Player Matchup

Artemis
Artemis
BRAILEON
Artemis
Level 60
God Stats
1W - 1L
1,730 SR
Queue Stats
31W - 38L
1,411 Elo+
Solo
Geb
Geb
DariusCold
Geb
Level 148
God Stats
5W - 2L
1,500 SR
Queue Stats
29W - 30L
1,500 Elo+
Solo
Izanami
Izanami
ZIZIFO
Izanami
Level 148
God Stats
24W - 19L
1,647 SR
Queue Stats
226W - 211L
1,535 Elo+
Solo
Thor
Thor
dshrtfh
Thor
Level 121
God Stats
11W - 10L
1,591 SR
Queue Stats
189W - 190L
1,498 Elo+
Solo
Guan Yu
Guan Yu
shinaneganz
Guan Yu
Level 127
God Stats
20W - 17L
1,525 SR
Queue Stats
198W - 193L
1,473 Elo+
Solo
Team Averages
Level 121
1,599 SR
1,483 Elo+

VS

Team Averages
Level 126
1,489 SR
1,530 Elo+
Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Chiopmunk141
Jing Wei
Level 121
God Stats
54W - 66L
1,491 SR
Queue Stats
785W - 786L
1,526 Elo+
Solo
Tsukuyomi
Tsukuyomi
FriendlyFace
Tsukuyomi
Level 108
God Stats
71W - 112L
1,391 SR
Queue Stats
316W - 355L
1,433 Elo+
Solo
Scylla
Scylla
Ruiniz
Scylla
Level 127
God Stats
1W - 1L
1,561 SR
Queue Stats
142W - 83L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BRAILEON
Artemis
13
0 / 3 / 4
8,160
453
6,224
15,478
6,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

11
1 / 0 / 4
8,184
455
5,121
9,350
8,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
ZIZIFO
Izanami
17
5 / 0 / 3
10,775
599
9,876
11,962
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
dshrtfh
Thor
16
6 / 0 / 4
10,278
571
8,603
13,374
5,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
shinaneganz
Guan Yu
16
1 / 0 / 2
9,871
548
7,411
15,056
15,467
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 1 / 0
8,643
480
11,946
11,224
9,031
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
11
0 / 2 / 1
7,473
415
4,405
11,103
8,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Chiopmunk141
Jing Wei
14
2 / 2 / 1
8,553
475
9,085
11,747
4,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
FriendlyFace
Tsukuyomi
14
1 / 3 / 0
8,418
468
5,354
12,314
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Ruiniz
Scylla
13
0 / 5 / 0
7,696
428
4,641
8,389
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
13
Kills
3
3
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
L
Ymir
 
Ymir
0
2
1
0.25
W
Artemis
BRAILEON
Artemis
0
3
4
0.67
L
Jing Wei
Chiopmunk141
Jing Wei
2
2
1
1.25
W
1
0
4
3
L
Tsukuyomi
FriendlyFace
Tsukuyomi
1
3
0
0.33
L
Scylla
Ruiniz
Scylla
0
5
0
0
W
Izanami
ZIZIFO
Izanami
5
0
3
6.5
W
Thor
dshrtfh
Thor
6
0
4
8
W
Guan Yu
shinaneganz
Guan Yu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,235
Damage
35,431
65,220
Taken
54,777
40,553
Mitigated
29,052
35,131
Healing
17,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,946
2,206
0
4,850
11,224
9,031
656
124
11,100
70,806
0
L
Ymir
 
Ymir
4,405
1,131
129
3,428
11,103
8,504
0
2,494
8,609
16,126
1,692
W
Artemis
BRAILEON
Artemis
6,224
2,798
259
6,981
15,478
6,249
410
2,619
12,859
0
60,721
L
Jing Wei
Chiopmunk141
Jing Wei
9,085
8,508
0
1,797
11,747
4,352
282
2,032
9,715
0
81,870
W
5,121
1,224
0
3,025
9,350
8,148
140
1,782
7,560
20,069
0
L
Tsukuyomi
FriendlyFace
Tsukuyomi
5,354
1,185
0
6,186
12,314
4,483
14
471
11,843
0
70,113
L
Scylla
Ruiniz
Scylla
4,641
797
0
670
8,389
2,682
0
165
8,224
57,989
0
W
Izanami
ZIZIFO
Izanami
9,876
5,306
0
8,417
11,962
4,768
3,484
5,073
6,215
0
111,013
W
Thor
dshrtfh
Thor
8,603
1,612
0
6,604
13,374
5,921
0
3,488
9,768
0
74,299
W
Guan Yu
shinaneganz
Guan Yu
7,411
870
833
9,012
15,056
15,467
12
8,596
6,004
0
69,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,268
Gold Earned
40,783
501
Minions Killed
506
0
Camps Cleared
0
1,736,993
Distance Traveled
1,577,923
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,643
480
132
7
0
319,696
8
L
Ymir
7,473
415
35
2
0
239,387
2
W
Artemis
8,160
453
85
5
0
280,816
0
L
Jing Wei
8,553
475
133
7
0
332,419
0
W
Geb
8,184
455
16
1
0
369,650
8
L
Tsukuyomi
8,418
468
113
6
0
363,346
6
L
Scylla
7,696
428
93
5
0
323,075
8
W
Izanami
10,775
599
154
9
0
337,311
5
W
Thor
10,278
571
120
7
0
378,480
6
W
Guan Yu
9,871
548
126
7
0
370,736
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role