Player Matchup

Baba Yaga
Baba Yaga
FluffyStuffer
Baba Yaga
Level 120
God Stats
1W - 0L
1,415 SR
Queue Stats
7W - 2L
1,598 Elo+
Party 2
Thanatos
Thanatos
MonsterBeast216
Thanatos
Level 28
God Stats
16W - 9L
1,711 SR
Queue Stats
87W - 62L
1,570 Elo+
Party 2
Izanami
Izanami
Xenu Zunanee
Izanami
Level 109
God Stats
24W - 17L
1,590 SR
Queue Stats
131W - 155L
1,417 Elo+
Party 2
Da Ji
Da Ji
YesItsAg7
Da Ji
Level 8
God Stats
1W - 0L
1,152 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
xX Cegerto Xx
Mulan
Level 134
God Stats
17W - 11L
1,582 SR
Queue Stats
103W - 87L
1,491 Elo+
Party 2
Team Averages
Level 80
1,490 SR
1,515 Elo+

VS

Team Averages
Level 49
1,409 SR
1,446 Elo+
Xbalanque
Xbalanque
El_ManzanitaXD
Xbalanque
Level 36
God Stats
1W - 4L
1,539 SR
Queue Stats
8W - 18L
1,450 Elo+
Solo
Sol
Sol
Lil-_Fischer
Sol
Level 36
God Stats
2W - 7L
1,388 SR
Queue Stats
29W - 56L
1,392 Elo+
Solo
Ravana
Ravana
Taco0004
Ravana
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 151L
1,546 Elo+
Party 1
Yemoja
Yemoja
donutbagleman
Yemoja
Level 41
God Stats
1W - 7L
1,120 SR
Queue Stats
43W - 63L
1,351 Elo+
Solo
Cabrakan
Cabrakan
xROSEx2310
Cabrakan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 78L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FluffyStuffer
Baba Yaga
10
0 / 0 / 4
6,038
604
5,243
4,508
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
9
6 / 5 / 2
6,616
662
6,312
9,540
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Xenu Zunanee
Izanami
10
3 / 2 / 2
6,192
619
4,325
6,583
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
YesItsAg7
Da Ji
7
1 / 2 / 0
5,192
519
1,787
7,268
4,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 3
6,652
665
6,935
10,235
5,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
El_ManzanitaXD
Xbalanque
9
3 / 1 / 2
5,816
582
2,617
5,303
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 1
5,794
579
3,626
8,352
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Taco0004
Ravana
10
2 / 2 / 0
5,740
574
2,628
6,251
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 4
5,850
585
2,867
7,972
3,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
xROSEx2310
Cabrakan
8
0 / 5 / 1
4,585
459
3,135
7,735
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
14
Kills
7
10
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
El_ManzanitaXD
Xbalanque
3
1
2
4
W
Baba Yaga
FluffyStuffer
Baba Yaga
0
0
4
2
L
1
5
1
0.3
W
Thanatos
6
5
2
1.4
L
Ravana
Taco0004
Ravana
2
2
0
1
W
Izanami
Xenu Zunanee
Izanami
3
2
2
2
W
Da Ji
YesItsAg7
Da Ji
1
2
0
0.5
L
1
1
4
3
L
Cabrakan
xROSEx2310
Cabrakan
0
5
1
0.1
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,602
Damage
14,873
38,134
Taken
35,613
17,159
Mitigated
15,516
13,784
Healing
8,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
El_ManzanitaXD
Xbalanque
2,617
1,386
0
1,268
5,303
1,441
402
364
4,887
0
28,307
W
Baba Yaga
FluffyStuffer
Baba Yaga
5,243
150
0
1,740
4,508
1,851
0
1,738
2,770
35,867
0
L
3,626
1,352
0
2,106
8,352
2,919
0
2,274
5,832
27,283
4,642
W
Thanatos
6,312
2,999
0
6,414
9,540
4,042
0
2,485
7,055
0
34,035
L
Ravana
Taco0004
Ravana
2,628
1,177
0
891
6,251
2,414
0
789
5,414
0
36,448
W
Izanami
Xenu Zunanee
Izanami
4,325
3,069
224
573
6,583
2,056
772
1,403
5,112
0
37,308
W
Da Ji
YesItsAg7
Da Ji
1,787
293
248
782
7,268
4,104
0
1,245
6,023
0
13,085
L
2,867
977
2,053
1,654
7,972
3,893
0
1,342
6,502
16,248
0
L
Cabrakan
xROSEx2310
Cabrakan
3,135
347
0
460
7,735
4,849
0
0
7,735
10,485
0
W
6,935
1,886
0
3,803
10,235
5,106
416
3,205
6,622
0
41,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,690
Gold Earned
27,785
284
Minions Killed
225
0
Camps Cleared
0
981,173
Distance Traveled
872,407
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,816
582
56
6
0
197,706
0
W
Baba Yaga
6,038
604
75
8
0
209,589
2
L
Sol
5,794
579
63
6
0
141,387
0
W
Thanatos
6,616
662
45
5
0
204,404
1
L
Ravana
5,740
574
67
7
0
224,885
0
W
Izanami
6,192
619
71
7
0
188,038
0
W
Da Ji
5,192
519
20
2
0
177,586
1
L
Yemoja
5,850
585
26
3
0
183,722
0
L
Cabrakan
4,585
459
13
1
0
124,707
0
W
Mulan
6,652
665
73
7
0
201,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role