Player Matchup

Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BoufaZ
Geb
Level 62
God Stats
4W - 3L
1,449 SR
Queue Stats
332W - 281L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
Shenae
Gilgamesh
Level 107
God Stats
8W - 3L
1,739 SR
Queue Stats
465W - 410L
1,509 Elo+
Party 1
Chaac
Chaac
Sikita
Chaac
Level 104
God Stats
3W - 1L
1,636 SR
Queue Stats
77W - 70L
1,568 Elo+
Solo
Rama
Rama
headscoooper
Rama
Level 66
God Stats
8W - 13L
1,317 SR
Queue Stats
489W - 471L
1,509 Elo+
Solo
Team Averages
Level 99
1,528 SR
1,532 Elo+

VS

Team Averages
Level 142
1,559 SR
1,562 Elo+
Thoth
Thoth
 
Thoth
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
AchtVier187
Ullr
Level 160
God Stats
8W - 12L
1,456 SR
Queue Stats
423W - 384L
1,599 Elo+
Party 2
Cabrakan
Cabrakan
DA-KING991
Cabrakan
Level 159
God Stats
4W - 2L
1,831 SR
Queue Stats
441W - 409L
1,575 Elo+
Party 2
Anubis
Anubis
Shiori269
Anubis
Level 143
God Stats
1W - 5L
1,509 SR
Queue Stats
320W - 256L
1,608 Elo+
Party 2
Nemesis
Nemesis
smallmoves
Nemesis
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 151L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
4 / 1 / 8
9,278
714
12,345
10,678
6,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Geb
BoufaZ
Geb
15
0 / 1 / 10
9,415
724
6,807
14,473
15,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Shenae
Gilgamesh
16
1 / 1 / 5
9,773
752
6,834
17,729
18,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
Sikita
Chaac
18
5 / 2 / 8
10,317
794
25,024
15,310
11,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
3 / 0 / 8
9,665
743
9,592
11,854
6,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
0 / 2 / 2
8,000
615
10,167
8,842
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 2 / 2
8,250
635
11,753
9,823
5,471
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
DA-KING991
Cabrakan
16
2 / 3 / 2
9,869
759
10,588
17,453
30,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Shiori269
Anubis
16
0 / 2 / 3
8,723
671
13,014
11,264
6,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
smallmoves
Nemesis
14
3 / 4 / 1
8,759
674
9,632
16,495
20,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
13
Kills
5
5
Deaths
13
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
1
8
8
L
Thoth
 
Thoth
0
2
2
0.5
L
0
2
2
0.5
W
Geb
BoufaZ
Geb
0
1
10
5
L
Cabrakan
DA-KING991
Cabrakan
2
3
2
1
W
Gilgamesh
Shenae
Gilgamesh
1
1
5
3.5
L
Anubis
Shiori269
Anubis
0
2
3
0.75
W
Chaac
Sikita
Chaac
5
2
8
4.5
W
3
0
8
7
L
Nemesis
smallmoves
Nemesis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,602
Damage
55,154
70,044
Taken
63,877
59,713
Mitigated
67,910
36,313
Healing
22,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,345
2,473
2,380
3,163
10,678
6,950
0
4,698
5,980
0
18,876
L
Thoth
 
Thoth
10,167
531
1,610
1,697
8,842
3,887
0
359
8,435
20,791
0
L
11,753
3,184
421
1,708
9,823
5,471
0
233
9,349
0
27,597
W
Geb
BoufaZ
Geb
6,807
801
4,047
3,996
14,473
15,922
0
7,842
6,631
11,445
0
L
Cabrakan
DA-KING991
Cabrakan
10,588
848
889
2,494
17,453
30,782
0
3,162
13,756
17,979
0
W
Gilgamesh
Shenae
Gilgamesh
6,834
1,711
5,208
4,859
17,729
18,529
189
9,403
8,326
0
17,520
L
Anubis
Shiori269
Anubis
13,014
381
842
5,345
11,264
6,776
0
685
10,527
37,623
0
W
Chaac
Sikita
Chaac
25,024
1,978
808
5,373
15,310
11,677
0
6,943
8,367
0
49,339
W
9,592
7,289
2,372
4,107
11,854
6,635
1,718
4,883
6,971
0
29,033
L
Nemesis
smallmoves
Nemesis
9,632
2,116
2,398
5,070
16,495
20,994
0
2,368
13,512
0
11,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,448
Gold Earned
43,601
149
Minions Killed
159
0
Camps Cleared
0
1,300,412
Distance Traveled
1,242,510
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,278
714
9
1
0
292,055
0
L
Thoth
8,000
615
27
2
0
263,421
1
L
Ullr
8,250
635
40
3
0
223,522
1
W
Geb
9,415
724
7
1
0
258,967
3
L
Cabrakan
9,869
759
25
2
0
233,770
3
W
Gilgamesh
9,773
752
27
2
0
266,924
4
L
Anubis
8,723
671
61
5
0
238,573
0
W
Chaac
10,317
794
46
4
0
302,853
2
W
Rama
9,665
743
60
5
0
179,613
0
L
Nemesis
8,759
674
6
0
0
283,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role