Player Matchup

Ymir
Ymir
Nightl0ck9
Ymir
Level 160
God Stats
4W - 0L
1,780 SR
Queue Stats
107W - 26L
2,021 Elo+
Party 1
Hades
Hades
WeissSchneeFan
Hades
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
stealthykoalaber
Hou Yi
Level 160
God Stats
34W - 2L
2,005 SR
Queue Stats
167W - 17L
2,232 Elo+
Party 1
Team Averages
Level 129
1,762 SR
1,918 Elo+

VS

Team Averages
Level 122
1,422 SR
1,592 Elo+
Yemoja
Yemoja
EagleF10
Yemoja
Level 80
God Stats
6W - 10L
1,111 SR
Queue Stats
231W - 310L
1,404 Elo+
Solo
Charybdis
Charybdis
Spawn89
Charybdis
Level 160
God Stats
21W - 23L
1,553 SR
Queue Stats
997W - 1,006L
1,598 Elo+
Solo
Sol
Sol
petchoom
Sol
Level 126
God Stats
63W - 47L
1,602 SR
Queue Stats
760W - 553L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 11
9,108
828
5,268
17,428
15,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
9 / 1 / 3
9,865
897
11,812
9,943
6,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 2 / 7
9,607
873
19,220
11,502
5,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EagleF10
Yemoja
12
0 / 5 / 3
7,810
710
2,415
15,215
11,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
Spawn89
Charybdis
9
0 / 3 / 3
6,716
611
5,873
7,136
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

13
5 / 7 / 0
8,694
790
12,279
19,201
5,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
15
Kills
5
5
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
EagleF10
Yemoja
0
5
3
0.3
W
1
2
11
3.25
L
Charybdis
Spawn89
Charybdis
0
3
3
0.5
W
9
1
3
10.5
L
5
7
0
0.71
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,300
Damage
20,567
38,873
Taken
41,552
27,564
Mitigated
19,190
14,027
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
EagleF10
Yemoja
2,415
1,006
1,613
1,076
15,215
11,735
0
7,327
7,888
11,733
0
W
5,268
2,053
0
4,847
17,428
15,842
29
6,634
10,794
11,016
0
L
Charybdis
Spawn89
Charybdis
5,873
3,028
0
1,312
7,136
2,152
0
1,851
5,285
0
17,840
W
11,812
2,226
898
3,976
9,943
6,073
386
2,775
7,168
46,090
0
L
12,279
6,019
0
5,780
19,201
5,303
0
7,942
11,259
31,601
0
W
19,220
11,853
0
4,306
11,502
5,649
2,464
5,429
6,073
0
55,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,580
Gold Earned
23,220
150
Minions Killed
81
0
Camps Cleared
0
605,467
Distance Traveled
424,267
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,810
710
12
1
0
170,395
0
W
Ymir
9,108
828
3
0
0
200,745
0
L
Charybdis
6,716
611
31
3
0
94,655
0
W
Hades
9,865
897
75
7
0
210,391
2
L
Sol
8,694
790
38
3
0
159,217
3
W
Hou Yi
9,607
873
72
7
0
194,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role