Player Matchup

Sobek
Sobek
Arch Machis
Sobek
Level 120
God Stats
2W - 0L
1,735 SR
Queue Stats
159W - 130L
1,545 Elo+
Party 1
Ymir
Ymir
CommanderB3AR
Ymir
Level 124
God Stats
2W - 0L
1,608 SR
Queue Stats
8W - 3L
1,600 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jamallee96
Tsukuyomi
Level 128
God Stats
4W - 2L
1,526 SR
Queue Stats
138W - 105L
1,581 Elo+
Party 1
Kali
Kali
RiCeHAT MaN
Kali
Level 160
God Stats
6W - 1L
1,713 SR
Queue Stats
923W - 845L
1,557 Elo+
Party 1
Xbalanque
Xbalanque
itsthatwalker
Xbalanque
Level 144
God Stats
1W - 2L
1,634 SR
Queue Stats
40W - 28L
1,537 Elo+
Party 1
Team Averages
Level 135
1,643 SR
1,564 Elo+

VS

Team Averages
Level 145
1,497 SR
1,485 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Filthed Ebrecht
Chaac
Level 156
God Stats
0W - 3L
1,485 SR
Queue Stats
365W - 388L
1,495 Elo+
Solo
Jormungandr
Jormungandr
JaguarDSaul
Jormungandr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,417 Elo+
Solo
Anubis
Anubis
Tachanka2Thicc
Anubis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
6,847
1,141
3,174
7,303
6,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 7
6,296
1,049
2,227
6,747
6,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Jamallee96
Tsukuyomi
11
2 / 1 / 4
6,166
1,028
7,929
5,146
2,854
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
3 / 0 / 3
6,793
1,132
5,276
6,251
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
itsthatwalker
Xbalanque
11
1 / 1 / 5
6,156
1,026
6,009
5,673
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
3 / 1 / 2
6,492
1,082
6,051
3,465
1,233
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bastet
 
Bastet
5
0 / 0 / 0
4,618
770
0
0
0
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 3 / 4
6,062
1,010
4,036
10,892
6,861
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jormungandr
JaguarDSaul
Jormungandr
12
1 / 1 / 4
6,202
1,034
6,824
7,746
6,613
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 3 / 5
5,700
950
5,676
5,840
3,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
8
Kills
5
5
Deaths
8
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
1
2
4
L
Bastet
 
Bastet
0
0
0
0
W
2
1
4
4
W
0
2
7
1.75
L
1
3
4
1
L
Jormungandr
JaguarDSaul
Jormungandr
1
1
4
3
W
Tsukuyomi
Jamallee96
Tsukuyomi
2
1
4
4
W
3
0
3
4.5
L
0
3
5
0.83
W
Xbalanque
itsthatwalker
Xbalanque
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,615
Damage
22,587
31,120
Taken
27,943
23,170
Mitigated
17,864
13,084
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,051
2,509
1,362
748
3,465
1,233
0
202
3,177
0
13,444
L
Bastet
 
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
3,174
288
1,109
2,546
7,303
6,960
408
3,504
3,799
7,171
0
W
2,227
91
544
984
6,747
6,880
115
3,089
3,658
6,448
0
L
4,036
655
1,291
3,600
10,892
6,861
0
2,198
8,694
0
10,043
L
Jormungandr
JaguarDSaul
Jormungandr
6,824
1,372
383
1,549
7,746
6,613
0
1,481
6,039
16,062
0
W
Tsukuyomi
Jamallee96
Tsukuyomi
7,929
1,996
856
1,343
5,146
2,854
0
1,926
3,220
0
14,105
W
5,276
1,375
226
3,008
6,251
3,496
286
1,107
5,144
0
10,142
L
5,676
156
0
1,667
5,840
3,157
43
1,520
4,231
10,495
0
W
Xbalanque
itsthatwalker
Xbalanque
6,009
2,738
625
1,843
5,673
2,980
567
2,874
2,799
0
14,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,258
Gold Earned
29,074
63
Minions Killed
59
0
Camps Cleared
0
632,407
Distance Traveled
520,871
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,492
1,082
26
4
0
114,596
0
L
Bastet
4,618
770
0
0
0
20,314
0
W
Sobek
6,847
1,141
12
2
0
138,037
1
W
Ymir
6,296
1,049
5
1
0
111,887
0
L
Chaac
6,062
1,010
9
2
0
136,527
1
L
Jormungandr
6,202
1,034
13
2
0
130,336
3
W
Tsukuyomi
6,166
1,028
4
1
0
139,119
0
W
Kali
6,793
1,132
20
3
0
136,109
0
L
Anubis
5,700
950
11
2
0
119,098
0
W
Xbalanque
6,156
1,026
22
4
0
107,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role