Player Matchup

Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Bunthorne
Apollo
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
146W - 145L
1,366 Elo+
Solo
Achilles
Achilles
MasterGS32
Achilles
Level 85
God Stats
2W - 1L
1,767 SR
Queue Stats
382W - 417L
1,399 Elo+
Solo
Heimdallr
Heimdallr
bggdfd
Heimdallr
Level 68
God Stats
6W - 4L
1,546 SR
Queue Stats
14W - 19L
1,394 Elo+
Solo
Jormungandr
Jormungandr
pidorasik3000
Jormungandr
Level 55
God Stats
0W - 3L
1,113 SR
Queue Stats
96W - 116L
1,413 Elo+
Solo
Team Averages
Level 89
1,485 SR
1,414 Elo+

VS

Team Averages
Level 70
1,449 SR
1,351 Elo+
Xing Tian
Xing Tian
Erko7215
Xing Tian
Level 37
God Stats
1W - 1L
1,323 SR
Queue Stats
14W - 35L
1,258 Elo+
Solo
Medusa
Medusa
GOLDENISHE
Medusa
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 132L
1,446 Elo+
Solo
Ao Kuang
Ao Kuang
HaZe96
Ao Kuang
Level 86
God Stats
18W - 13L
1,498 SR
Queue Stats
231W - 240L
1,446 Elo+
Solo
Merlin
Merlin
Jular
Merlin
Level 64
God Stats
6W - 6L
1,425 SR
Queue Stats
125W - 104L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
learzz
Sun Wukong
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 1 / 2
7,530
418
6,541
13,151
11,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Bunthorne
Apollo
13
1 / 4 / 1
7,814
434
10,558
17,211
6,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
MasterGS32
Achilles
16
4 / 4 / 0
9,852
547
4,922
18,684
9,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
bggdfd
Heimdallr
13
0 / 7 / 1
7,857
437
5,966
13,936
6,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
pidorasik3000
Jormungandr
16
2 / 6 / 0
9,921
551
9,869
20,913
10,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Erko7215
Xing Tian
15
1 / 1 / 5
9,971
554
6,373
14,941
13,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
GOLDENISHE
Medusa
17
5 / 1 / 1
10,160
564
17,879
16,762
9,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
HaZe96
Ao Kuang
18
10 / 2 / 3
11,697
650
15,868
18,496
8,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Jular
Merlin
16
2 / 1 / 8
10,219
568
13,390
11,010
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
learzz
Sun Wukong
16
3 / 3 / 4
9,731
541
9,443
13,333
8,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
21
22
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
2
1
L
Apollo
Bunthorne
Apollo
1
4
1
0.38
W
Xing Tian
Erko7215
Xing Tian
1
1
5
3.5
W
Medusa
GOLDENISHE
Medusa
5
1
1
5.5
W
Ao Kuang
HaZe96
Ao Kuang
10
2
3
5.75
W
Merlin
Jular
Merlin
2
1
8
6
L
Achilles
MasterGS32
Achilles
4
4
0
1
L
Heimdallr
bggdfd
Heimdallr
0
7
1
0.07
W
Sun Wukong
learzz
Sun Wukong
3
3
4
1.67
L
Jormungandr
pidorasik3000
Jormungandr
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,856
Damage
62,953
83,895
Taken
74,542
44,229
Mitigated
45,549
17,192
Healing
34,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,541
1,624
0
2,847
13,151
11,197
0
3,738
9,413
30,994
0
L
Apollo
Bunthorne
Apollo
10,558
6,224
0
6,353
17,211
6,395
660
4,229
12,982
0
56,331
W
Xing Tian
Erko7215
Xing Tian
6,373
678
631
5,234
14,941
13,621
789
3,209
11,646
37,775
0
W
Medusa
GOLDENISHE
Medusa
17,879
7,318
0
10,285
16,762
9,929
3,795
3,168
13,594
0
92,275
W
Ao Kuang
HaZe96
Ao Kuang
15,868
5,180
0
11,067
18,496
8,730
3,766
4,689
13,617
86,747
12,521
W
Merlin
Jular
Merlin
13,390
666
74
2,771
11,010
4,631
1,635
1,607
9,363
82,000
0
L
Achilles
MasterGS32
Achilles
4,922
2,070
0
6,656
18,684
9,574
0
7,409
11,275
0
65,603
L
Heimdallr
bggdfd
Heimdallr
5,966
2,414
0
838
13,936
6,340
1,494
10,457
3,479
0
48,163
W
Sun Wukong
learzz
Sun Wukong
9,443
1,464
0
4,276
13,333
8,638
878
6,631
6,212
0
61,730
L
Jormungandr
pidorasik3000
Jormungandr
9,869
2,652
0
498
20,913
10,723
1,881
9,091
11,822
74,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,974
Gold Earned
51,778
489
Minions Killed
522
0
Camps Cleared
0
1,593,571
Distance Traveled
1,847,367
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,530
418
55
3
0
352,584
4
L
Apollo
7,814
434
85
5
0
292,081
3
W
Xing Tian
9,971
554
64
4
0
341,430
4
W
Medusa
10,160
564
135
8
0
330,037
5
W
Ao Kuang
11,697
650
133
7
0
440,861
3
W
Merlin
10,219
568
101
6
0
389,649
0
L
Achilles
9,852
547
110
6
0
343,308
7
L
Heimdallr
7,857
437
84
5
0
306,770
1
W
Sun Wukong
9,731
541
89
5
0
345,390
2
L
Jormungandr
9,921
551
155
9
0
298,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role