Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CanopusCentauris
Mercury
Level 66
God Stats
3W - 1L
1,504 SR
Queue Stats
27W - 21L
1,535 Elo+
Solo
Fenrir
Fenrir
Jerymyas159
Fenrir
Level 84
God Stats
6W - 7L
1,346 SR
Queue Stats
42W - 52L
1,404 Elo+
Solo
Chernobog
Chernobog
Kakaroto_097
Chernobog
Level 128
God Stats
1W - 2L
1,183 SR
Queue Stats
299W - 338L
1,458 Elo+
Solo
Team Averages
Level 106
1,407 SR
1,480 Elo+

VS

Team Averages
Level 114
1,539 SR
1,420 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CrafterB
Sobek
Level 90
God Stats
1W - 3L
1,491 SR
Queue Stats
38W - 57L
1,356 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kollander
Kumbhakarna
Level 108
God Stats
3W - 7L
1,464 SR
Queue Stats
238W - 234L
1,472 Elo+
Solo
Bakasura
Bakasura
guuibrito123
Bakasura
Level 68
God Stats
1W - 1L
1,694 SR
Queue Stats
3W - 7L
1,293 Elo+
Solo
Charybdis
Charybdis
silver200543
Charybdis
Level 144
God Stats
7W - 6L
1,546 SR
Queue Stats
264W - 287L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 1 / 7
9,154
654
12,077
10,022
5,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
 
Chronos
12
1 / 1 / 8
8,213
587
9,038
8,241
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 0 / 4
10,112
722
6,002
10,061
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
11
3 / 2 / 5
7,702
550
5,535
12,864
6,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Kakaroto_097
Chernobog
14
3 / 0 / 5
8,465
605
9,716
8,359
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 5 / 0
7,130
509
6,286
11,898
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
CrafterB
Sobek
12
1 / 5 / 0
6,898
493
4,471
11,400
7,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Kollander
Kumbhakarna
8
0 / 5 / 3
5,915
423
3,604
14,861
12,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
guuibrito123
Bakasura
8
0 / 4 / 2
5,784
413
4,428
11,057
3,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
silver200543
Charybdis
12
1 / 1 / 0
6,823
487
7,568
12,010
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
19
Kills
4
4
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
7
8.5
W
Chronos
 
Chronos
1
1
8
5
L
Chang'e
 
Chang'e
2
5
0
0.4
W
7
0
4
9
L
Sobek
CrafterB
Sobek
1
5
0
0.2
W
Fenrir
3
2
5
2.75
W
Chernobog
Kakaroto_097
Chernobog
3
0
5
5.5
L
Kumbhakarna
Kollander
Kumbhakarna
0
5
3
0.3
L
Bakasura
guuibrito123
Bakasura
0
4
2
0.25
L
Charybdis
silver200543
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,368
Damage
26,357
49,547
Taken
61,226
22,286
Mitigated
32,054
16,469
Healing
16,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,077
1,404
0
5,737
10,022
5,025
1,330
4,763
5,231
71,501
0
W
Chronos
 
Chronos
9,038
3,398
0
3,042
8,241
3,139
826
3,984
3,747
47,971
0
L
Chang'e
 
Chang'e
6,286
1,084
131
2,766
11,898
4,009
0
6,544
5,354
51,800
0
W
6,002
3,623
0
500
10,061
3,949
0
839
8,986
0
111,390
L
Sobek
CrafterB
Sobek
4,471
463
0
2,256
11,400
7,379
96
7,235
4,165
29,825
0
W
Fenrir
5,535
1,944
1,320
2,104
12,864
6,985
40
3,541
8,922
0
14,567
W
Chernobog
Kakaroto_097
Chernobog
9,716
5,555
0
3,766
8,359
3,188
1,412
1,116
7,243
0
57,742
L
Kumbhakarna
Kollander
Kumbhakarna
3,604
794
0
2,176
14,861
12,138
0
3,355
11,506
18,043
0
L
Bakasura
guuibrito123
Bakasura
4,428
3,482
0
1,805
11,057
3,770
0
3,617
7,440
0
23,462
L
Charybdis
silver200543
Charybdis
7,568
3,903
0
6,998
12,010
4,758
234
502
11,508
0
58,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,646
Gold Earned
32,550
485
Minions Killed
353
0
Camps Cleared
0
1,447,630
Distance Traveled
1,291,758
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,154
654
129
9
0
245,822
4
W
Chronos
8,213
587
88
6
0
283,305
7
L
Chang'e
7,130
509
92
7
0
265,114
7
W
Mercury
10,112
722
164
12
0
373,019
5
L
Sobek
6,898
493
81
6
0
257,157
0
W
Fenrir
7,702
550
17
1
0
279,251
4
W
Chernobog
8,465
605
87
6
0
266,233
3
L
Kumbhakarna
5,915
423
26
2
0
268,326
1
L
Bakasura
5,784
413
59
4
0
247,198
0
L
Charybdis
6,823
487
95
7
0
253,963
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role