Player Matchup

Hachiman
Hachiman
EviLTeaM
Hachiman
Level 155
God Stats
9W - 11L
1,483 SR
Queue Stats
307W - 325L
1,491 Elo+
Solo
Mercury
Mercury
OMG-Yankii-FR
Mercury
Level 141
God Stats
6W - 11L
1,372 SR
Queue Stats
457W - 447L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VoidCluster
Morgan Le Fay
Level 156
God Stats
4W - 9L
1,551 SR
Queue Stats
21W - 28L
1,485 Elo+
Solo
Ah Puch
Ah Puch
pupockyellow
Ah Puch
Level 126
God Stats
13W - 16L
1,432 SR
Queue Stats
28W - 43L
1,334 Elo+
Solo
Chaac
Chaac
weedydota
Chaac
Level 113
God Stats
7W - 3L
1,565 SR
Queue Stats
37W - 26L
1,643 Elo+
Solo
Team Averages
Level 138
1,481 SR
1,493 Elo+

VS

Team Averages
Level 92
1,508 SR
1,314 Elo+
Neith
Neith
ACatEatingPoo
Neith
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,325 Elo+
Party 1
Tiamat
Tiamat
ArcanaMorio
Tiamat
Level 12
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 1
Maui
Maui
Artοria
Maui
Level 160
God Stats
15W - 9L
1,748 SR
Queue Stats
391W - 267L
1,582 Elo+
Solo
King Arthur
King Arthur
BT160529
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Party 1
The Morrigan
The Morrigan
UncleLaz
The Morrigan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EviLTeaM
Hachiman
16
4 / 0 / 4
8,817
802
14,129
11,658
5,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
15
5 / 2 / 4
8,325
757
6,359
10,862
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
VoidCluster
Morgan Le Fay
16
1 / 1 / 7
8,174
743
9,231
6,104
3,180
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
pupockyellow
Ah Puch
14
2 / 0 / 8
7,544
686
11,846
5,378
2,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
weedydota
Chaac
13
2 / 1 / 6
7,707
701
6,392
17,161
17,288
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 3
7,302
664
9,113
7,638
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
13
0 / 3 / 1
6,894
627
4,231
10,070
7,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
13
3 / 3 / 1
7,736
703
8,860
13,822
12,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
BT160529
King Arthur
12
1 / 5 / 1
6,948
632
4,460
13,605
11,068
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
UncleLaz
The Morrigan
13
0 / 3 / 4
7,002
637
9,798
7,796
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
14
Kills
4
4
Deaths
14
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
L
Tiamat
0
3
1
0.17
L
Maui
3
3
1
1.17
L
King Arthur
BT160529
King Arthur
1
5
1
0.3
W
Hachiman
EviLTeaM
Hachiman
4
0
4
6
W
Mercury
5
2
4
3.5
L
The Morrigan
UncleLaz
The Morrigan
0
3
4
0.67
W
Morgan Le Fay
VoidCluster
Morgan Le Fay
1
1
7
4.5
W
Ah Puch
pupockyellow
Ah Puch
2
0
8
6
W
Chaac
weedydota
Chaac
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,957
Damage
36,462
51,163
Taken
52,931
33,424
Mitigated
38,384
17,013
Healing
4,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,113
4,348
0
1,473
7,638
4,143
0
2,541
5,097
0
22,490
L
Tiamat
4,231
689
0
1,498
10,070
7,195
363
4,235
5,835
18,833
0
L
Maui
8,860
2,260
502
713
13,822
12,003
0
4,590
9,232
20,424
0
L
King Arthur
BT160529
King Arthur
4,460
825
0
0
13,605
11,068
145
7,305
6,300
0
11,794
W
Hachiman
EviLTeaM
Hachiman
14,129
8,069
0
4,914
11,658
5,582
226
4,366
7,292
0
50,455
W
Mercury
6,359
3,601
0
1,793
10,862
5,026
52
4,157
6,705
0
29,097
L
The Morrigan
UncleLaz
The Morrigan
9,798
1,546
0
54
7,796
3,975
0
2,406
5,390
16,768
2,325
W
Morgan Le Fay
VoidCluster
Morgan Le Fay
9,231
549
108
1,530
6,104
3,180
720
2,652
3,452
39,555
0
W
Ah Puch
pupockyellow
Ah Puch
11,846
555
0
2,817
5,378
2,348
110
3,045
2,258
21,041
0
W
Chaac
weedydota
Chaac
6,392
1,098
579
5,272
17,161
17,288
128
6,631
10,221
0
13,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,567
Gold Earned
35,882
275
Minions Killed
160
0
Camps Cleared
0
1,177,574
Distance Traveled
1,081,729
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,302
664
51
5
0
210,708
1
L
Tiamat
6,894
627
37
3
0
216,125
4
L
Maui
7,736
703
29
3
0
221,402
0
L
King Arthur
6,948
632
13
1
0
213,539
0
W
Hachiman
8,817
802
92
8
0
214,518
4
W
Mercury
8,325
757
59
5
0
265,483
4
L
The Morrigan
7,002
637
30
3
0
219,955
3
W
Morgan Le Fay
8,174
743
88
8
0
239,540
1
W
Ah Puch
7,544
686
20
2
0
222,096
0
W
Chaac
7,707
701
16
1
0
235,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role