Player Matchup

Sobek
Sobek
CHoji2
Sobek
Level 104
God Stats
11W - 10L
1,476 SR
Queue Stats
111W - 114L
1,315 Elo+
Solo
Baron Samedi
Baron Samedi
GRIMIX 11B
Baron Samedi
Level 64
God Stats
22W - 22L
1,455 SR
Queue Stats
224W - 253L
1,337 Elo+
Solo
Cu Chulainn
Cu Chulainn
LilyGlaceon
Cu Chulainn
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 98L
1,474 Elo+
Solo
Da Ji
Da Ji
Melo74141973
Da Ji
Level 121
God Stats
23W - 17L
1,567 SR
Queue Stats
707W - 712L
1,371 Elo+
Solo
Charybdis
Charybdis
pending_forever1
Charybdis
Level 120
God Stats
20W - 28L
1,369 SR
Queue Stats
333W - 325L
1,321 Elo+
Solo
Team Averages
Level 93
1,473 SR
1,364 Elo+

VS

Team Averages
Level 85
1,449 SR
1,327 Elo+
Cliodhna
Cliodhna
Blunted_777
Cliodhna
Level 144
God Stats
1W - 2L
1,320 SR
Queue Stats
505W - 632L
1,283 Elo+
Party 1
Cabrakan
Cabrakan
EL_KEVIN_20
Cabrakan
Level 108
God Stats
10W - 13L
1,434 SR
Queue Stats
373W - 479L
1,320 Elo+
Party 1
Nemesis
Nemesis
STB_cardoso1005
Nemesis
Level 42
God Stats
1W - 3L
1,444 SR
Queue Stats
18W - 23L
1,333 Elo+
Party 2
Danzaburou
Danzaburou
crucial_crumb7
Danzaburou
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 204L
1,290 Elo+
Solo
Yemoja
Yemoja
hector_nando
Yemoja
Level 89
God Stats
46W - 41L
1,548 SR
Queue Stats
93W - 103L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CHoji2
Sobek
14
1 / 3 / 8
9,150
508
7,530
17,367
16,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Baron Samedi
GRIMIX 11B
Baron Samedi
18
12 / 1 / 8
11,680
649
21,700
11,712
7,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
LilyGlaceon
Cu Chulainn
15
1 / 3 / 2
9,468
526
10,130
18,024
14,619
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
6 / 1 / 8
10,508
584
10,450
14,803
7,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
17
6 / 1 / 2
10,673
593
10,280
14,592
6,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Blunted_777
Cliodhna
15
4 / 5 / 1
9,204
511
12,663
19,077
8,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
EL_KEVIN_20
Cabrakan
12
1 / 8 / 0
7,776
432
8,024
17,856
12,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 2 / 3
7,955
442
8,923
17,911
7,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
crucial_crumb7
Danzaburou
11
1 / 6 / 1
7,741
430
8,107
14,851
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
11
1 / 5 / 1
7,395
411
4,487
16,632
14,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
26
Kills
8
9
Deaths
26
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Blunted_777
Cliodhna
4
5
1
0.9
W
Sobek
CHoji2
Sobek
1
3
8
1.67
L
Cabrakan
EL_KEVIN_20
Cabrakan
1
8
0
0.13
W
Baron Samedi
GRIMIX 11B
Baron Samedi
12
1
8
16
W
Cu Chulainn
LilyGlaceon
Cu Chulainn
1
3
2
0.67
W
6
1
8
10
L
1
2
3
1.25
L
Danzaburou
crucial_crumb7
Danzaburou
1
6
1
0.25
L
Yemoja
1
5
1
0.3
W
Charybdis
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,090
Damage
42,204
76,498
Taken
86,327
51,244
Mitigated
48,185
29,960
Healing
22,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Blunted_777
Cliodhna
12,663
1,637
0
6,080
19,077
8,766
901
5,009
14,068
0
76,138
W
Sobek
CHoji2
Sobek
7,530
1,060
311
5,269
17,367
16,095
915
5,543
11,574
25,087
0
L
Cabrakan
EL_KEVIN_20
Cabrakan
8,024
987
0
2,220
17,856
12,596
0
10,623
7,233
47,834
0
W
Baron Samedi
GRIMIX 11B
Baron Samedi
21,700
1,502
3,251
5,782
11,712
7,104
1,328
3,707
7,779
87,999
0
W
Cu Chulainn
LilyGlaceon
Cu Chulainn
10,130
1,962
0
3,543
18,024
14,619
343
824
17,156
0
70,790
W
10,450
2,654
144
5,103
14,803
7,344
0
803
13,956
0
87,609
L
8,923
3,884
0
3,932
17,911
7,442
969
2,912
14,999
0
52,125
L
Danzaburou
crucial_crumb7
Danzaburou
8,107
4,748
94
4,051
14,851
5,296
799
5,278
9,573
0
45,849
L
Yemoja
4,487
1,312
2,856
2,938
16,632
14,085
565
5,408
11,224
20,755
0
W
Charybdis
10,280
6,300
0
6,557
14,592
6,082
6,112
1,052
13,522
0
86,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,479
Gold Earned
40,071
541
Minions Killed
376
0
Camps Cleared
0
1,641,708
Distance Traveled
1,519,130
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,204
511
121
7
0
294,547
0
W
Sobek
9,150
508
20
1
0
325,554
1
L
Cabrakan
7,776
432
83
5
0
286,237
2
W
Baron Samedi
11,680
649
149
8
0
338,027
1
W
Cu Chulainn
9,468
526
110
6
0
347,998
3
W
Da Ji
10,508
584
117
7
0
318,651
0
L
Nemesis
7,955
442
75
4
0
359,386
0
L
Danzaburou
7,741
430
68
4
0
275,052
2
L
Yemoja
7,395
411
29
2
0
303,908
0
W
Charybdis
10,673
593
145
8
0
311,478
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role