Player Matchup

Sol
Sol
 
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
D0CT0R_STR8N9E
Mulan
Level 135
God Stats
54W - 50L
1,698 SR
Queue Stats
349W - 353L
1,536 Elo+
Solo
Hades
Hades
PIPEitUP500
Hades
Level 128
God Stats
26W - 18L
1,635 SR
Queue Stats
558W - 625L
1,527 Elo+
Solo
Sylvanus
Sylvanus
darck_ghost2002
Sylvanus
Level 82
God Stats
1W - 1L
1,891 SR
Queue Stats
42W - 61L
1,435 Elo+
Solo
Susano
Susano
pudeentrar
Susano
Level 146
God Stats
6W - 11L
1,532 SR
Queue Stats
109W - 125L
1,506 Elo+
Solo
Team Averages
Level 125
1,651 SR
1,501 Elo+

VS

Team Averages
Level 100
1,531 SR
1,572 Elo+
Serqet
Serqet
GrisPoaPinne
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,876 Elo+
Solo
Amaterasu
Amaterasu
OldSam98
Amaterasu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 26L
1,270 Elo+
Solo
Kuzenbo
Kuzenbo
PageuBR
Kuzenbo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 91L
1,510 Elo+
Solo
Aphrodite
Aphrodite
Vit0r84
Aphrodite
Level 160
God Stats
209W - 174L
1,678 SR
Queue Stats
224W - 186L
1,667 Elo+
Solo
Hou Yi
Hou Yi
Āśțā
Hou Yi
Level 160
God Stats
7W - 13L
1,478 SR
Queue Stats
378W - 368L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
1 / 5 / 1
9,678
691
14,777
17,411
8,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
3 / 3 / 2
10,527
752
14,355
20,000
24,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 5 / 1
9,019
644
8,664
17,708
12,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
16
0 / 5 / 3
9,487
678
6,782
22,039
21,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
pudeentrar
Susano
18
3 / 4 / 2
10,641
760
13,483
13,442
6,485
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
11 / 3 / 3
11,689
835
23,587
23,242
25,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
OldSam98
Amaterasu
15
0 / 1 / 4
9,106
650
3,379
14,089
11,768
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kuzenbo
PageuBR
Kuzenbo
17
3 / 2 / 10
10,743
767
9,241
15,928
26,145
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Aphrodite
Vit0r84
Aphrodite
19
5 / 1 / 11
10,881
777
21,399
17,919
12,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Āśțā
Hou Yi
20
3 / 0 / 5
11,456
818
17,208
13,597
7,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
7
Kills
22
22
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
1
0.3
L
3
3
2
1.33
W
Serqet
11
3
3
4.17
W
Amaterasu
OldSam98
Amaterasu
0
1
4
2
L
0
5
1
0.1
W
Kuzenbo
PageuBR
Kuzenbo
3
2
10
4
W
Aphrodite
Vit0r84
Aphrodite
5
1
11
10.5
L
Sylvanus
0
5
3
0.3
L
Susano
pudeentrar
Susano
3
4
2
1
W
Hou Yi
Āśțā
Hou Yi
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,061
Damage
74,814
90,600
Taken
84,775
73,271
Mitigated
82,749
25,545
Healing
39,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,777
5,762
0
5,353
17,411
8,525
522
6,731
10,680
47,353
3,515
L
14,355
1,238
0
2,921
20,000
24,139
0
5,354
12,830
0
37,455
W
Serqet
23,587
7,532
0
3,786
23,242
25,187
1,186
4,042
19,200
20
45,806
W
Amaterasu
OldSam98
Amaterasu
3,379
741
581
4,311
14,089
11,768
220
4,252
9,837
0
19,827
L
8,664
994
431
4,608
17,708
12,716
0
7,697
9,713
35,106
0
W
Kuzenbo
PageuBR
Kuzenbo
9,241
2,601
0
2,344
15,928
26,145
357
7,951
7,977
19,799
0
W
Aphrodite
Vit0r84
Aphrodite
21,399
2,045
9,078
11,190
17,919
12,051
398
5,759
12,160
56,949
0
L
Sylvanus
6,782
2,133
4,131
7,716
22,039
21,406
81
6,775
15,043
17,977
0
L
Susano
pudeentrar
Susano
13,483
2,192
0
385
13,442
6,485
0
4,103
9,102
0
42,083
W
Hou Yi
Āśțā
Hou Yi
17,208
12,491
0
8,217
13,597
7,598
3,613
7,331
6,266
0
73,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,352
Gold Earned
53,875
314
Minions Killed
329
0
Camps Cleared
0
1,318,853
Distance Traveled
1,432,135
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,678
691
96
7
0
228,509
2
L
Mulan
10,527
752
59
4
0
287,032
0
W
Serqet
11,689
835
67
5
0
318,065
0
W
Amaterasu
9,106
650
32
2
0
316,458
0
L
Hades
9,019
644
59
4
0
257,727
2
W
Kuzenbo
10,743
767
16
1
0
265,596
1
W
Aphrodite
10,881
777
84
6
0
278,704
1
L
Sylvanus
9,487
678
21
2
0
225,301
1
L
Susano
10,641
760
79
6
0
320,284
3
W
Hou Yi
11,456
818
130
9
0
253,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role