Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
LXVIII
Bastet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 208L
1,397 Elo+
Solo
Cthulhu
Cthulhu
Magffor
Cthulhu
Level 5
God Stats
1W - 3L
1,368 SR
Queue Stats
2W - 4L
1,443 Elo+
Party 3
Hel
Hel
TotoshkaPro
Hel
Level 156
God Stats
4W - 3L
1,622 SR
Queue Stats
816W - 839L
1,518 Elo+
Solo
Raijin
Raijin
UnderTaker972
Raijin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,443 Elo+
Party 3
Team Averages
Level 90
1,498 SR
1,460 Elo+

VS

Team Averages
Level 90
1,539 SR
1,491 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Eadrah
Fafnir
Level 109
God Stats
3W - 2L
1,460 SR
Queue Stats
181W - 195L
1,508 Elo+
Party 2
Hou Yi
Hou Yi
Esicrot
Hou Yi
Level 61
God Stats
3W - 2L
1,589 SR
Queue Stats
129W - 120L
1,469 Elo+
Party 1
Bakasura
Bakasura
INeedAnime420
Bakasura
Level 48
God Stats
6W - 4L
1,571 SR
Queue Stats
88W - 90L
1,470 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Legy30
Cu Chulainn
Level 80
God Stats
17W - 12L
1,574 SR
Queue Stats
312W - 309L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 3 / 0
4,737
474
4,199
5,740
1,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
LXVIII
Bastet
8
2 / 3 / 0
5,284
528
2,625
7,321
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Magffor
Cthulhu
6
0 / 2 / 0
4,490
449
2,519
7,053
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 2 / 0
4,550
455
1,565
3,578
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 4 / 0
4,741
474
1,745
5,487
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 1 / 3
6,521
652
3,345
4,382
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Eadrah
Fafnir
9
2 / 0 / 4
6,148
615
3,606
6,925
6,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Esicrot
Hou Yi
9
3 / 0 / 2
5,513
551
5,246
6,296
2,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
INeedAnime420
Bakasura
10
4 / 1 / 6
6,539
654
4,232
8,219
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
Legy30
Cu Chulainn
11
1 / 0 / 2
6,332
633
2,506
6,744
4,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
13
14
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
0
0
W
Nu Wa
 
Nu Wa
3
1
3
4.5
W
Fafnir
Eadrah
Fafnir
2
0
4
4
W
Hou Yi
Esicrot
Hou Yi
3
0
2
4
W
Bakasura
INeedAnime420
Bakasura
4
1
6
7
L
Bastet
LXVIII
Bastet
2
3
0
0.67
W
Cu Chulainn
Legy30
Cu Chulainn
1
0
2
2
L
Cthulhu
Magffor
Cthulhu
0
2
0
0
L
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,653
Damage
18,935
29,179
Taken
32,566
10,976
Mitigated
16,974
5,743
Healing
10,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,199
2,039
0
1,267
5,740
1,876
0
1,043
4,685
0
30,479
W
Nu Wa
 
Nu Wa
3,345
533
0
1,625
4,382
1,493
263
566
3,816
47,533
0
W
Fafnir
Eadrah
Fafnir
3,606
438
0
3,269
6,925
6,178
154
1,604
5,321
9,207
4,986
W
Hou Yi
Esicrot
Hou Yi
5,246
2,665
0
2,277
6,296
2,129
0
887
5,409
29
34,784
W
Bakasura
INeedAnime420
Bakasura
4,232
3,473
0
1,689
8,219
2,951
715
1,110
7,109
0
39,103
L
Bastet
LXVIII
Bastet
2,625
1,133
0
2,398
7,321
2,252
0
784
6,537
0
22,576
W
Cu Chulainn
Legy30
Cu Chulainn
2,506
332
0
2,089
6,744
4,223
130
1,662
5,082
37
44,463
L
Cthulhu
Magffor
Cthulhu
2,519
631
0
970
7,053
4,014
0
1,513
5,495
10,768
0
L
1,565
323
0
722
3,578
969
0
379
3,199
21,330
0
L
1,745
195
0
386
5,487
1,865
128
2,262
3,165
28,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,802
Gold Earned
31,053
211
Minions Killed
338
0
Camps Cleared
0
836,647
Distance Traveled
1,016,621
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,737
474
59
6
0
178,340
1
W
Nu Wa
6,521
652
95
10
0
174,830
4
W
Fafnir
6,148
615
12
1
0
231,607
0
W
Hou Yi
5,513
551
52
5
0
175,449
0
W
Bakasura
6,539
654
84
8
0
247,835
2
L
Bastet
5,284
528
43
4
0
187,504
2
W
Cu Chulainn
6,332
633
95
10
0
186,900
1
L
Cthulhu
4,490
449
10
1
0
201,675
2
L
Hel
4,550
455
44
4
0
101,015
2
L
Raijin
4,741
474
55
6
0
168,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role