Player Matchup

Thor
Thor
HughJanuse1633
Thor
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 12L
1,414 Elo+
Party 1
Charybdis
Charybdis
KronicZike
Charybdis
Level 96
God Stats
4W - 8L
1,547 SR
Queue Stats
281W - 293L
1,420 Elo+
Solo
Mercury
Mercury
SimpleRick4232
Mercury
Level 68
God Stats
29W - 31L
1,525 SR
Queue Stats
215W - 245L
1,387 Elo+
Solo
Fafnir
Fafnir
Taerron
Fafnir
Level 40
God Stats
15W - 18L
1,466 SR
Queue Stats
46W - 70L
1,384 Elo+
Solo
Sylvanus
Sylvanus
V Mr Bulldops V
Sylvanus
Level 160
God Stats
18W - 23L
1,526 SR
Queue Stats
311W - 308L
1,487 Elo+
Party 1
Team Averages
Level 74
1,513 SR
1,419 Elo+

VS

Team Averages
Level 123
1,579 SR
1,472 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
MamaDadBearTTV
Horus
Level 134
God Stats
2W - 4L
1,573 SR
Queue Stats
373W - 442L
1,382 Elo+
Party 2
King Arthur
King Arthur
Qchris1993
King Arthur
Level 160
God Stats
11W - 12L
1,570 SR
Queue Stats
77W - 58L
1,487 Elo+
Party 3
Lancelot
Lancelot
shadow_walker042
Lancelot
Level 18
God Stats
3W - 1L
1,647 SR
Queue Stats
40W - 29L
1,538 Elo+
Party 3
Izanami
Izanami
xLockEmUpx
Izanami
Level 146
God Stats
4W - 2L
1,606 SR
Queue Stats
5W - 6L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,974
662
1,730
4,440
1,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
KronicZike
Charybdis
2
0 / 2 / 0
2,734
456
0
1,903
179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
2 / 2 / 0
3,585
598
2,869
5,526
1,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fafnir
Taerron
Fafnir
6
0 / 0 / 2
3,740
623
839
4,293
2,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
7
0 / 1 / 0
4,066
678
3,679
4,499
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 0 / 0
3,606
601
1,563
3,670
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
1 / 1 / 2
3,959
660
2,493
4,757
2,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
Qchris1993
King Arthur
7
1 / 1 / 1
4,051
675
3,141
4,902
2,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
2 / 0 / 0
3,880
647
2,033
5,165
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
xLockEmUpx
Izanami
5
2 / 1 / 1
3,981
664
3,547
3,940
1,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
6
6
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
0
0
L
1
1
0
1
L
Charybdis
KronicZike
Charybdis
0
2
0
0
W
1
1
2
2
W
King Arthur
Qchris1993
King Arthur
1
1
1
1.5
L
2
2
0
1
L
Fafnir
Taerron
Fafnir
0
0
2
1
L
Sylvanus
0
1
0
0
W
2
0
0
2
W
Izanami
xLockEmUpx
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,117
Damage
12,777
20,661
Taken
22,434
7,660
Mitigated
8,192
5,918
Healing
9,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,563
689
0
1,000
3,670
1,127
0
1,823
1,847
19,398
0
L
1,730
290
0
994
4,440
1,268
0
92
3,955
0
18,797
L
Charybdis
KronicZike
Charybdis
0
0
0
76
1,903
179
0
94
1,809
0
1,323
W
2,493
1,573
159
1,815
4,757
2,056
0
810
3,947
0
10,178
W
King Arthur
Qchris1993
King Arthur
3,141
895
0
2,366
4,902
2,338
0
0
4,902
0
20,715
L
2,869
1,187
0
770
5,526
1,470
0
322
5,169
0
10,766
L
Fafnir
Taerron
Fafnir
839
90
450
1,875
4,293
2,385
0
79
4,214
10,377
0
L
Sylvanus
3,679
1,673
0
1,753
4,499
2,358
0
976
3,523
25,153
8,040
W
2,033
618
0
2,877
5,165
1,602
0
673
4,492
0
15,338
W
Izanami
xLockEmUpx
Izanami
3,547
2,860
20
1,291
3,940
1,069
136
795
3,145
0
19,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,099
Gold Earned
19,477
135
Minions Killed
161
0
Camps Cleared
0
496,533
Distance Traveled
600,529
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,606
601
37
6
0
114,392
1
L
Thor
3,974
662
40
7
0
107,649
1
L
Charybdis
2,734
456
6
1
0
44,399
0
W
Horus
3,959
660
11
2
0
120,370
1
W
King Arthur
4,051
675
35
6
0
116,772
2
L
Mercury
3,585
598
20
3
0
134,021
1
L
Fafnir
3,740
623
16
3
0
114,912
2
L
Sylvanus
4,066
678
53
9
0
95,552
4
W
Lancelot
3,880
647
37
6
0
142,075
0
W
Izanami
3,981
664
41
7
0
106,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role