Player Matchup

Bastet
Bastet
Awillyx
Bastet
Level 19
God Stats
3W - 2L
1,756 SR
Queue Stats
10W - 16L
1,504 Elo+
Solo
Merlin
Merlin
Ekain7
Merlin
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Jamilla B
Poseidon
Level 154
God Stats
2W - 3L
1,191 SR
Queue Stats
148W - 146L
1,522 Elo+
Solo
Tyr
Tyr
PIPEitUP500
Tyr
Level 128
God Stats
40W - 44L
1,543 SR
Queue Stats
558W - 625L
1,529 Elo+
Party 2
Cerberus
Cerberus
noahca25
Cerberus
Level 68
God Stats
4W - 3L
1,625 SR
Queue Stats
25W - 23L
1,510 Elo+
Party 2
Team Averages
Level 77
1,523 SR
1,513 Elo+

VS

Team Averages
Level 94
1,536 SR
1,553 Elo+
Nemesis
Nemesis
 
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Lastu671
Lancelot
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,869 Elo+
Solo
Danzaburou
Danzaburou
SelfMadeTato
Danzaburou
Level 84
God Stats
5W - 7L
1,627 SR
Queue Stats
54W - 54L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sesheyan
Morgan Le Fay
Level 125
God Stats
17W - 16L
1,498 SR
Queue Stats
27W - 31L
1,432 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sproggle
Kumbhakarna
Level 130
God Stats
12W - 10L
1,557 SR
Queue Stats
223W - 238L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Awillyx
Bastet
20
7 / 2 / 7
11,766
784
13,005
11,339
5,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Ekain7
Merlin
15
1 / 4 / 4
9,264
618
4,494
9,557
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Jamilla B
Poseidon
18
4 / 9 / 6
11,052
737
13,930
15,607
6,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 2 / 9
11,007
734
9,605
15,174
15,135
Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
noahca25
Cerberus
18
4 / 1 / 9
11,360
757
11,906
20,501
29,462
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
7 / 4 / 5
10,826
722
8,851
17,347
13,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
Lastu671
Lancelot
17
6 / 6 / 8
10,704
714
13,190
16,874
7,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SelfMadeTato
Danzaburou
17
2 / 4 / 6
10,906
727
12,003
16,530
7,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Sesheyan
Morgan Le Fay
18
1 / 1 / 1
10,644
710
9,228
6,574
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Sproggle
Kumbhakarna
17
2 / 4 / 11
10,812
721
5,504
18,514
23,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
49
19
Kills
18
18
Deaths
19
35
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
7
4
5
2.38
W
Bastet
Awillyx
Bastet
7
2
7
5.25
W
Merlin
Ekain7
Merlin
1
4
4
0.75
W
Poseidon
Jamilla B
Poseidon
4
9
6
0.78
L
Lancelot
Lastu671
Lancelot
6
6
8
1.67
W
3
2
9
3.75
L
Danzaburou
SelfMadeTato
Danzaburou
2
4
6
1.25
L
Morgan Le Fay
Sesheyan
Morgan Le Fay
1
1
1
1.5
L
Kumbhakarna
Sproggle
Kumbhakarna
2
4
11
1.88
W
Cerberus
noahca25
Cerberus
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,940
Damage
48,776
72,178
Taken
75,839
61,420
Mitigated
55,509
11,059
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,851
3,861
839
3,323
17,347
13,254
0
5,152
12,195
0
20,820
W
Bastet
Awillyx
Bastet
13,005
2,658
0
1,462
11,339
5,831
4,148
3,845
7,494
0
34,116
W
Merlin
Ekain7
Merlin
4,494
564
0
254
9,557
4,593
0
2,112
7,445
12,110
0
W
Poseidon
Jamilla B
Poseidon
13,930
2,647
0
1,315
15,607
6,399
659
2,460
13,147
60,719
0
L
Lancelot
Lastu671
Lancelot
13,190
2,668
0
1,354
16,874
7,739
1,305
6,907
9,967
0
33,128
W
9,605
518
0
5,116
15,174
15,135
0
3,607
11,567
0
39,349
L
Danzaburou
SelfMadeTato
Danzaburou
12,003
4,371
0
1,802
16,530
7,823
0
8,742
7,788
0
38,795
L
Morgan Le Fay
Sesheyan
Morgan Le Fay
9,228
842
0
514
6,574
3,162
1,668
2,438
4,136
55,623
0
L
Kumbhakarna
Sproggle
Kumbhakarna
5,504
210
0
1,467
18,514
23,531
15
7,091
11,423
15,301
0
W
Cerberus
noahca25
Cerberus
11,906
939
0
2,912
20,501
29,462
348
2,708
17,793
26,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,449
Gold Earned
53,892
260
Minions Killed
246
0
Camps Cleared
0
1,484,018
Distance Traveled
1,487,035
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,826
722
31
2
0
269,702
1
W
Bastet
11,766
784
63
4
0
359,646
2
W
Merlin
9,264
618
21
1
0
204,118
0
W
Poseidon
11,052
737
81
5
0
253,248
0
L
Lancelot
10,704
714
37
2
0
318,012
2
W
Tyr
11,007
734
55
4
0
340,666
1
L
Danzaburou
10,906
727
57
4
0
278,403
1
L
Morgan Le Fay
10,644
710
94
6
0
299,560
0
L
Kumbhakarna
10,812
721
27
2
0
321,358
5
W
Cerberus
11,360
757
40
3
0
326,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role