Player Matchup

Loki
Loki
 
Loki
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Nufious
Anhur
Level 145
God Stats
1W - 4L
1,431 SR
Queue Stats
38W - 35L
1,515 Elo+
Solo
Raijin
Raijin
Thorvykal
Raijin
Level 145
God Stats
23W - 19L
1,735 SR
Queue Stats
314W - 329L
1,464 Elo+
Solo
Tyr
Tyr
WinterBurning
Tyr
Level 61
God Stats
13W - 28L
1,447 SR
Queue Stats
210W - 219L
1,560 Elo+
Solo
Vulcan
Vulcan
s7nc
Vulcan
Level 126
God Stats
2W - 7L
1,310 SR
Queue Stats
124W - 128L
1,578 Elo+
Solo
Team Averages
Level 122
1,484 SR
1,524 Elo+

VS

Team Averages
Level 150
1,632 SR
1,758 Elo+
Terra
Terra
AlvaroMtnez
Terra
Level 160
God Stats
37W - 8L
1,938 SR
Queue Stats
458W - 102L
1,869 Elo+
Party 1
Sun Wukong
Sun Wukong
Quematotal
Sun Wukong
Level 144
God Stats
2W - 0L
1,534 SR
Queue Stats
329W - 93L
1,774 Elo+
Party 1
Chronos
Chronos
joni300000
Chronos
Level 160
God Stats
3W - 1L
1,312 SR
Queue Stats
751W - 232L
1,792 Elo+
Party 1
Danzaburou
Danzaburou
xxxIceMan1xxx
Danzaburou
Level 127
God Stats
451W - 454L
1,583 SR
Queue Stats
454W - 461L
1,567 Elo+
Solo
Vulcan
Vulcan
Üruk
Vulcan
Level 160
God Stats
6W - 1L
1,793 SR
Queue Stats
475W - 124L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
0 / 1 / 3
9,264
926
7,861
9,386
3,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Nufious
Anhur
14
1 / 3 / 2
9,323
932
9,732
16,407
6,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Thorvykal
Raijin
15
1 / 1 / 2
9,695
970
10,756
8,373
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 2 / 1
8,802
880
5,749
7,115
6,380
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
s7nc
Vulcan
15
0 / 1 / 3
9,287
929
10,772
7,751
3,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

239

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 6
11,049
1,105
9,226
11,843
14,793
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Quematotal
Sun Wukong
15
0 / 0 / 6
9,363
936
9,083
9,594
10,622
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos
joni300000
Chronos
15
2 / 2 / 3
10,061
1,006
10,879
9,543
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
xxxIceMan1xxx
Danzaburou
15
3 / 1 / 5
10,354
1,035
9,868
10,688
5,107
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Üruk
Vulcan
15
1 / 0 / 1
9,708
971
7,859
6,833
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
3
Kills
8
8
Deaths
3
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
3
1.5
W
2
0
6
5
L
Anhur
Nufious
Anhur
1
3
2
0.67
W
Sun Wukong
Quematotal
Sun Wukong
0
0
6
3
L
Raijin
Thorvykal
Raijin
1
1
2
2
L
1
2
1
0.75
W
Chronos
joni300000
Chronos
2
2
3
1.75
L
Vulcan
s7nc
Vulcan
0
1
3
1.5
W
Danzaburou
xxxIceMan1xxx
Danzaburou
3
1
5
5.5
W
Vulcan
Üruk
Vulcan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,870
Damage
46,915
49,032
Taken
48,501
23,596
Mitigated
37,646
2,081
Healing
10,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,861
1,216
0
1,077
9,386
3,787
0
5,296
3,966
0
30,268
W
9,226
307
2,158
3,238
11,843
14,793
0
4,078
7,765
16,840
0
L
Anhur
Nufious
Anhur
9,732
3,892
0
0
16,407
6,462
0
9,129
7,036
0
22,080
W
Sun Wukong
Quematotal
Sun Wukong
9,083
875
436
1,100
9,594
10,622
0
4,950
4,644
94
16,211
L
Raijin
Thorvykal
Raijin
10,756
650
0
0
8,373
3,526
0
4,436
3,876
37,571
0
L
5,749
442
0
480
7,115
6,380
0
3,682
3,397
0
7,317
W
Chronos
joni300000
Chronos
10,879
1,687
0
792
9,543
4,176
0
4,239
5,304
32,085
0
L
Vulcan
s7nc
Vulcan
10,772
3,864
0
524
7,751
3,441
0
4,981
2,699
36,672
0
W
Danzaburou
xxxIceMan1xxx
Danzaburou
9,868
3,498
0
2,083
10,688
5,107
0
4,085
6,603
0
22,911
W
Vulcan
Üruk
Vulcan
7,859
1,250
0
280
6,833
2,948
0
4,176
2,657
51,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,371
Gold Earned
50,535
230
Minions Killed
226
8
Camps Cleared
9
947,965
Distance Traveled
1,054,050
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,264
926
34
3
3
236,858
4
W
Terra
11,049
1,105
15
2
0
216,472
0
L
Anhur
9,323
932
48
5
2
172,262
2
W
Sun Wukong
9,363
936
13
1
0
210,716
1
L
Raijin
9,695
970
79
8
0
188,725
1
L
Tyr
8,802
880
9
1
2
128,724
1
W
Chronos
10,061
1,006
61
6
5
202,705
3
L
Vulcan
9,287
929
60
6
1
221,396
1
W
Danzaburou
10,354
1,035
27
3
3
208,283
1
W
Vulcan
9,708
971
110
11
1
215,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role