Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DirtyDillPickIe
Jormungandr
Level 99
God Stats
11W - 16L
1,373 SR
Queue Stats
263W - 261L
1,454 Elo+
Party 1
Cliodhna
Cliodhna
EarlWetSocks
Cliodhna
Level 119
God Stats
27W - 27L
1,509 SR
Queue Stats
267W - 274L
1,456 Elo+
Party 1
Izanami
Izanami
RRawz-
Izanami
Level 29
God Stats
3W - 5L
1,369 SR
Queue Stats
12W - 13L
1,380 Elo+
Party 1
Chang'e
Chang'e
Solara98765
Chang'e
Level 40
God Stats
1W - 8L
1,362 SR
Queue Stats
11W - 18L
1,269 Elo+
Solo
Team Averages
Level 89
1,423 SR
1,412 Elo+

VS

Team Averages
Level 66
1,543 SR
1,407 Elo+
Mercury
Mercury
Mal0Blanc0
Mercury
Level 42
God Stats
2W - 3L
1,597 SR
Queue Stats
85W - 92L
1,478 Elo+
Solo
Nike
Nike
Peridot3853
Nike
Level 27
God Stats
3W - 2L
1,561 SR
Queue Stats
68W - 76L
1,413 Elo+
Party 2
Kukulkan
Kukulkan
Primstone
Kukulkan
Level 124
God Stats
3W - 1L
1,485 SR
Queue Stats
139W - 135L
1,384 Elo+
Solo
Cthulhu
Cthulhu
Tanner ODST
Cthulhu
Level 69
God Stats
28W - 28L
1,456 SR
Queue Stats
143W - 154L
1,332 Elo+
Solo
Neith
Neith
xCatGirl
Neith
Level 68
God Stats
12W - 11L
1,616 SR
Queue Stats
240W - 256L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 4 / 6
9,108
479
5,388
12,379
11,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
DirtyDillPickIe
Jormungandr
16
4 / 0 / 8
11,054
582
11,342
15,168
12,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
EarlWetSocks
Cliodhna
14
7 / 2 / 5
10,230
538
10,705
14,568
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
RRawz-
Izanami
15
0 / 4 / 2
9,561
503
4,955
12,917
6,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Solara98765
Chang'e
17
9 / 0 / 4
11,400
600
21,323
10,669
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mal0Blanc0
Mercury
5
0 / 2 / 1
5,686
299
0
4,345
552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 8 / 1
7,623
401
5,919
18,403
18,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Primstone
Kukulkan
9
0 / 3 / 0
6,613
348
2,712
10,359
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Tanner ODST
Cthulhu
9
1 / 3 / 3
7,186
378
3,627
12,835
6,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
xCatGirl
Neith
14
6 / 6 / 1
8,763
461
9,996
19,341
6,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
22
Kills
7
10
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
4
6
1.25
W
Jormungandr
DirtyDillPickIe
Jormungandr
4
0
8
8
W
Cliodhna
EarlWetSocks
Cliodhna
7
2
5
4.75
L
Mercury
Mal0Blanc0
Mercury
0
2
1
0.25
L
0
8
1
0.06
L
Kukulkan
Primstone
Kukulkan
0
3
0
0
W
Izanami
RRawz-
Izanami
0
4
2
0.25
W
Chang'e
Solara98765
Chang'e
9
0
4
11
L
Cthulhu
Tanner ODST
Cthulhu
1
3
3
0.83
L
Neith
xCatGirl
Neith
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,713
Damage
22,254
65,701
Taken
65,283
40,735
Mitigated
36,116
27,609
Healing
9,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,388
1,632
2,459
3,465
12,379
11,008
1,714
2,328
10,003
23,077
16,699
W
Jormungandr
DirtyDillPickIe
Jormungandr
11,342
5,430
0
2,050
15,168
12,951
1,920
70
13,763
66,039
0
W
Cliodhna
EarlWetSocks
Cliodhna
10,705
1,279
0
5,066
14,568
6,015
1,719
1,432
12,947
0
60,205
L
Mercury
Mal0Blanc0
Mercury
0
0
0
201
4,345
552
0
4,000
345
0
1,865
L
5,919
1,462
0
1,944
18,403
18,745
0
12,099
6,304
0
46,255
L
Kukulkan
Primstone
Kukulkan
2,712
426
0
318
10,359
2,935
0
7,627
2,732
27,387
0
W
Izanami
RRawz-
Izanami
4,955
3,480
0
3,641
12,917
6,043
4,661
1,021
11,896
0
66,354
W
Chang'e
Solara98765
Chang'e
21,323
1,635
3,056
7,872
10,669
4,718
6,246
1,220
8,939
91,511
0
L
Cthulhu
Tanner ODST
Cthulhu
3,627
337
1,237
2,014
12,835
6,972
250
4,647
8,188
18,111
0
L
Neith
xCatGirl
Neith
9,996
5,675
103
3,189
19,341
6,912
1,492
8,794
10,547
0
59,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,353
Gold Earned
35,871
500
Minions Killed
271
0
Camps Cleared
0
1,730,297
Distance Traveled
1,013,713
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,108
479
73
4
0
281,534
3
W
Jormungandr
11,054
582
95
5
0
338,733
5
W
Cliodhna
10,230
538
104
5
0
410,816
1
L
Mercury
5,686
299
6
0
0
33,840
0
L
Nike
7,623
401
82
4
0
295,722
0
L
Kukulkan
6,613
348
46
2
0
162,083
4
W
Izanami
9,561
503
106
6
0
320,794
0
W
Chang'e
11,400
600
122
6
0
378,420
2
L
Cthulhu
7,186
378
26
1
0
219,311
1
L
Neith
8,763
461
111
6
0
302,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role