Player Matchup

Anubis
Anubis
DopingLkS8
Anubis
Level 156
God Stats
1W - 0L
1,673 SR
Queue Stats
70W - 84L
1,538 Elo+
Solo
Shiva
Shiva
LigMaWeeStick
Shiva
Level 149
God Stats
1W - 1L
1,644 SR
Queue Stats
38W - 45L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
NotTRaw
Ah Puch
Level 118
God Stats
1W - 0L
1,466 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
snipertimmydo
Bakasura
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 54L
1,430 Elo+
Solo
Xing Tian
Xing Tian
xKillÅllØpps
Xing Tian
Level 158
God Stats
2W - 0L
1,813 SR
Queue Stats
23W - 28L
1,513 Elo+
Party 1
Team Averages
Level 137
1,619 SR
1,494 Elo+

VS

Team Averages
Level 109
1,563 SR
1,468 Elo+
Atlas
Atlas
 
Atlas
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
LemmeSuccEm
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 52L
1,296 Elo+
Solo
Cupid
Cupid
UniqueJustice
Cupid
Level 123
God Stats
3W - 4L
1,495 SR
Queue Stats
138W - 135L
1,481 Elo+
Solo
Horus
Horus
bsh3774
Horus
Level 125
God Stats
2W - 2L
1,853 SR
Queue Stats
74W - 82L
1,565 Elo+
Solo
Hera
Hera
iTzMrChris
Hera
Level 158
God Stats
16W - 18L
1,466 SR
Queue Stats
402W - 400L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DopingLkS8
Anubis
17
1 / 0 / 5
9,836
757
10,281
11,894
5,426
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 3 / 2
9,504
731
13,805
18,248
10,571
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
NotTRaw
Ah Puch
14
0 / 1 / 5
8,496
654
10,979
9,156
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
snipertimmydo
Bakasura
16
3 / 3 / 1
9,633
741
5,046
13,738
6,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
xKillÅllØpps
Xing Tian
15
0 / 1 / 5
8,722
671
6,902
15,002
14,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 1 / 6
9,423
725
8,380
13,578
13,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
LemmeSuccEm
Nemesis
11
0 / 1 / 0
7,281
560
955
1,664
639
15
1 / 3 / 5
8,759
674
11,016
13,936
5,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
bsh3774
Horus
16
3 / 0 / 4
8,774
675
11,169
20,550
15,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 3 / 3
9,595
738
15,388
9,260
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
8
Kills
8
8
Deaths
8
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
1
6
5
W
Anubis
DopingLkS8
Anubis
1
0
5
3.5
L
Nemesis
LemmeSuccEm
Nemesis
0
1
0
0
W
4
3
2
1.67
W
Ah Puch
NotTRaw
Ah Puch
0
1
5
2.5
L
1
3
5
1.17
L
Horus
bsh3774
Horus
3
0
4
5
L
2
3
3
1.17
W
Bakasura
snipertimmydo
Bakasura
3
3
1
1.17
W
Xing Tian
xKillÅllØpps
Xing Tian
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,013
Damage
46,908
68,038
Taken
58,988
40,279
Mitigated
39,684
18,375
Healing
19,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,380
2,936
0
1,839
13,578
13,867
171
7,656
5,861
28,330
0
W
Anubis
DopingLkS8
Anubis
10,281
159
0
7,939
11,894
5,426
1,525
4,422
7,227
54,476
0
L
Nemesis
LemmeSuccEm
Nemesis
955
574
0
464
1,664
639
0
903
736
0
2,901
W
13,805
1,969
1,031
3,749
18,248
10,571
354
4,998
12,764
0
33,728
W
Ah Puch
NotTRaw
Ah Puch
10,979
177
0
418
9,156
3,549
1,038
3,427
5,676
27,488
0
L
11,016
4,830
2,114
1,919
13,936
5,945
0
6,375
7,517
0
42,270
L
Horus
bsh3774
Horus
11,169
4,065
2,359
11,190
20,550
15,672
68
9,127
11,423
0
16,290
L
15,388
2,836
0
0
9,260
3,561
45
4,101
5,012
50,073
0
W
Bakasura
snipertimmydo
Bakasura
5,046
3,482
0
2,825
13,738
6,719
0
5,514
8,176
0
25,821
W
Xing Tian
xKillÅllØpps
Xing Tian
6,902
562
0
2,413
15,002
14,014
425
5,407
9,182
19,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,191
Gold Earned
43,832
234
Minions Killed
235
0
Camps Cleared
0
1,379,364
Distance Traveled
1,146,917
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,423
725
34
3
0
263,464
0
W
Anubis
9,836
757
84
6
0
268,498
2
L
Nemesis
7,281
560
9
1
0
79,162
1
W
Shiva
9,504
731
35
3
0
264,730
1
W
Ah Puch
8,496
654
34
3
0
254,788
0
L
Cupid
8,759
674
84
6
0
241,181
3
L
Horus
8,774
675
12
1
0
290,380
3
L
Hera
9,595
738
96
7
0
272,730
2
W
Bakasura
9,633
741
57
4
0
307,061
2
W
Xing Tian
8,722
671
24
2
0
284,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role