou
Copicuo
Danzaburou
Level 152
God Stats
1W - 4L
1,286 SR
Queue Stats
606W - 634L
1,404 Elo+
Solo
Aphrodite
Aphrodite
MeridianMoons
Aphrodite
Level 140
God Stats
4W - 5L
1,560 SR
Queue Stats
310W - 322L
1,427 Elo+
Solo
Chaac
Chaac
TopBranch74
Chaac
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 72L
1,350 Elo+
Solo
Lancelot
Lancelot
sebas3173
Lancelot
Level 62
God Stats
22W - 14L
1,553 SR
Queue Stats
89W - 153L
1,340 Elo+
Solo
Anhur
Anhur
xThePotFlagx
Anhur
Level 77
God Stats
5W - 8L
1,413 SR
Queue Stats
201W - 227L
1,345 Elo+
Solo
Team Averages
Level 106
1,462 SR
1,373 Elo+

VS

Team Averages
Level 66
1,506 SR
1,449 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
FakeBlueJay
Osiris
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
Nijat
Cthulhu
Level 104
God Stats
3W - 2L
1,458 SR
Queue Stats
79W - 88L
1,361 Elo+
Solo
Thanatos
Thanatos
PKGH34RT
Thanatos
Level 37
God Stats
8W - 8L
1,570 SR
Queue Stats
20W - 30L
1,431 Elo+
Party 1
Anubis
Anubis
Zachattach1157
Anubis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Copicuo
Danzaburou
10
2 / 3 / 2
5,911
455
5,424
8,931
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
MeridianMoons
Aphrodite
12
1 / 1 / 0
6,983
537
2,238
5,416
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 3 / 0
5,594
430
3,232
12,039
8,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
sebas3173
Lancelot
9
1 / 7 / 1
5,848
450
5,011
11,297
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
2 / 3 / 0
5,495
423
5,300
8,732
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 3 / 0
5,592
430
3,973
9,986
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
12
1 / 0 / 3
7,480
575
7,090
8,898
9,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Nijat
Cthulhu
11
1 / 2 / 2
6,830
525
3,476
10,469
6,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
PKGH34RT
Thanatos
14
15 / 1 / 1
9,059
697
14,459
11,424
5,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 0 / 1
6,765
520
2,468
3,184
1,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
17
17
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
3
0
0
L
Danzaburou
Copicuo
Danzaburou
2
3
2
1
W
Osiris
1
0
3
2.5
L
Aphrodite
MeridianMoons
Aphrodite
1
1
0
1
W
Cthulhu
Nijat
Cthulhu
1
2
2
1
W
Thanatos
PKGH34RT
Thanatos
15
1
1
15.5
L
0
3
0
0
W
0
0
1
0.5
L
Lancelot
sebas3173
Lancelot
1
7
1
0.21
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,205
Damage
31,466
46,415
Taken
43,961
18,661
Mitigated
27,738
10,278
Healing
25,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,973
1,981
265
3,830
9,986
3,717
87
0
9,986
0
33,131
L
Danzaburou
Copicuo
Danzaburou
5,424
2,145
0
3,289
8,931
2,719
660
1,509
7,422
0
29,782
W
Osiris
7,090
2,890
0
3,630
8,898
9,837
322
0
8,898
0
47,325
L
Aphrodite
MeridianMoons
Aphrodite
2,238
232
0
3,101
5,416
1,919
0
2,097
3,319
46,367
0
W
Cthulhu
Nijat
Cthulhu
3,476
312
0
2,287
10,469
6,694
715
0
10,469
35,185
0
W
Thanatos
PKGH34RT
Thanatos
14,459
4,895
0
13,037
11,424
5,689
0
509
10,915
0
63,309
L
3,232
673
0
2,629
12,039
8,835
0
0
11,071
0
29,924
W
2,468
122
0
2,497
3,184
1,801
422
1,729
1,455
42,926
0
L
Lancelot
sebas3173
Lancelot
5,011
1,922
0
0
11,297
2,742
0
826
10,471
0
32,846
L
5,300
2,273
0
1,259
8,732
2,446
525
1,512
7,220
0
29,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,831
Gold Earned
35,726
282
Minions Killed
355
0
Camps Cleared
0
1,179,772
Distance Traveled
1,155,618
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,592
430
54
4
0
209,199
2
L
Danzaburou
5,911
455
49
4
0
174,988
1
W
Osiris
7,480
575
75
6
0
202,591
0
L
Aphrodite
6,983
537
83
6
0
225,214
6
W
Cthulhu
6,830
525
50
4
0
253,616
1
W
Thanatos
9,059
697
101
8
0
280,159
4
L
Chaac
5,594
430
47
4
0
243,964
1
W
Anubis
6,765
520
75
6
0
210,053
1
L
Lancelot
5,848
450
67
5
0
321,606
1
L
Anhur
5,495
423
36
3
0
214,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role