Player Matchup

Jormungandr
Jormungandr
BragTheUnicycle
Jormungandr
Level 104
God Stats
3W - 3L
1,431 SR
Queue Stats
127W - 120L
1,521 Elo+
Party 1
Charybdis
Charybdis
EchœdGamer
Charybdis
Level 149
God Stats
6W - 5L
1,513 SR
Queue Stats
239W - 241L
1,525 Elo+
Party 1
Scylla
Scylla
My5tIc MoNsT3R
Scylla
Level 124
God Stats
5W - 2L
1,738 SR
Queue Stats
82W - 62L
1,608 Elo+
Party 3
Sylvanus
Sylvanus
WinterH1ll
Sylvanus
Level 147
God Stats
1W - 1L
1,625 SR
Queue Stats
59W - 60L
1,532 Elo+
Solo
Odin
Odin
johnny Maaadd
Odin
Level 144
God Stats
2W - 1L
1,640 SR
Queue Stats
75W - 89L
1,533 Elo+
Party 3
Team Averages
Level 134
1,589 SR
1,544 Elo+

VS

Team Averages
Level 80
1,662 SR
1,568 Elo+
Horus
Horus
BOOMHEADSHOT2085
Horus
Level 115
God Stats
3W - 1L
1,841 SR
Queue Stats
90W - 71L
1,556 Elo+
Party 4
Ganesha
Ganesha
Buddhakiller34
Ganesha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 91L
1,579 Elo+
Party 4
Chaac
Chaac
Jeremiahcoolinn
Chaac
Level 26
God Stats
0W - 1L
1,792 SR
Queue Stats
1W - 5L
1,644 Elo+
Party 2
Skadi
Skadi
OMGRONN1E
Skadi
Level 104
God Stats
6W - 5L
1,677 SR
Queue Stats
237W - 240L
1,504 Elo+
Solo
Set
Set
jackson6221
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BragTheUnicycle
Jormungandr
18
8 / 3 / 19
11,102
854
18,618
17,314
19,035
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
EchœdGamer
Charybdis
16
4 / 2 / 21
10,324
794
16,375
12,866
6,570
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 3 / 18
11,729
902
19,184
8,460
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
WinterH1ll
Sylvanus
15
3 / 4 / 19
9,784
753
8,901
15,373
12,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
9 / 3 / 18
11,703
900
15,775
14,699
11,663
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 8
9,648
742
7,905
18,965
19,411
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
0 / 5 / 14
8,861
682
11,229
16,642
9,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 8 / 6
7,800
600
6,985
21,870
11,444
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Skadi
OMGRONN1E
Skadi
15
7 / 6 / 5
9,818
755
15,903
15,275
6,230
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 7 / 7
10,653
819
8,923
16,864
13,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
55
33
Kills
15
15
Deaths
33
95
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
7
8
1.14
W
Jormungandr
BragTheUnicycle
Jormungandr
8
3
19
5.83
L
0
5
14
1.4
W
Charybdis
EchœdGamer
Charybdis
4
2
21
7.25
L
0
8
6
0.38
W
9
3
18
6
L
Skadi
OMGRONN1E
Skadi
7
6
5
1.58
W
Sylvanus
WinterH1ll
Sylvanus
3
4
19
3.13
L
4
7
7
1.07
W
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,853
Damage
50,945
68,712
Taken
89,616
53,435
Mitigated
59,813
20,203
Healing
24,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,905
2,624
3,006
3,680
18,965
19,411
168
8,607
10,071
0
13,752
W
Jormungandr
BragTheUnicycle
Jormungandr
18,618
3,400
0
1,506
17,314
19,035
810
3,413
13,901
36,751
0
L
11,229
668
2,600
2,522
16,642
9,302
347
10,691
5,533
26,711
0
W
Charybdis
EchœdGamer
Charybdis
16,375
8,963
382
2,450
12,866
6,570
3,467
1,463
11,403
0
33,431
L
6,985
992
1,879
4,418
21,870
11,444
351
11,616
9,938
0
14,757
W
19,184
2,675
1,941
670
8,460
3,763
2,651
1,508
6,952
37,186
0
L
Skadi
OMGRONN1E
Skadi
15,903
8,303
872
1,912
15,275
6,230
622
5,752
9,365
0
28,334
W
Sylvanus
WinterH1ll
Sylvanus
8,901
2,842
6,288
3,650
15,373
12,404
874
2,844
12,529
12,216
878
L
8,923
5,040
670
2,478
16,864
13,426
216
8,421
8,171
0
24,311
W
15,775
3,328
1,687
1,629
14,699
11,663
745
2,001
12,698
269
21,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,642
Gold Earned
46,780
138
Minions Killed
117
0
Camps Cleared
0
1,061,693
Distance Traveled
1,025,702
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,648
742
22
2
0
216,935
0
W
Jormungandr
11,102
854
34
3
0
206,491
0
L
Ganesha
8,861
682
2
0
0
223,011
1
W
Charybdis
10,324
794
37
3
0
212,142
1
L
Chaac
7,800
600
16
1
0
207,218
3
W
Scylla
11,729
902
46
4
0
218,997
1
L
Skadi
9,818
755
36
3
0
175,177
0
W
Sylvanus
9,784
753
5
0
0
212,253
0
L
Set
10,653
819
41
3
0
203,361
0
W
Odin
11,703
900
16
1
0
211,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role