Player Matchup

Bacchus
Bacchus
FafnirSimp
Bacchus
Level 69
God Stats
4W - 1L
1,826 SR
Queue Stats
140W - 171L
1,460 Elo+
Solo
Cupid
Cupid
ViktorEdward
Cupid
Level 25
God Stats
7W - 6L
1,516 SR
Queue Stats
8W - 17L
1,270 Elo+
Party 1
Aphrodite
Aphrodite
ZyEve
Aphrodite
Level 28
God Stats
4W - 3L
1,237 SR
Queue Stats
38W - 46L
1,332 Elo+
Party 1
Izanami
Izanami
mundiçinha
Izanami
Level 49
God Stats
1W - 0L
1,353 SR
Queue Stats
70W - 73L
1,373 Elo+
Party 1
Kali
Kali
shadowfunega
Kali
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,202 Elo+
Party 1
Team Averages
Level 39
1,486 SR
1,327 Elo+

VS

Team Averages
Level 94
1,464 SR
1,439 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
El_BeBoNz_PR
Hun Batz
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 278L
1,346 Elo+
Party 2
Jing Wei
Jing Wei
HuXiaodi
Jing Wei
Level 79
God Stats
0W - 2L
1,357 SR
Queue Stats
17W - 18L
1,481 Elo+
Solo
Bellona
Bellona
Max6942069
Bellona
Level 83
God Stats
6W - 6L
1,465 SR
Queue Stats
276W - 277L
1,514 Elo+
Solo
Merlin
Merlin
Tugotheslasher
Merlin
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
241W - 280L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FafnirSimp
Bacchus
16
6 / 2 / 2
10,511
584
9,613
12,261
7,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 6
9,371
521
18,002
16,304
6,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
ZyEve
Aphrodite
14
3 / 1 / 10
9,633
535
5,980
11,725
10,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
mundiçinha
Izanami
19
7 / 1 / 2
11,858
659
14,971
18,557
8,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 3 / 3
9,623
535
5,423
21,119
9,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 3 / 2
7,597
422
6,715
11,715
10,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
El_BeBoNz_PR
Hun Batz
13
4 / 4 / 1
8,374
465
9,428
13,749
5,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
HuXiaodi
Jing Wei
12
1 / 6 / 3
7,714
429
8,370
19,247
7,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Max6942069
Bellona
14
0 / 6 / 1
8,454
470
9,363
15,549
9,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 6 / 0
8,572
476
9,334
12,485
3,907
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
25
Kills
8
9
Deaths
25
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
2
1
L
Hun Batz
El_BeBoNz_PR
Hun Batz
4
4
1
1.13
W
Bacchus
FafnirSimp
Bacchus
6
2
2
3.5
L
Jing Wei
HuXiaodi
Jing Wei
1
6
3
0.42
L
Bellona
Max6942069
Bellona
0
6
1
0.08
L
1
6
0
0.17
W
5
2
6
4
W
Aphrodite
ZyEve
Aphrodite
3
1
10
8
W
Izanami
mundiçinha
Izanami
7
1
2
8
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,989
Damage
43,210
79,966
Taken
72,745
42,651
Mitigated
35,710
40,172
Healing
15,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,715
1,136
1,512
2,474
11,715
10,531
0
3,296
8,362
38,417
0
L
Hun Batz
El_BeBoNz_PR
Hun Batz
9,428
3,371
0
1,025
13,749
5,165
0
2,607
11,052
0
60,495
W
Bacchus
FafnirSimp
Bacchus
9,613
1,518
0
3,838
12,261
7,951
972
6,214
6,047
58,821
0
L
Jing Wei
HuXiaodi
Jing Wei
8,370
4,903
0
3,391
19,247
7,068
47
2,146
17,101
0
46,162
L
Bellona
Max6942069
Bellona
9,363
3,421
0
4,322
15,549
9,039
344
114
15,435
0
63,880
L
9,334
672
117
2,252
12,485
3,907
1,026
6,798
5,202
65,422
0
W
18,002
11,577
150
8,172
16,304
6,953
2,320
3,332
12,972
0
71,863
W
Aphrodite
ZyEve
Aphrodite
5,980
1,061
4,298
5,868
11,725
10,010
638
3,633
8,092
28,774
0
W
Izanami
mundiçinha
Izanami
14,971
10,652
0
12,171
18,557
8,400
4,080
1,055
17,502
0
120,197
W
5,423
2,275
0
5,675
21,119
9,337
0
1,815
19,304
0
73,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,996
Gold Earned
40,711
541
Minions Killed
438
0
Camps Cleared
0
1,677,979
Distance Traveled
1,592,640
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,597
422
55
3
0
312,923
3
L
Hun Batz
8,374
465
97
5
0
339,440
0
W
Bacchus
10,511
584
104
6
0
353,237
5
L
Jing Wei
7,714
429
77
4
0
329,970
5
L
Bellona
8,454
470
109
6
0
333,455
0
L
Merlin
8,572
476
100
6
0
276,852
0
W
Cupid
9,371
521
108
6
0
326,496
0
W
Aphrodite
9,633
535
36
2
0
355,311
0
W
Izanami
11,858
659
206
11
0
275,491
3
W
Kali
9,623
535
87
5
0
367,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role