Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Aneurin
Apollo
Level 109
God Stats
2W - 2L
1,387 SR
Queue Stats
252W - 254L
1,545 Elo+
Solo
Amaterasu
Amaterasu
Mendilivh
Amaterasu
Level 108
God Stats
42W - 23L
1,624 SR
Queue Stats
784W - 811L
1,525 Elo+
Solo
Ne Zha
Ne Zha
MrLikon
Ne Zha
Level 137
God Stats
3W - 0L
1,857 SR
Queue Stats
58W - 36L
1,636 Elo+
Solo
Pele
Pele
SYVERWOLF718
Pele
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,675 Elo+
Solo
Team Averages
Level 114
1,574 SR
1,576 Elo+

VS

Team Averages
Level 141
1,559 SR
1,559 Elo+
Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Godception
Zeus
Level 136
God Stats
6W - 2L
1,797 SR
Queue Stats
353W - 339L
1,556 Elo+
Solo
Xing Tian
Xing Tian
Navelles
Xing Tian
Level 160
God Stats
1W - 3L
1,374 SR
Queue Stats
442W - 348L
1,665 Elo+
Solo
Skadi
Skadi
RainbowJackDash
Skadi
Level 103
God Stats
2W - 2L
1,622 SR
Queue Stats
294W - 273L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
5 / 0 / 3
7,158
1,193
6,079
3,842
2,095
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Aneurin
Apollo
10
0 / 2 / 7
5,913
986
2,723
4,798
2,294
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Mendilivh
Amaterasu
11
0 / 2 / 8
6,276
1,046
3,298
8,081
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
MrLikon
Ne Zha
12
2 / 1 / 7
6,466
1,078
8,078
5,543
2,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 2 / 6
6,213
1,036
2,957
5,772
3,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 1 / 4
6,154
1,026
3,297
4,211
4,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
 
Chronos
5
0 / 0 / 0
4,536
756
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 2 / 6
5,730
955
4,674
4,192
1,855
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
Navelles
Xing Tian
11
1 / 2 / 6
5,912
985
3,049
8,792
11,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 4 / 3
6,011
1,002
4,592
7,316
3,285
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
9
Kills
7
7
Deaths
9
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
0
3
6.5
L
Hera
 
Hera
2
1
4
4
L
Chronos
 
Chronos
0
0
0
0
W
Apollo
Aneurin
Apollo
0
2
7
1.75
L
0
2
6
1.5
W
Amaterasu
Mendilivh
Amaterasu
0
2
8
2
W
Ne Zha
MrLikon
Ne Zha
2
1
7
5.5
L
Xing Tian
Navelles
Xing Tian
1
2
6
2
L
4
4
3
1.38
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,135
Damage
15,612
28,036
Taken
24,511
17,776
Mitigated
21,184
9,567
Healing
5,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,079
1,129
0
720
3,842
2,095
286
2,732
1,110
0
19,641
L
Hera
 
Hera
3,297
409
259
237
4,211
4,365
0
0
4,211
14,122
0
L
Chronos
 
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
Aneurin
Apollo
2,723
1,467
2,317
1,331
4,798
2,294
1,802
2,115
2,683
0
9,987
L
4,674
264
666
576
4,192
1,855
0
0
4,192
10,204
0
W
Amaterasu
Mendilivh
Amaterasu
3,298
551
273
1,670
8,081
6,835
235
1,939
6,142
0
3,621
W
Ne Zha
MrLikon
Ne Zha
8,078
1,240
34
1,479
5,543
2,878
334
2,423
3,120
0
16,222
L
Xing Tian
Navelles
Xing Tian
3,049
180
833
1,566
8,792
11,679
0
0
8,792
4,700
0
L
4,592
1,247
384
607
7,316
3,285
0
0
7,316
0
8,623
W
2,957
489
468
1,275
5,772
3,674
492
1,811
3,961
0
5,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,026
Gold Earned
28,343
66
Minions Killed
55
0
Camps Cleared
0
612,817
Distance Traveled
462,153
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,158
1,193
10
2
0
141,037
2
L
Hera
6,154
1,026
18
3
0
123,745
1
L
Chronos
4,536
756
0
0
0
5,414
0
W
Apollo
5,913
986
31
5
0
129,284
1
L
Zeus
5,730
955
23
4
0
100,999
0
W
Amaterasu
6,276
1,046
0
0
0
111,891
0
W
Ne Zha
6,466
1,078
16
3
0
129,085
3
L
Xing Tian
5,912
985
3
1
0
133,105
1
L
Skadi
6,011
1,002
11
2
0
98,890
3
W
Pele
6,213
1,036
9
2
0
101,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role