Player Matchup

Terra
Terra
 
Terra
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
AlYoSt
Nemesis
Level 27
God Stats
1W - 2L
1,202 SR
Queue Stats
110W - 124L
1,476 Elo+
Solo
Maui
Maui
Nepotu
Maui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,575 Elo+
Party 2
Gilgamesh
Gilgamesh
OpimalSlime
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,350 Elo+
Party 3
Camazotz
Camazotz
SkipperFog
Camazotz
Level 89
God Stats
1W - 1L
1,715 SR
Queue Stats
40W - 46L
1,382 Elo+
Party 2
Team Averages
Level 49
1,483 SR
1,457 Elo+

VS

Team Averages
Level 114
1,450 SR
1,474 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Morikan
Heimdallr
Level 159
God Stats
1W - 0L
1,291 SR
Queue Stats
155W - 156L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
vii-coo
Nu Wa
Level 147
God Stats
14W - 9L
1,544 SR
Queue Stats
464W - 513L
1,439 Elo+
Solo
Rama
Rama
warkre
Rama
Level 83
God Stats
6W - 6L
1,418 SR
Queue Stats
244W - 220L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
6 / 4 / 5
9,835
820
16,342
21,673
24,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
AlYoSt
Nemesis
16
2 / 6 / 5
9,435
786
10,273
20,670
17,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Maui
Nepotu
Maui
16
1 / 3 / 8
8,833
736
8,782
17,563
19,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
OpimalSlime
Gilgamesh
13
0 / 8 / 6
8,089
674
8,488
21,736
20,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
SkipperFog
Camazotz
15
2 / 6 / 5
8,978
748
9,579
20,093
18,336
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
10 / 2 / 12
10,569
881
25,639
19,242
19,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
 
Horus
16
2 / 2 / 21
9,094
758
4,876
13,711
16,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Morikan
Heimdallr
18
7 / 3 / 15
10,068
839
21,671
12,799
7,902
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
vii-coo
Nu Wa
16
2 / 3 / 17
9,546
796
16,051
9,153
4,523
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
warkre
Rama
17
6 / 3 / 16
9,883
824
22,622
10,809
6,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
108
11
Kills
27
27
Deaths
13
29
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
6
4
5
2.13
W
Ao Kuang
 
Ao Kuang
10
2
12
8
W
Horus
 
Horus
2
2
21
6.25
L
Nemesis
AlYoSt
Nemesis
2
6
5
0.75
W
Heimdallr
Morikan
Heimdallr
7
3
15
4.83
L
Maui
Nepotu
Maui
1
3
8
1.67
L
Gilgamesh
OpimalSlime
Gilgamesh
0
8
6
0.38
L
Camazotz
SkipperFog
Camazotz
2
6
5
0.75
W
Nu Wa
vii-coo
Nu Wa
2
3
17
3.5
W
Rama
warkre
Rama
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,464
Damage
90,859
101,735
Taken
65,714
101,255
Mitigated
54,675
34,828
Healing
27,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
16,342
606
11,352
7,361
21,673
24,181
336
8,937
12,736
28,721
0
W
Ao Kuang
 
Ao Kuang
25,639
5,975
979
11,136
19,242
19,542
1,299
7,478
11,764
35,183
0
W
Horus
 
Horus
4,876
2,597
3,267
4,967
13,711
16,702
548
5,897
7,814
0
9,359
L
Nemesis
AlYoSt
Nemesis
10,273
3,258
3,551
4,154
20,670
17,863
0
6,208
14,462
0
26,750
W
Heimdallr
Morikan
Heimdallr
21,671
11,671
0
2,085
12,799
7,902
1,827
4,326
8,473
0
36,750
L
Maui
Nepotu
Maui
8,782
1,924
626
1,532
17,563
19,975
168
10,199
7,364
13,812
0
L
Gilgamesh
OpimalSlime
Gilgamesh
8,488
1,354
1,148
880
21,736
20,900
245
7,969
13,767
0
21,190
L
Camazotz
SkipperFog
Camazotz
9,579
3,422
747
3,477
20,093
18,336
918
8,377
11,716
0
19,829
W
Nu Wa
vii-coo
Nu Wa
16,051
5,727
1,660
1,344
9,153
4,523
820
3,732
5,421
33,309
0
W
Rama
warkre
Rama
22,622
20,655
198
1,973
10,809
6,006
1,778
3,691
7,118
0
34,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,170
Gold Earned
49,160
106
Minions Killed
132
0
Camps Cleared
0
1,143,569
Distance Traveled
996,528
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,835
820
21
2
0
231,502
0
W
Ao Kuang
10,569
881
19
2
0
237,975
0
W
Horus
9,094
758
10
1
0
205,438
1
L
Nemesis
9,435
786
38
3
0
243,900
1
W
Heimdallr
10,068
839
24
2
0
190,179
0
L
Maui
8,833
736
9
1
0
220,925
0
L
Gilgamesh
8,089
674
29
2
0
207,759
0
L
Camazotz
8,978
748
9
1
0
239,483
0
W
Nu Wa
9,546
796
43
4
0
189,706
0
W
Rama
9,883
824
36
3
0
173,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role