Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DefJam59
Mulan
Level 60
God Stats
0W - 3L
1,123 SR
Queue Stats
2W - 5L
1,337 Elo+
Party 1
Freya
Freya
MehmetDeniz4898
Freya
Level 126
God Stats
16W - 17L
1,503 SR
Queue Stats
595W - 640L
1,467 Elo+
Solo
Fafnir
Fafnir
dante59179
Fafnir
Level 104
God Stats
10W - 17L
1,385 SR
Queue Stats
304W - 343L
1,378 Elo+
Party 1
Team Averages
Level 108
1,402 SR
1,436 Elo+

VS

Team Averages
Level 130
1,384 SR
1,468 Elo+
Achilles
Achilles
BanditTrickster
Achilles
Level 106
God Stats
10W - 15L
1,425 SR
Queue Stats
183W - 175L
1,476 Elo+
Solo
Jing Wei
Jing Wei
Coloringo378
Jing Wei
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 87L
1,460 Elo+
Solo
Sol
Sol
Dolleshis
Sol
Level 152
God Stats
33W - 21L
1,591 SR
Queue Stats
271W - 256L
1,490 Elo+
Party 2
Da Ji
Da Ji
Duke_RTR
Da Ji
Level 129
God Stats
1W - 5L
1,085 SR
Queue Stats
169W - 183L
1,446 Elo+
Solo
Agni
Agni
Oboraz
Agni
Level 159
God Stats
5W - 8L
1,320 SR
Queue Stats
354W - 338L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 5 / 0
7,339
489
6,055
14,134
5,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
 
Olorun
12
1 / 2 / 0
6,855
457
5,095
10,758
4,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
DefJam59
Mulan
12
0 / 2 / 0
6,616
441
2,255
9,627
4,484
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 1
7,344
490
3,964
9,573
4,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
dante59179
Fafnir
11
0 / 2 / 3
7,513
501
3,342
15,049
15,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
1 / 2 / 4
6,896
460
8,499
12,312
11,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Coloringo378
Jing Wei
13
2 / 0 / 2
7,411
494
9,780
8,130
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 0 / 5
10,098
673
10,626
11,585
5,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
Duke_RTR
Da Ji
14
2 / 1 / 6
8,141
543
5,022
11,798
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Oboraz
Agni
14
5 / 0 / 4
8,860
591
9,115
5,241
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
13
13
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
0
0.2
L
Olorun
 
Olorun
1
2
0
0.5
W
Achilles
1
2
4
1.5
W
Jing Wei
Coloringo378
Jing Wei
2
0
2
3
L
Mulan
DefJam59
Mulan
0
2
0
0
W
3
0
5
5.5
W
Da Ji
Duke_RTR
Da Ji
2
1
6
5
L
1
2
1
0.75
W
Agni
Oboraz
Agni
5
0
4
7
L
Fafnir
dante59179
Fafnir
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,711
Damage
43,042
59,141
Taken
49,066
35,202
Mitigated
27,440
23,022
Healing
25,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,055
1,275
0
4,951
14,134
5,653
1,051
5,434
8,662
0
55,688
L
Olorun
 
Olorun
5,095
2,998
509
5,254
10,758
4,468
0
0
10,390
61,308
0
W
Achilles
8,499
1,495
550
2,786
12,312
11,480
57
5,165
7,043
0
30,759
W
Jing Wei
Coloringo378
Jing Wei
9,780
6,453
0
5,551
8,130
3,191
815
3,265
4,845
0
53,898
L
Mulan
DefJam59
Mulan
2,255
414
38
3,179
9,627
4,484
549
6,698
2,929
0
37,659
W
10,626
4,573
0
8,430
11,585
5,306
3,474
28
11,557
73,177
8,823
W
Da Ji
Duke_RTR
Da Ji
5,022
1,376
0
6,600
11,798
5,535
0
2,098
9,548
0
54,286
L
3,964
1,133
25
3,506
9,573
4,734
0
4,457
5,069
44,452
0
W
Agni
Oboraz
Agni
9,115
544
0
1,739
5,241
1,928
553
1,402
3,509
66,696
0
L
Fafnir
dante59179
Fafnir
3,342
1,421
0
5,560
15,049
15,863
0
2,568
11,895
23,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,667
Gold Earned
41,406
365
Minions Killed
491
0
Camps Cleared
0
1,402,181
Distance Traveled
1,494,214
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,339
489
85
6
0
299,287
2
L
Olorun
6,855
457
102
7
0
251,686
5
W
Achilles
6,896
460
42
3
0
308,536
5
W
Jing Wei
7,411
494
73
5
0
275,414
3
L
Mulan
6,616
441
62
4
0
282,388
1
W
Sol
10,098
673
154
10
0
282,757
1
W
Da Ji
8,141
543
88
6
0
313,088
2
L
Freya
7,344
490
88
6
0
292,462
7
W
Agni
8,860
591
134
9
0
314,419
3
L
Fafnir
7,513
501
28
2
0
276,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role