Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Catok21
Sun Wukong
Level 126
God Stats
2W - 0L
1,724 SR
Queue Stats
221W - 248L
1,436 Elo+
Solo
Ganesha
Ganesha
DrGalak
Ganesha
Level 160
God Stats
5W - 5L
1,405 SR
Queue Stats
705W - 709L
1,410 Elo+
Solo
Cernunnos
Cernunnos
zxcPUTIN228
Cernunnos
Level 69
God Stats
2W - 0L
1,705 SR
Queue Stats
91W - 94L
1,493 Elo+
Solo
Team Averages
Level 126
1,567 SR
1,468 Elo+

VS

Team Averages
Level 108
1,427 SR
1,470 Elo+
Hercules
Hercules
AnnaKRG
Hercules
Level 67
God Stats
5W - 13L
1,399 SR
Queue Stats
223W - 227L
1,455 Elo+
Solo
Thoth
Thoth
Black_Cat_1946
Thoth
Level 144
God Stats
0W - 1L
1,302 SR
Queue Stats
65W - 76L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
DeadMoroz11
Zhong Kui
Level 51
God Stats
0W - 3L
1,162 SR
Queue Stats
123W - 134L
1,495 Elo+
Solo
Odin
Odin
DutchHell
Odin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 104L
1,431 Elo+
Party 1
Kali
Kali
Skaatje
Kali
Level 148
God Stats
2W - 1L
1,775 SR
Queue Stats
67W - 56L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
7 / 1 / 11
11,937
746
22,408
5,105
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
 
King Arthur
16
4 / 6 / 16
10,653
666
12,423
18,272
22,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Catok21
Sun Wukong
17
3 / 1 / 13
10,634
665
10,979
15,450
18,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
DrGalak
Ganesha
18
0 / 3 / 19
10,626
664
8,435
20,084
31,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
zxcPUTIN228
Cernunnos
20
7 / 1 / 13
12,196
762
23,118
10,596
6,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AnnaKRG
Hercules
16
0 / 2 / 6
9,038
565
5,519
17,522
12,478
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 2 / 5
9,820
614
9,406
12,436
5,383
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
DeadMoroz11
Zhong Kui
19
6 / 4 / 1
11,352
710
17,458
16,182
12,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
16
3 / 5 / 6
9,495
593
9,194
17,713
16,136
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kali
Skaatje
Kali
14
1 / 8 / 3
9,223
576
4,949
20,041
11,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
21
Kills
11
12
Deaths
21
72
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
1
11
12.5
W
King Arthur
 
King Arthur
4
6
16
2
L
Hercules
AnnaKRG
Hercules
0
2
6
1.5
L
1
2
5
1.75
W
Sun Wukong
Catok21
Sun Wukong
3
1
13
9.5
L
Zhong Kui
DeadMoroz11
Zhong Kui
6
4
1
1.63
W
Ganesha
DrGalak
Ganesha
0
3
19
3.17
L
Odin
3
5
6
1.2
L
Kali
Skaatje
Kali
1
8
3
0.31
W
Cernunnos
zxcPUTIN228
Cernunnos
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,363
Damage
46,526
69,507
Taken
83,894
82,357
Mitigated
58,012
25,063
Healing
26,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
22,408
12,718
3,433
656
5,105
2,870
2,370
3,830
1,275
47,600
0
W
King Arthur
 
King Arthur
12,423
451
1,510
1,512
18,272
22,177
438
6,492
11,780
118
22,553
L
Hercules
AnnaKRG
Hercules
5,519
968
2,461
4,427
17,522
12,478
0
7,369
9,808
0
15,011
L
9,406
464
1,322
2,483
12,436
5,383
0
4,226
8,169
35,734
0
W
Sun Wukong
Catok21
Sun Wukong
10,979
1,560
3,104
4,486
15,450
18,684
1,311
5,972
9,478
27
23,399
L
Zhong Kui
DeadMoroz11
Zhong Kui
17,458
1,173
2,902
6,083
16,182
12,248
0
6,952
9,046
42,942
0
W
Ganesha
DrGalak
Ganesha
8,435
372
2,492
3,256
20,084
31,876
702
5,645
14,439
13,943
0
L
Odin
9,194
2,065
112
269
17,713
16,136
0
6,503
10,911
0
22,204
L
Kali
Skaatje
Kali
4,949
2,146
2,645
4,080
20,041
11,767
0
5,938
13,817
0
8,148
W
Cernunnos
zxcPUTIN228
Cernunnos
23,118
11,635
980
3,634
10,596
6,750
2,722
4,925
5,671
0
52,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,046
Gold Earned
48,928
182
Minions Killed
171
0
Camps Cleared
0
1,464,810
Distance Traveled
1,359,073
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,937
746
48
3
0
298,436
0
W
King Arthur
10,653
666
19
1
0
311,746
1
L
Hercules
9,038
565
16
1
0
287,040
2
L
Thoth
9,820
614
59
4
0
272,043
3
W
Sun Wukong
10,634
665
41
3
0
307,899
4
L
Zhong Kui
11,352
710
52
3
0
254,376
2
W
Ganesha
10,626
664
2
0
0
255,959
0
L
Odin
9,495
593
31
2
0
261,058
2
L
Kali
9,223
576
13
1
0
284,556
0
W
Cernunnos
12,196
762
72
5
0
290,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role