Player Matchup

Hera
Hera
 
Hera
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
LaCitronade3504
Izanami
Level 6
God Stats
4W - 7L
1,514 SR
Queue Stats
15W - 27L
1,403 Elo+
Party 3
Chaac
Chaac
NathanSch99
Chaac
Level 22
God Stats
7W - 5L
1,725 SR
Queue Stats
47W - 59L
1,405 Elo+
Party 3
Loki
Loki
alnwimi
Loki
Level 159
God Stats
7W - 5L
1,587 SR
Queue Stats
420W - 407L
1,497 Elo+
Solo
Nike
Nike
schick241Nacken
Nike
Level 67
God Stats
37W - 34L
1,487 SR
Queue Stats
165W - 196L
1,353 Elo+
Solo
Team Averages
Level 74
1,563 SR
1,432 Elo+

VS

Team Averages
Level 59
1,532 SR
1,507 Elo+
Jormungandr
Jormungandr
ASIATOXIK
Jormungandr
Level 68
God Stats
5W - 6L
1,398 SR
Queue Stats
166W - 175L
1,447 Elo+
Party 2
Da Ji
Da Ji
TheLastBastion12
Da Ji
Level 28
God Stats
4W - 0L
1,817 SR
Queue Stats
52W - 27L
1,612 Elo+
Party 1
Bacchus
Bacchus
hotoBaniman
Bacchus
Level 44
God Stats
1W - 1L
1,237 SR
Queue Stats
42W - 32L
1,467 Elo+
Party 2
Horus
Horus
hugo2112004
Horus
Level 88
God Stats
16W - 9L
1,604 SR
Queue Stats
122W - 97L
1,589 Elo+
Party 1
Ra
Ra
oxilos_
Ra
Level 69
God Stats
11W - 6L
1,605 SR
Queue Stats
116W - 111L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 4 / 6
5,275
480
6,303
5,889
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,908
446
2,252
7,332
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 3
5,754
523
3,593
11,953
5,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
alnwimi
Loki
10
6 / 4 / 0
6,497
591
4,564
8,604
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 5 / 4
5,978
543
3,362
9,446
4,817
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ASIATOXIK
Jormungandr
10
6 / 2 / 1
6,644
604
8,255
8,527
6,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
7 / 3 / 3
7,018
638
7,043
9,198
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
hotoBaniman
Bacchus
8
0 / 1 / 10
5,786
526
3,504
8,069
6,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
6 / 0 / 3
6,724
611
6,491
5,261
2,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
3 / 3 / 5
6,043
549
3,991
6,976
2,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
9
Kills
22
22
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
6
0.75
W
Jormungandr
ASIATOXIK
Jormungandr
6
2
1
3.25
L
0
4
0
0
L
1
5
3
0.5
W
7
3
3
2.83
L
Loki
alnwimi
Loki
6
4
0
1.5
W
Bacchus
hotoBaniman
Bacchus
0
1
10
5
W
6
0
3
7.5
W
3
3
5
1.83
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,074
Damage
29,284
43,224
Taken
38,031
16,764
Mitigated
21,617
9,844
Healing
11,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,303
1,650
0
500
5,889
2,015
939
2,570
3,238
26,631
0
W
Jormungandr
ASIATOXIK
Jormungandr
8,255
3,713
0
2,140
8,527
6,152
0
2,177
6,350
38,779
0
L
2,252
1,878
0
1,031
7,332
1,577
332
773
6,281
0
23,742
L
3,593
1,182
289
4,442
11,953
5,376
98
6,996
4,957
0
25,062
W
7,043
1,790
0
3,133
9,198
3,724
0
696
8,502
0
37,699
L
Loki
alnwimi
Loki
4,564
952
0
3,467
8,604
2,979
0
2,520
6,084
0
28,820
W
Bacchus
hotoBaniman
Bacchus
3,504
808
0
1,810
8,069
6,178
0
486
7,583
18,144
0
W
6,491
4,034
262
1,833
5,261
2,846
258
21
5,240
0
47,218
W
3,991
450
267
2,259
6,976
2,717
717
2,923
4,053
37,910
0
L
3,362
154
0
115
9,446
4,817
623
2,891
6,388
0
20,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,412
Gold Earned
32,215
223
Minions Killed
295
0
Camps Cleared
0
1,022,465
Distance Traveled
1,092,474
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,275
480
35
3
0
175,705
1
W
Jormungandr
6,644
604
61
6
0
196,457
1
L
Izanami
4,908
446
38
3
0
187,041
0
L
Chaac
5,754
523
40
4
0
223,897
3
W
Da Ji
7,018
638
70
6
0
241,695
3
L
Loki
6,497
591
65
6
0
220,060
2
W
Bacchus
5,786
526
30
3
0
216,505
2
W
Horus
6,724
611
69
6
0
232,457
4
W
Ra
6,043
549
65
6
0
205,360
0
L
Nike
5,978
543
45
4
0
215,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role