Player Matchup

Scylla
Scylla
Hjordy
Scylla
Level 44
God Stats
11W - 17L
1,344 SR
Queue Stats
49W - 64L
1,380 Elo+
Solo
Danzaburou
Danzaburou
JoseJadore
Danzaburou
Level 45
God Stats
13W - 14L
1,381 SR
Queue Stats
68W - 91L
1,445 Elo+
Party 3
Thanatos
Thanatos
OuYanghuhu
Thanatos
Level 38
God Stats
4W - 2L
1,170 SR
Queue Stats
61W - 85L
1,236 Elo+
Party 2
Terra
Terra
Z4dness
Terra
Level 29
God Stats
1W - 4L
1,303 SR
Queue Stats
32W - 43L
1,431 Elo+
Party 3
Bellona
Bellona
书丞丞丶
Bellona
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 18L
1,500 Elo+
Party 2
Team Averages
Level 32
1,340 SR
1,398 Elo+

VS

Team Averages
Level 35
1,488 SR
1,328 Elo+
Ratatoskr
Ratatoskr
AlloMent
Ratatoskr
Level 49
God Stats
3W - 5L
1,500 SR
Queue Stats
143W - 199L
1,368 Elo+
Party 1
Atlas
Atlas
CoLoV2
Atlas
Level 37
God Stats
2W - 4L
1,240 SR
Queue Stats
45W - 67L
1,280 Elo+
Solo
Izanami
Izanami
DeodoraU
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,449 Elo+
Party 1
Agni
Agni
KrzychPL
Agni
Level 47
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 2L
1,199 Elo+
Solo
King Arthur
King Arthur
SmityLegendy
King Arthur
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hjordy
Scylla
20
15 / 0 / 1
13,119
656
21,562
8,394
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
JoseJadore
Danzaburou
13
0 / 7 / 3
8,585
429
9,650
23,765
10,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
OuYanghuhu
Thanatos
15
3 / 3 / 5
9,458
473
5,718
14,159
7,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Z4dness
Terra
13
1 / 4 / 5
9,212
461
2,993
20,941
19,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
书丞丞丶
Bellona
16
2 / 3 / 4
9,775
489
7,348
19,804
15,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AlloMent
Ratatoskr
17
5 / 5 / 3
10,628
531
10,803
16,808
7,346
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
CoLoV2
Atlas
15
6 / 2 / 4
9,788
489
12,612
20,357
25,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
DeodoraU
Izanami
9
2 / 2 / 3
7,326
366
5,458
5,079
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
14
2 / 8 / 4
8,775
439
10,091
12,285
4,218
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
SmityLegendy
King Arthur
17
2 / 4 / 1
10,450
523
6,596
15,901
9,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
21
Kills
17
17
Deaths
21
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AlloMent
Ratatoskr
5
5
3
1.3
L
Atlas
CoLoV2
Atlas
6
2
4
4
L
Izanami
DeodoraU
Izanami
2
2
3
1.75
W
Scylla
Hjordy
Scylla
15
0
1
15.5
W
Danzaburou
JoseJadore
Danzaburou
0
7
3
0.21
L
Agni
2
8
4
0.5
W
Thanatos
OuYanghuhu
Thanatos
3
3
5
1.83
L
King Arthur
SmityLegendy
King Arthur
2
4
1
0.63
W
Terra
Z4dness
Terra
1
4
5
0.88
W
Bellona
书丞丞丶
Bellona
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,271
Damage
45,560
87,063
Taken
70,430
56,507
Mitigated
47,887
37,252
Healing
7,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AlloMent
Ratatoskr
10,803
2,870
0
250
16,808
7,346
0
3,681
13,127
0
96,366
L
Atlas
CoLoV2
Atlas
12,612
5,290
0
3,840
20,357
25,130
0
6,638
13,719
44,988
2,456
L
Izanami
DeodoraU
Izanami
5,458
4,187
0
1,651
5,079
1,579
254
1,205
3,874
0
36,136
W
Scylla
Hjordy
Scylla
21,562
1,893
0
2,760
8,394
3,692
3,340
3,262
5,132
105,893
0
W
Danzaburou
JoseJadore
Danzaburou
9,650
4,321
0
7,958
23,765
10,415
691
7,010
16,755
0
74,332
L
Agni
10,091
1,503
0
1,551
12,285
4,218
960
7,057
5,228
50,645
0
W
Thanatos
OuYanghuhu
Thanatos
5,718
1,700
0
8,712
14,159
7,196
987
420
13,739
0
65,087
L
King Arthur
SmityLegendy
King Arthur
6,596
1,216
0
570
15,901
9,614
48
5,974
9,927
0
75,575
W
Terra
Z4dness
Terra
2,993
579
4,536
5,133
20,941
19,220
0
9,088
11,853
14,490
0
W
Bellona
书丞丞丶
Bellona
7,348
3,083
0
8,153
19,804
15,984
1,986
2,545
17,259
0
60,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,149
Gold Earned
46,967
460
Minions Killed
475
0
Camps Cleared
0
1,799,316
Distance Traveled
1,618,109
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,628
531
139
7
0
417,599
5
L
Atlas
9,788
489
40
2
0
351,808
3
L
Izanami
7,326
366
69
3
0
161,619
0
W
Scylla
13,119
656
173
9
0
366,522
3
W
Danzaburou
8,585
429
90
5
0
313,916
0
L
Agni
8,775
439
80
4
0
322,767
5
W
Thanatos
9,458
473
78
4
0
410,814
0
L
King Arthur
10,450
523
147
7
0
364,316
0
W
Terra
9,212
461
17
1
0
331,963
1
W
Bellona
9,775
489
102
5
0
376,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role