Player Matchup

Tyr
Tyr
AgostinoSanto
Tyr
Level 127
God Stats
2W - 4L
1,433 SR
Queue Stats
273W - 316L
1,469 Elo+
Solo
Pele
Pele
Rauzi
Pele
Level 89
God Stats
1W - 1L
1,662 SR
Queue Stats
77W - 89L
1,534 Elo+
Solo
Nike
Nike
Suprman123
Nike
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 120L
1,427 Elo+
Solo
Discordia
Discordia
punisher2411
Discordia
Level 86
God Stats
2W - 2L
1,247 SR
Queue Stats
139W - 141L
1,518 Elo+
Solo
Skadi
Skadi
s1pro
Skadi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 63L
1,427 Elo+
Solo
Team Averages
Level 90
1,468 SR
1,475 Elo+

VS

Team Averages
Level 119
1,379 SR
1,478 Elo+
Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
AndrewDemiurg
Amaterasu
Level 154
God Stats
1W - 0L
1,190 SR
Queue Stats
34W - 30L
1,489 Elo+
Party 1
Chaac
Chaac
Zenlier
Chaac
Level 123
God Stats
1W - 0L
1,324 SR
Queue Stats
21W - 22L
1,418 Elo+
Party 1
Janus
Janus
qPhase
Janus
Level 69
God Stats
4W - 6L
1,381 SR
Queue Stats
240W - 210L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 8
7,824
782
4,340
10,866
10,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
Rauzi
Pele
13
2 / 7 / 6
7,298
730
8,916
12,284
5,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 5 / 10
8,445
845
10,908
14,723
12,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
punisher2411
Discordia
18
8 / 2 / 6
9,750
975
20,478
5,982
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
s1pro
Skadi
13
2 / 7 / 7
7,529
753
6,037
11,591
5,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
7 / 3 / 14
9,483
948
7,722
8,384
3,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
 
Osiris
14
5 / 4 / 15
8,701
870
10,310
15,117
14,086
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
AndrewDemiurg
Amaterasu
14
3 / 6 / 19
8,425
843
9,607
15,781
10,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Zenlier
Chaac
16
7 / 3 / 16
9,313
931
13,554
15,977
20,873
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
qPhase
Janus
17
4 / 0 / 15
9,780
978
9,882
8,431
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
105
16
Kills
26
26
Deaths
16
37
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
3
14
4.67
W
Osiris
 
Osiris
5
4
15
3.13
L
1
5
8
1
W
Amaterasu
AndrewDemiurg
Amaterasu
3
6
19
2.08
L
Pele
Rauzi
Pele
2
7
6
0.71
L
3
5
10
1.6
W
Chaac
Zenlier
Chaac
7
3
16
5
L
Discordia
punisher2411
Discordia
8
2
6
5.5
W
Janus
qPhase
Janus
4
0
15
11.5
L
Skadi
s1pro
Skadi
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,679
Damage
51,075
55,446
Taken
63,690
37,223
Mitigated
52,939
9,013
Healing
23,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,722
397
3,753
1,236
8,384
3,785
880
3,472
4,694
17,469
0
W
Osiris
 
Osiris
10,310
3,558
1,755
1,331
15,117
14,086
0
4,708
9,760
0
12,317
L
4,340
436
242
1,923
10,866
10,932
0
3,515
7,351
0
6,971
W
Amaterasu
AndrewDemiurg
Amaterasu
9,607
4,579
0
2,175
15,781
10,449
1,163
3,823
11,634
0
13,284
L
Pele
Rauzi
Pele
8,916
1,445
480
1,260
12,284
5,736
0
2,704
9,580
0
18,384
L
10,908
1,871
886
1,299
14,723
12,383
0
5,564
9,159
0
17,670
W
Chaac
Zenlier
Chaac
13,554
1,352
2,848
4,816
15,977
20,873
576
3,623
12,009
0
24,856
L
Discordia
punisher2411
Discordia
20,478
1,563
457
745
5,982
3,045
0
1,878
4,104
33,787
0
W
Janus
qPhase
Janus
9,882
993
2,676
3,171
8,431
3,746
575
3,521
4,635
33,577
0
L
Skadi
s1pro
Skadi
6,037
2,398
774
947
11,591
5,127
0
3,943
7,648
0
12,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,846
Gold Earned
45,702
92
Minions Killed
120
0
Camps Cleared
0
986,257
Distance Traveled
1,101,927
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,483
948
28
3
0
196,226
0
W
Osiris
8,701
870
3
0
0
214,506
0
L
Tyr
7,824
782
11
1
0
214,830
3
W
Amaterasu
8,425
843
15
2
0
217,910
0
L
Pele
7,298
730
20
2
0
195,991
0
L
Nike
8,445
845
13
1
0
193,218
0
W
Chaac
9,313
931
17
2
0
232,839
3
L
Discordia
9,750
975
37
4
0
214,988
0
W
Janus
9,780
978
57
6
0
240,446
1
L
Skadi
7,529
753
11
1
0
167,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role