Player Matchup

Baron Samedi
Baron Samedi
Silver III
Asttter
Baron Samedi
Silver III
Level 109
God Stats
1W - 1L
1,590 SR
Queue Stats
7W - 8L
1,258 MMR
Party 1
Thor
Thor
Bronze III
IIMrKSII
Thor
Bronze III
Level 44
God Stats
1W - 0L
1,475 SR
Queue Stats
14W - 10L
1,400 MMR
Solo
Sobek
Sobek
Gold III
iRaiKeRz
Sobek
Gold III
Level 129
God Stats
6W - 10L
1,562 SR
Queue Stats
78W - 71L
1,581 MMR
Party 3
Neith
Neith
Silver II
iToxStone
Neith
Silver II
Level 118
God Stats
5W - 3L
1,435 SR
Queue Stats
29W - 35L
1,089 MMR
Party 3
Nike
Nike
Bronze I
yanek433PL
Nike
Bronze I
Level 124
God Stats
3W - 1L
1,497 SR
Queue Stats
47W - 54L
797 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,512 SR
1,225 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,328 SR
1,227 MMR
Sol
Sol
Bronze IV
Astrowz23
Sol
Bronze IV
Level 55
God Stats
0W - 2L
1,432 SR
Queue Stats
0W - 7L
1,265 MMR
Party 2
Shiva
Shiva
Bronze IV
TyRa_KBC-QLF
Shiva
Bronze IV
Level 50
God Stats
3W - 3L
1,140 SR
Queue Stats
4W - 11L
1,226 MMR
Party 2
Scylla
Scylla
Silver I
m14082002o
Scylla
Silver I
Level 106
God Stats
1W - 3L
1,254 SR
Queue Stats
150W - 156L
1,241 MMR
Solo
Artemis
Artemis
Gold IV
sheyna2012
Artemis
Gold IV
Level 154
God Stats
65W - 73L
1,484 SR
Queue Stats
420W - 407L
1,399 MMR
Solo
Loki
Loki
Silver II
uJIJIapuoH
Loki
Silver II
Level 108
God Stats
0W - 2L
1,329 SR
Queue Stats
529W - 536L
1,007 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Asttter
Baron Samedi
14
9 / 1 / 11
9,283
580
10,652
7,764
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
18
10 / 2 / 4
10,740
671
11,670
12,750
6,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
iRaiKeRz
Sobek
13
1 / 1 / 13
8,773
548
6,294
16,249
16,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
iToxStone
Neith
16
7 / 0 / 6
9,608
601
9,373
6,654
2,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 0 / 9
8,733
546
11,401
14,163
8,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
AnubisHeraFreyaYmirBacchus

VS

Bans
HadesJormungandrMedusaPoseidonAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
7,263
454
4,379
14,155
5,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 5 / 1
6,377
399
9,336
18,675
12,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
m14082002o
Scylla
10
1 / 7 / 1
6,711
419
4,829
9,962
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
sheyna2012
Artemis
14
2 / 2 / 1
7,966
498
8,239
8,260
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 9 / 2
6,277
392
5,461
14,963
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
30
Kills
4
4
Deaths
30
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Baron Samedi
Asttter
Baron Samedi
9
1
11
14.5
W
Thor
10
2
4
6
L
1
5
1
0.3
W
Sobek
iRaiKeRz
Sobek
1
1
13
7.5
W
Neith
iToxStone
Neith
7
0
6
10
L
Scylla
m14082002o
Scylla
1
7
1
0.21
L
Artemis
sheyna2012
Artemis
2
2
1
1.25
L
0
9
2
0.11
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,390
Damage
32,244
57,580
Taken
66,015
38,565
Mitigated
29,419
22,570
Healing
14,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,379
1,731
0
4,330
14,155
5,633
604
1,821
12,334
54,565
7,100
W
Baron Samedi
Asttter
Baron Samedi
10,652
415
1,479
3,102
7,764
3,845
606
1,485
6,279
50,365
0
W
Thor
11,670
3,602
0
1,382
12,750
6,007
2,064
1,259
11,491
0
97,283
L
9,336
1,462
203
2,712
18,675
12,559
0
5,610
13,065
326
26,343
W
Sobek
iRaiKeRz
Sobek
6,294
856
0
7,045
16,249
16,788
32
2,913
13,336
25,290
2,116
W
Neith
iToxStone
Neith
9,373
5,216
0
4,022
6,654
2,961
825
2,044
4,610
0
77,562
L
Scylla
m14082002o
Scylla
4,829
581
0
865
9,962
3,021
0
2,987
6,975
29,872
0
L
Artemis
sheyna2012
Artemis
8,239
3,537
0
2,654
8,260
3,341
0
1,239
7,021
0
53,896
L
5,461
1,234
0
3,878
14,963
4,865
0
4,666
10,297
24
29,172
W
11,401
2,066
500
5,040
14,163
8,964
905
1,526
12,637
0
55,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,137
Gold Earned
34,594
482
Minions Killed
321
0
Camps Cleared
0
1,522,548
Distance Traveled
1,464,226
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,263
454
108
7
0
293,283
0
W
Baron Samedi
9,283
580
81
5
0
290,348
5
W
Thor
10,740
671
152
10
0
336,807
5
L
Shiva
6,377
399
27
2
0
323,305
2
W
Sobek
8,773
548
44
3
0
298,545
2
W
Neith
9,608
601
113
7
0
302,528
6
L
Scylla
6,711
419
48
3
0
258,727
3
L
Artemis
7,966
498
80
5
0
263,332
3
L
Loki
6,277
392
58
4
0
325,579
1
W
Nike
8,733
546
92
6
0
294,320
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role