Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
A1ukard
Aphrodite
Level 158
God Stats
4W - 2L
1,733 SR
Queue Stats
416W - 394L
1,499 Elo+
Solo
Nu Wa
Nu Wa
Artefakto
Nu Wa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,365 Elo+
Solo
Freya
Freya
DiggerNick69
Freya
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,389 Elo+
Solo
Kukulkan
Kukulkan
DoubleJhota
Kukulkan
Level 110
God Stats
3W - 2L
1,689 SR
Queue Stats
190W - 188L
1,508 Elo+
Solo
Team Averages
Level 136
1,584 SR
1,452 Elo+

VS

Team Averages
Level 115
1,503 SR
1,502 Elo+
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
LynxTheEndling
Ganesha
Level 101
God Stats
5W - 4L
1,517 SR
Queue Stats
216W - 230L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
TomasPartey
Gilgamesh
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 113L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 1 / 2
5,625
1,125
1,679
4,563
2,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
A1ukard
Aphrodite
5
0 / 1 / 0
4,376
875
19
1,298
996
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nu Wa
Artefakto
Nu Wa
11
1 / 1 / 2
5,353
1,071
2,511
3,292
1,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 1 / 1
5,090
1,018
1,951
3,187
1,686
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
DoubleJhota
Kukulkan
11
1 / 1 / 2
5,618
1,124
990
2,845
1,181
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
3 / 0 / 1
5,997
1,199
2,984
3,077
2,454
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Merlin
 
Merlin
11
1 / 0 / 2
5,608
1,122
5,673
2,191
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
 
Erlang Shen
9
0 / 1 / 3
5,481
1,096
2,661
4,501
2,990
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 2
5,244
1,049
704
4,840
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
TomasPartey
Gilgamesh
10
1 / 1 / 3
5,606
1,121
2,111
4,037
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
3
Kills
5
5
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
1
2
2
W
Hel
 
Hel
3
0
1
3.5
W
Merlin
 
Merlin
1
0
2
2
W
Erlang Shen
 
Erlang Shen
0
1
3
1.5
L
Aphrodite
A1ukard
Aphrodite
0
1
0
0
L
Nu Wa
Artefakto
Nu Wa
1
1
2
2
L
0
1
1
0.5
L
Kukulkan
DoubleJhota
Kukulkan
1
1
2
2
W
0
2
2
0.5
W
Gilgamesh
TomasPartey
Gilgamesh
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,150
Damage
14,133
15,185
Taken
18,646
7,352
Mitigated
12,478
5,442
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,679
745
1,157
1,310
4,563
2,118
0
2,492
2,071
3,907
0
W
Hel
 
Hel
2,984
88
3,252
2,487
3,077
2,454
383
2,031
1,046
8,538
0
W
Merlin
 
Merlin
5,673
443
172
300
2,191
853
406
976
1,215
16,038
0
W
Erlang Shen
 
Erlang Shen
2,661
494
705
1,079
4,501
2,990
87
1,051
3,450
0
4,202
L
Aphrodite
A1ukard
Aphrodite
19
19
0
0
1,298
996
0
863
435
19
0
L
Nu Wa
Artefakto
Nu Wa
2,511
747
180
1,033
3,292
1,371
0
2,101
1,191
7,451
0
L
1,951
697
374
613
3,187
1,686
0
2,337
850
3,390
0
L
Kukulkan
DoubleJhota
Kukulkan
990
178
194
581
2,845
1,181
0
1,568
1,277
15,919
0
W
704
92
450
433
4,840
3,579
169
1,920
2,920
5,109
0
W
Gilgamesh
TomasPartey
Gilgamesh
2,111
258
14
433
4,037
2,602
108
1,172
2,865
0
7,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,062
Gold Earned
27,936
54
Minions Killed
56
0
Camps Cleared
0
459,175
Distance Traveled
590,863
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,625
1,125
8
2
0
122,349
2
W
Hel
5,997
1,199
15
3
0
115,619
0
W
Merlin
5,608
1,122
22
4
0
139,018
2
W
Erlang Shen
5,481
1,096
13
3
0
124,630
0
L
Aphrodite
4,376
875
0
0
0
20,652
0
L
Nu Wa
5,353
1,071
4
1
0
99,398
0
L
Freya
5,090
1,018
4
1
0
107,002
0
L
Kukulkan
5,618
1,124
38
8
0
109,774
1
W
Ganesha
5,244
1,049
0
0
0
94,845
2
W
Gilgamesh
5,606
1,121
6
1
0
116,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role