Player Matchup

Atlas
Atlas
BreakinUnstable
Atlas
Level 77
God Stats
1W - 0L
1,794 SR
Queue Stats
13W - 7L
1,567 Elo+
Party 1
Skadi
Skadi
CopycatNinjaET
Skadi
Level 65
God Stats
1W - 0L
1,490 SR
Queue Stats
3W - 9L
1,114 Elo+
Party 1
Tyr
Tyr
Frollic1127
Tyr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
TheVatiHendo
Medusa
Level 68
God Stats
137W - 137L
1,430 SR
Queue Stats
226W - 289L
1,326 Elo+
Party 1
Kukulkan
Kukulkan
TwistdUpBlunts
Kukulkan
Level 64
God Stats
30W - 43L
1,379 SR
Queue Stats
128W - 152L
1,306 Elo+
Party 1
Team Averages
Level 59
1,519 SR
1,363 Elo+

VS

Team Averages
Level 96
1,507 SR
1,328 Elo+
Hades
Hades
DATEKO
Hades
Level 89
God Stats
24W - 17L
1,591 SR
Queue Stats
272W - 322L
1,347 Elo+
Solo
Apollo
Apollo
KeeviinK
Apollo
Level 122
God Stats
9W - 10L
1,449 SR
Queue Stats
164W - 205L
1,243 Elo+
Solo
Heimdallr
Heimdallr
TeaSqwiggles
Heimdallr
Level 125
God Stats
219W - 203L
1,394 SR
Queue Stats
563W - 586L
1,383 Elo+
Solo
Scylla
Scylla
Xwesly_pipesX
Scylla
Level 82
God Stats
7W - 6L
1,500 SR
Queue Stats
67W - 71L
1,250 Elo+
Solo
Kuzenbo
Kuzenbo
ploppingpoop
Kuzenbo
Level 62
God Stats
26W - 16L
1,603 SR
Queue Stats
153W - 173L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,531
553
3,311
7,157
4,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 2 / 0
4,785
479
3,596
5,191
1,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
3 / 0 / 1
5,754
575
3,688
8,464
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
10
3 / 0 / 1
5,626
563
4,922
5,994
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
10
2 / 1 / 1
5,696
570
5,130
3,760
1,636
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DATEKO
Hades
10
2 / 1 / 0
5,883
588
4,306
7,071
4,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
KeeviinK
Apollo
8
0 / 3 / 0
4,789
479
3,440
8,410
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
TeaSqwiggles
Heimdallr
6
0 / 2 / 0
4,369
437
1,618
6,389
2,377
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

7
0 / 1 / 1
4,719
472
2,705
3,716
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
ploppingpoop
Kuzenbo
7
1 / 2 / 0
4,892
489
1,268
6,686
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
3
3
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
0
2
0
0
L
Hades
DATEKO
Hades
2
1
0
2
W
3
0
1
3.5
L
Apollo
KeeviinK
Apollo
0
3
0
0
L
Heimdallr
TeaSqwiggles
Heimdallr
0
2
0
0
W
Medusa
3
0
1
3.5
W
Kukulkan
2
1
1
2.5
L
0
1
1
0.5
L
Kuzenbo
ploppingpoop
Kuzenbo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,647
Damage
13,337
30,566
Taken
32,272
13,324
Mitigated
18,992
10,581
Healing
8,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,311
1,415
0
1,186
7,157
4,140
0
348
6,809
17,152
3,465
W
3,596
1,793
0
509
5,191
1,854
1,373
2,769
2,422
0
25,754
L
Hades
DATEKO
Hades
4,306
595
0
4,148
7,071
4,556
245
0
7,071
34,909
0
W
3,688
620
0
5,541
8,464
3,572
0
2,570
5,894
0
35,848
L
Apollo
KeeviinK
Apollo
3,440
2,170
28
2,040
8,410
2,895
720
1,517
6,893
0
27,434
L
Heimdallr
TeaSqwiggles
Heimdallr
1,618
708
0
549
6,389
2,377
0
1,292
5,097
0
20,144
W
Medusa
4,922
2,354
0
3,064
5,994
2,122
0
0
5,994
0
38,045
W
Kukulkan
5,130
307
0
281
3,760
1,636
0
2,592
1,168
40,510
0
L
2,705
161
0
255
3,716
2,304
0
1,654
2,062
20,405
0
L
Kuzenbo
ploppingpoop
Kuzenbo
1,268
575
0
1,175
6,686
6,860
46
3,701
2,985
9,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,392
Gold Earned
24,652
284
Minions Killed
209
0
Camps Cleared
0
954,045
Distance Traveled
839,033
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,531
553
33
3
0
194,410
1
W
Skadi
4,785
479
36
4
0
177,537
0
L
Hades
5,883
588
74
7
0
164,266
2
W
Tyr
5,754
575
74
7
0
224,942
1
L
Apollo
4,789
479
44
4
0
164,717
3
L
Heimdallr
4,369
437
42
4
0
172,585
0
W
Medusa
5,626
563
59
6
0
178,032
5
W
Kukulkan
5,696
570
82
8
0
179,124
0
L
Scylla
4,719
472
28
3
0
171,205
5
L
Kuzenbo
4,892
489
21
2
0
166,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role