Player Matchup

Tiamat
Tiamat
DragonWillow
Tiamat
Level 84
God Stats
39W - 49L
1,418 SR
Queue Stats
84W - 99L
1,307 Elo+
Solo
Bacchus
Bacchus
Shady_Horizon
Bacchus
Level 156
God Stats
52W - 77L
1,355 SR
Queue Stats
173W - 292L
1,421 Elo+
Solo
Thanatos
Thanatos
Zombie Clone
Thanatos
Level 111
God Stats
0W - 1L
1,324 SR
Queue Stats
101W - 131L
1,407 Elo+
Solo
Team Averages
Level 117
1,366 SR
1,378 Elo+

VS

Team Averages
Level 78
1,654 SR
1,370 Elo+
Artio
Artio
Rin8865
Artio
Level 46
God Stats
1W - 1L
1,647 SR
Queue Stats
42W - 88L
1,198 Elo+
Solo
Tyr
Tyr
ZansSaucey
Tyr
Level 28
God Stats
6W - 6L
1,446 SR
Queue Stats
10W - 15L
1,310 Elo+
Party 1
Merlin
Merlin
v Blue Moon
Merlin
Level 160
God Stats
4W - 0L
1,869 SR
Queue Stats
40W - 27L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 4 / 1
6,267
627
5,593
8,295
5,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
11
1 / 3 / 0
7,030
703
4,720
10,232
11,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Zombie Clone
Thanatos
10
0 / 5 / 1
6,211
621
4,102
7,858
2,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Rin8865
Artio
12
0 / 1 / 11
7,887
789
2,208
9,039
8,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 0 / 6
8,100
810
5,762
8,834
7,969
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
14
7 / 0 / 5
8,815
882
12,403
5,610
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
12
12
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
1
0.13
W
Artio
Rin8865
Artio
0
1
11
5.5
L
Bacchus
1
3
0
0.33
W
5
0
6
8
L
Thanatos
Zombie Clone
Thanatos
0
5
1
0.1
W
Merlin
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,415
Damage
20,373
26,385
Taken
23,483
20,621
Mitigated
18,669
6,068
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,593
930
0
1,467
8,295
5,656
0
4,538
3,757
18,896
0
W
Artio
Rin8865
Artio
2,208
436
0
3,422
9,039
8,381
471
4,755
4,284
9,515
0
L
Bacchus
4,720
84
378
2,108
10,232
11,999
0
6,230
4,002
14,688
0
W
5,762
761
0
938
8,834
7,969
0
3,908
4,926
0
17,532
L
Thanatos
Zombie Clone
Thanatos
4,102
1,050
0
2,115
7,858
2,966
0
3,899
3,959
0
16,267
W
Merlin
12,403
771
0
1,050
5,610
2,319
628
2,122
3,488
50,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,508
Gold Earned
24,802
79
Minions Killed
110
0
Camps Cleared
0
572,688
Distance Traveled
638,593
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,267
627
30
3
0
181,297
2
W
Artio
7,887
789
17
2
0
216,418
0
L
Bacchus
7,030
703
20
2
0
201,548
3
W
Tyr
8,100
810
17
2
0
222,186
0
L
Thanatos
6,211
621
29
3
0
189,843
2
W
Merlin
8,815
882
76
8
0
199,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role