Player Matchup

Khepri
Khepri
Hąchį
Khepri
Level 69
God Stats
6W - 5L
1,641 SR
Queue Stats
154W - 181L
1,417 Elo+
Solo
Mulan
Mulan
Laggybaggy2
Mulan
Level 43
God Stats
2W - 8L
1,298 SR
Queue Stats
70W - 124L
1,234 Elo+
Party 1
Neith
Neith
Raggybaggy4
Neith
Level 43
God Stats
32W - 47L
1,411 SR
Queue Stats
78W - 105L
1,340 Elo+
Party 1
Bastet
Bastet
Saggybaggy3
Bastet
Level 46
God Stats
1W - 0L
1,453 SR
Queue Stats
78W - 114L
1,365 Elo+
Party 1
Ah Puch
Ah Puch
Sandybaggy1
Ah Puch
Level 88
God Stats
2W - 2L
1,426 SR
Queue Stats
172W - 236L
1,322 Elo+
Party 1
Team Averages
Level 58
1,446 SR
1,336 Elo+

VS

Team Averages
Level 68
1,506 SR
1,319 Elo+
Medusa
Medusa
Copperhead3120
Medusa
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 67L
1,307 Elo+
Solo
Neith
Neith
GUAHE23
Neith
Level 67
God Stats
2W - 2L
1,560 SR
Queue Stats
9W - 17L
1,284 Elo+
Solo
Bakasura
Bakasura
Mr_Monkyman
Bakasura
Level 81
God Stats
2W - 2L
1,780 SR
Queue Stats
137W - 145L
1,345 Elo+
Solo
Anubis
Anubis
Steven6321
Anubis
Level 28
God Stats
12W - 11L
1,508 SR
Queue Stats
57W - 66L
1,310 Elo+
Party 2
Atlas
Atlas
TommyTwoToes101
Atlas
Level 67
God Stats
5W - 6L
1,185 SR
Queue Stats
78W - 85L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Hąchį
Khepri
14
1 / 2 / 13
10,042
456
6,429
14,853
16,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 3 / 13
11,426
519
14,367
19,326
18,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 4 / 6
9,733
442
7,934
13,685
6,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
17
6 / 3 / 12
11,129
506
13,318
20,450
8,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Sandybaggy1
Ah Puch
18
11 / 0 / 9
11,598
527
26,966
14,630
6,358
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
9,046
411
8,211
13,795
6,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
GUAHE23
Neith
17
5 / 5 / 3
11,166
508
12,925
13,559
6,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bakasura
Mr_Monkyman
Bakasura
15
4 / 9 / 2
10,240
465
9,444
24,450
12,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Steven6321
Anubis
14
1 / 7 / 1
9,272
421
11,955
21,896
11,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 5 / 5
9,781
445
9,412
19,157
22,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
30
Kills
12
12
Deaths
30
53
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Neith
GUAHE23
Neith
5
5
3
1.3
W
Khepri
Hąchį
Khepri
1
2
13
3.75
W
6
3
13
4.17
L
Bakasura
Mr_Monkyman
Bakasura
4
9
2
0.56
W
6
4
6
2.25
W
Bastet
6
3
12
4
W
Ah Puch
Sandybaggy1
Ah Puch
11
0
9
15.5
L
Anubis
Steven6321
Anubis
1
7
1
0.21
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,014
Damage
51,947
82,944
Taken
92,857
56,049
Mitigated
58,112
32,925
Healing
23,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,211
3,689
0
4,869
13,795
6,006
788
4,002
9,793
0
63,539
L
Neith
GUAHE23
Neith
12,925
3,506
0
3,299
13,559
6,662
1,376
4,915
8,644
0
76,562
W
Khepri
Hąchį
Khepri
6,429
399
0
2,773
14,853
16,422
78
4,075
10,703
29,366
5,768
W
14,367
1,544
0
7,223
19,326
18,200
808
2,240
17,041
304
72,954
L
Bakasura
Mr_Monkyman
Bakasura
9,444
7,072
0
4,794
24,450
12,207
484
7,793
16,657
0
66,323
W
7,934
3,810
0
3,028
13,685
6,320
2,539
4,455
9,190
0
39,019
W
Bastet
13,318
3,104
0
10,123
20,450
8,749
252
4,807
15,490
0
90,931
W
Ah Puch
Sandybaggy1
Ah Puch
26,966
1,350
0
9,778
14,630
6,358
2,347
5,424
9,100
98,091
0
L
Anubis
Steven6321
Anubis
11,955
809
0
7,613
21,896
11,153
798
9,311
12,585
72,245
0
L
9,412
3,085
527
2,304
19,157
22,084
214
6,706
12,451
31,671
997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,928
Gold Earned
49,505
461
Minions Killed
496
0
Camps Cleared
0
2,155,941
Distance Traveled
1,840,322
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,046
411
84
4
0
353,223
2
L
Neith
11,166
508
131
6
0
357,073
0
W
Khepri
10,042
456
41
2
0
435,072
2
W
Mulan
11,426
519
107
5
0
407,592
1
L
Bakasura
10,240
465
122
6
0
429,487
0
W
Neith
9,733
442
78
4
0
374,186
0
W
Bastet
11,129
506
113
5
0
502,298
1
W
Ah Puch
11,598
527
122
6
0
436,793
4
L
Anubis
9,272
421
124
6
0
335,539
1
L
Atlas
9,781
445
35
2
0
365,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role