Player Matchup

Hercules
Hercules
Cheeseboy69
Hercules
Level 29
God Stats
3W - 0L
1,792 SR
Queue Stats
104W - 64L
1,572 Elo+
Party 3
Agni
Agni
GuiCast
Agni
Level 117
God Stats
3W - 0L
1,822 SR
Queue Stats
217W - 187L
1,579 Elo+
Party 3
Cerberus
Cerberus
IISerenaII
Cerberus
Level 69
God Stats
1W - 0L
1,482 SR
Queue Stats
5W - 7L
1,333 Elo+
Party 1
Lancelot
Lancelot
PTNightfire
Lancelot
Level 118
God Stats
23W - 10L
1,641 SR
Queue Stats
221W - 173L
1,559 Elo+
Party 3
Neith
Neith
wxa3f006
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
978 Elo+
Party 1
Team Averages
Level 71
1,647 SR
1,404 Elo+

VS

Team Averages
Level 54
1,493 SR
1,451 Elo+
Bakasura
Bakasura
Krosbar
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
Ninehearth
Scylla
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 176L
1,500 Elo+
Solo
Osiris
Osiris
Raekiuu94
Osiris
Level 92
God Stats
1W - 4L
1,420 SR
Queue Stats
173W - 185L
1,503 Elo+
Solo
Hel
Hel
Tokiuten
Hel
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
zFruitCop
Heimdallr
Level 31
God Stats
0W - 3L
1,543 SR
Queue Stats
33W - 30L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cheeseboy69
Hercules
17
6 / 0 / 5
11,174
559
9,587
18,824
24,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
GuiCast
Agni
16
5 / 0 / 2
10,717
536
6,021
8,050
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
IISerenaII
Cerberus
13
5 / 1 / 9
9,962
498
10,144
18,837
19,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lancelot
PTNightfire
Lancelot
16
6 / 1 / 6
10,320
516
13,843
16,814
8,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
wxa3f006
Neith
18
7 / 2 / 8
11,943
597
15,931
11,814
6,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Krosbar
Bakasura
11
0 / 11 / 1
7,169
358
2,384
19,459
7,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Ninehearth
Scylla
14
3 / 3 / 0
9,268
463
11,433
10,098
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Raekiuu94
Osiris
14
0 / 6 / 0
8,484
424
6,151
19,536
14,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 2
7,757
388
3,136
13,756
10,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heimdallr
zFruitCop
Heimdallr
12
0 / 7 / 2
7,591
380
8,017
17,691
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
29
Kills
4
4
Deaths
31
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
Cheeseboy69
Hercules
6
0
5
8.5
W
Agni
GuiCast
Agni
5
0
2
6
W
Cerberus
IISerenaII
Cerberus
5
1
9
9.5
L
Bakasura
Krosbar
Bakasura
0
11
1
0.05
L
Scylla
Ninehearth
Scylla
3
3
0
1
W
Lancelot
PTNightfire
Lancelot
6
1
6
9
L
Osiris
Raekiuu94
Osiris
0
6
0
0
L
1
4
2
0.5
W
Neith
wxa3f006
Neith
7
2
8
5.5
L
Heimdallr
zFruitCop
Heimdallr
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,526
Damage
31,121
74,339
Taken
80,540
62,350
Mitigated
41,212
21,218
Healing
17,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Cheeseboy69
Hercules
9,587
2,502
0
8,219
18,824
24,705
295
2,017
16,807
0
69,986
W
Agni
GuiCast
Agni
6,021
409
94
2,755
8,050
3,264
529
1,194
6,831
85,032
0
W
Cerberus
IISerenaII
Cerberus
10,144
1,074
0
5,274
18,837
19,652
861
5,773
12,792
21,100
0
L
Bakasura
Krosbar
Bakasura
2,384
1,702
0
1,673
19,459
7,041
0
2,933
16,477
0
32,490
L
Scylla
Ninehearth
Scylla
11,433
590
0
1,038
10,098
3,468
0
4,109
5,885
61,569
0
W
Lancelot
PTNightfire
Lancelot
13,843
5,395
0
1,000
16,814
8,029
0
3,631
13,158
0
88,334
L
Osiris
Raekiuu94
Osiris
6,151
1,960
0
4,555
19,536
14,175
414
2,360
16,554
0
63,992
L
3,136
603
2,268
4,354
13,756
10,175
0
3,392
10,155
15,618
0
W
Neith
wxa3f006
Neith
15,931
4,717
0
3,876
11,814
6,700
3,792
2,724
9,090
0
116,670
L
Heimdallr
zFruitCop
Heimdallr
8,017
3,927
0
3,271
17,691
6,353
0
3,371
14,271
0
43,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,116
Gold Earned
40,269
604
Minions Killed
347
0
Camps Cleared
0
1,990,013
Distance Traveled
1,673,723
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,174
559
125
6
0
379,421
5
W
Agni
10,717
536
144
7
0
380,212
4
W
Cerberus
9,962
498
41
2
0
443,085
0
L
Bakasura
7,169
358
60
3
0
308,368
1
L
Scylla
9,268
463
95
5
0
383,181
5
W
Lancelot
10,320
516
129
6
0
425,904
2
L
Osiris
8,484
424
103
5
0
332,973
5
L
Hel
7,757
388
22
1
0
328,472
0
W
Neith
11,943
597
165
8
0
361,391
3
L
Heimdallr
7,591
380
67
3
0
320,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role