Player Matchup

Achilles
Achilles
FaTaLsOFaDeD
Achilles
Level 117
God Stats
0W - 1L
1,349 SR
Queue Stats
31W - 54L
1,331 Elo+
Solo
Artemis
Artemis
GOLDENBEAR109
Artemis
Level 104
God Stats
58W - 49L
1,580 SR
Queue Stats
146W - 181L
1,431 Elo+
Solo
Olorun
Olorun
TrappyOnMars
Olorun
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 87L
1,449 Elo+
Solo
Team Averages
Level 110
1,476 SR
1,404 Elo+

VS

Team Averages
Level 117
1,480 SR
1,439 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Binothagod1407
Neith
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,381 Elo+
Solo
King Arthur
King Arthur
NOBBI117
King Arthur
Level 125
God Stats
4W - 5L
1,441 SR
Queue Stats
145W - 165L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FaTaLsOFaDeD
Achilles
5
0 / 1 / 0
3,607
721
1,130
2,977
1,199
Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
7
0 / 1 / 0
4,084
817
3,462
3,396
1,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
8
0 / 0 / 0
3,976
795
2,839
2,856
1,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
0 / 0 / 2
4,268
854
2,223
2,684
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
2 / 0 / 0
4,601
920
3,920
4,052
1,507
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
NOBBI117
King Arthur
7
0 / 0 / 1
3,842
768
908
3,021
2,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
2
2
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
2
1
W
2
0
0
2
L
Achilles
FaTaLsOFaDeD
Achilles
0
1
0
0
L
Artemis
0
1
0
0
W
King Arthur
NOBBI117
King Arthur
0
0
1
0.5
L
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,431
Damage
7,051
9,229
Taken
9,757
3,663
Mitigated
5,163
3,111
Healing
4,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,223
330
0
1,758
2,684
1,653
0
508
2,176
12,917
0
W
3,920
1,638
0
1,222
4,052
1,507
0
1,099
2,953
0
12,162
L
Achilles
FaTaLsOFaDeD
Achilles
1,130
166
97
931
2,977
1,199
0
444
2,533
0
3,211
L
Artemis
3,462
1,438
0
750
3,396
1,224
0
694
2,554
0
14,804
W
King Arthur
NOBBI117
King Arthur
908
186
0
1,724
3,021
2,003
0
1,102
1,919
0
5,938
L
Olorun
2,839
992
188
1,145
2,856
1,240
0
1,096
1,683
11,772
1,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,667
Gold Earned
12,711
53
Minions Killed
57
0
Camps Cleared
0
214,889
Distance Traveled
263,748
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,268
854
26
5
0
86,895
3
W
Neith
4,601
920
20
4
0
91,695
0
L
Achilles
3,607
721
4
1
0
45,464
0
L
Artemis
4,084
817
31
6
0
83,915
0
W
King Arthur
3,842
768
11
2
0
85,158
1
L
Olorun
3,976
795
18
4
0
85,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role