Player Matchup

Ullr
Ullr
DarkWarBlood
Ullr
Level 143
God Stats
1W - 3L
1,387 SR
Queue Stats
311W - 312L
1,474 Elo+
Solo
Hel
Hel
EquinoxQT
Hel
Level 109
God Stats
4W - 2L
1,514 SR
Queue Stats
89W - 102L
1,514 Elo+
Solo
Neith
Neith
JeffBingBong
Neith
Level 148
God Stats
12W - 15L
1,523 SR
Queue Stats
541W - 607L
1,488 Elo+
Solo
Camazotz
Camazotz
Juliaiscool3020
Camazotz
Level 105
God Stats
0W - 2L
1,285 SR
Queue Stats
108W - 96L
1,468 Elo+
Party 2
Fenrir
Fenrir
fhhu
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 106
1,442 SR
1,489 Elo+

VS

Team Averages
Level 137
1,553 SR
1,461 Elo+
Sun Wukong
Sun Wukong
Cojelon1026
Sun Wukong
Level 141
God Stats
3W - 4L
1,485 SR
Queue Stats
121W - 154L
1,514 Elo+
Solo
Hel
Hel
Gman509
Hel
Level 135
God Stats
3W - 1L
1,612 SR
Queue Stats
308W - 368L
1,402 Elo+
Solo
Persephone
Persephone
YIIIPE
Persephone
Level 141
God Stats
3W - 6L
1,487 SR
Queue Stats
436W - 483L
1,414 Elo+
Solo
Ganesha
Ganesha
f1ipbabyt00th
Ganesha
Level 160
God Stats
3W - 0L
1,961 SR
Queue Stats
87W - 77L
1,477 Elo+
Party 1
Freya
Freya
yoSubby
Freya
Level 109
God Stats
1W - 0L
1,221 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 7
9,638
602
11,852
18,552
9,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 3 / 6
9,934
621
13,401
17,245
20,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 6 / 5
10,356
647
24,817
21,226
11,835
Camazotz
18
2 / 4 / 6
10,236
640
10,981
21,358
10,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
fhhu
Fenrir
15
3 / 8 / 4
10,093
631
11,544
19,573
12,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cojelon1026
Sun Wukong
20
8 / 2 / 17
12,618
789
23,551
34,684
45,973
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hel
18
4 / 2 / 15
11,154
697
10,564
12,983
6,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
YIIIPE
Persephone
18
4 / 3 / 16
12,254
766
20,021
14,802
6,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
19
0 / 3 / 26
11,086
693
11,309
20,894
16,915
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
yoSubby
Freya
20
12 / 2 / 13
12,963
810
24,718
17,708
9,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
115
10
Kills
28
28
Deaths
12
28
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cojelon1026
Sun Wukong
8
2
17
8.25
L
0
7
7
0.5
L
1
3
6
1.33
W
Hel
4
2
15
5.75
L
4
6
5
1.08
L
Camazotz
2
4
6
1.25
W
Persephone
YIIIPE
Persephone
4
3
16
4
W
Ganesha
0
3
26
4.33
L
Fenrir
fhhu
Fenrir
3
8
4
0.63
W
Freya
yoSubby
Freya
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,595
Damage
90,163
97,954
Taken
101,071
64,689
Mitigated
85,567
40,066
Healing
58,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cojelon1026
Sun Wukong
23,551
3,124
879
15,342
34,684
45,973
912
4,932
29,397
0
35,476
L
11,852
7,170
0
248
18,552
9,717
0
11,162
7,215
0
30,604
L
13,401
1,132
10,219
7,318
17,245
20,684
207
11,776
5,295
25,171
0
W
Hel
10,564
1,691
16,202
7,211
12,983
6,742
1,335
1,265
11,633
16,831
0
L
24,817
8,145
1,317
7,008
21,226
11,835
300
14,309
6,752
0
50,475
L
Camazotz
10,981
1,445
2,055
10,509
21,358
10,023
707
12,886
8,177
0
26,215
W
Persephone
YIIIPE
Persephone
20,021
1,367
984
3,713
14,802
6,383
1,508
2,124
12,531
50,373
0
W
Ganesha
11,309
157
3,042
3,706
20,894
16,915
190
2,267
18,480
31,572
0
L
Fenrir
fhhu
Fenrir
11,544
1,520
57
1,335
19,573
12,430
643
15,372
3,903
0
14,756
W
Freya
yoSubby
Freya
24,718
7,320
1,079
6,713
17,708
9,554
3,325
2,813
14,712
45,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,257
Gold Earned
60,075
155
Minions Killed
168
0
Camps Cleared
0
1,339,833
Distance Traveled
1,476,004
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,618
789
34
2
0
324,330
4
L
Ullr
9,638
602
41
3
0
194,206
4
L
Hel
9,934
621
19
1
0
297,550
0
W
Hel
11,154
697
13
1
0
282,553
1
L
Neith
10,356
647
58
4
0
252,436
1
L
Camazotz
10,236
640
30
2
0
297,456
0
W
Persephone
12,254
766
61
4
0
274,289
1
W
Ganesha
11,086
693
0
0
0
298,509
3
L
Fenrir
10,093
631
7
0
0
298,185
0
W
Freya
12,963
810
60
4
0
296,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role