Player Matchup

Heimdallr
Heimdallr
Harmizzles
Heimdallr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,552 Elo+
Party 2
Achilles
Achilles
MugenGanja
Achilles
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,371 Elo+
Party 2
Yu Huang
Yu Huang
fearpredator19
Yu Huang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,544 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,489 Elo+

VS

Team Averages
Level 134
1,649 SR
1,590 Elo+
Sol
Sol
AmalVII
Sol
Level 89
God Stats
2W - 1L
1,719 SR
Queue Stats
6W - 2L
1,635 Elo+
Solo
Hera
Hera
Hotpocket11
Hera
Level 157
God Stats
11W - 7L
1,526 SR
Queue Stats
297W - 229L
1,600 Elo+
Party 1
Horus
Horus
KoNgOxKiNgPiN
Horus
Level 156
God Stats
6W - 3L
1,702 SR
Queue Stats
134W - 106L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Harmizzles
Heimdallr
8
0 / 4 / 0
5,047
631
2,243
6,373
2,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
MugenGanja
Achilles
8
0 / 4 / 0
4,891
611
3,859
8,917
5,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
8
0 / 2 / 0
5,051
631
3,310
5,195
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
1 / 0 / 7
6,519
815
4,248
6,106
2,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 0 / 4
7,253
907
7,065
4,184
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 0 / 5
7,239
905
4,442
4,853
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
10
10
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
1
0
7
4.5
L
Heimdallr
Harmizzles
Heimdallr
0
4
0
0
W
5
0
4
7
W
4
0
5
6.5
L
Achilles
MugenGanja
Achilles
0
4
0
0
L
Yu Huang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,412
Damage
15,755
20,485
Taken
15,143
9,422
Mitigated
8,507
2,928
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
4,248
1,976
0
2,304
6,106
2,689
1,762
972
4,940
25,403
2,990
L
Heimdallr
Harmizzles
Heimdallr
2,243
478
0
671
6,373
2,531
0
3,028
3,345
0
11,713
W
7,065
2,019
0
511
4,184
1,545
360
991
3,046
31,914
0
W
4,442
1,736
895
2,854
4,853
4,273
253
1,371
3,283
0
7,190
L
Achilles
MugenGanja
Achilles
3,859
813
0
1,257
8,917
5,164
0
5,196
3,721
0
7,168
L
Yu Huang
3,310
494
0
1,000
5,195
1,727
0
2,845
2,350
14,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,989
Gold Earned
21,011
55
Minions Killed
106
0
Camps Cleared
0
339,863
Distance Traveled
490,496
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,519
815
46
6
0
205,282
2
L
Heimdallr
5,047
631
19
2
0
115,297
0
W
Hera
7,253
907
54
7
0
145,281
1
W
Horus
7,239
905
6
1
0
139,933
2
L
Achilles
4,891
611
9
1
0
129,268
0
L
Yu Huang
5,051
631
27
3
0
95,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role