Player Matchup

Chiron
Chiron
Bussie
Chiron
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,539 Elo+
Party 1
He Bo
He Bo
DubCatcher
He Bo
Level 153
God Stats
2W - 0L
1,809 SR
Queue Stats
130W - 122L
1,564 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hockaday
Cu Chulainn
Level 144
God Stats
11W - 4L
1,681 SR
Queue Stats
356W - 172L
1,732 Elo+
Party 1
Hou Yi
Hou Yi
TooÍcy
Hou Yi
Level 146
God Stats
2W - 0L
1,585 SR
Queue Stats
158W - 141L
1,564 Elo+
Party 1
Bacchus
Bacchus
TópHat
Bacchus
Level 156
God Stats
7W - 6L
1,656 SR
Queue Stats
239W - 238L
1,538 Elo+
Party 1
Team Averages
Level 139
1,646 SR
1,587 Elo+

VS

Team Averages
Level 106
1,454 SR
1,466 Elo+
Erlang Shen
Erlang Shen
BRAILEON
Erlang Shen
Level 59
God Stats
0W - 3L
1,261 SR
Queue Stats
31W - 38L
1,410 Elo+
Solo
Chronos
Chronos
F1ickshott
Chronos
Level 103
God Stats
3W - 3L
1,576 SR
Queue Stats
334W - 336L
1,527 Elo+
Solo
Zeus
Zeus
LÜCID
Zeus
Level 135
God Stats
0W - 2L
1,441 SR
Queue Stats
25W - 26L
1,465 Elo+
Solo
Danzaburou
Danzaburou
pinkgòddess
Danzaburou
Level 104
God Stats
54W - 58L
1,453 SR
Queue Stats
210W - 224L
1,453 Elo+
Solo
Ganesha
Ganesha
shinaneganz
Ganesha
Level 127
God Stats
16W - 21L
1,537 SR
Queue Stats
198W - 193L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bussie
Chiron
12
2 / 1 / 1
6,939
631
3,242
5,737
2,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

He Bo
10
4 / 1 / 2
6,649
604
3,425
6,031
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
Hockaday
Cu Chulainn
13
6 / 0 / 1
7,748
704
8,715
6,715
5,357
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
TooÍcy
Hou Yi
11
2 / 0 / 0
6,314
574
4,015
6,555
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bacchus
TópHat
Bacchus
9
0 / 0 / 5
5,809
528
3,249
8,148
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BRAILEON
Erlang Shen
8
0 / 5 / 1
4,636
421
1,344
9,369
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
F1ickshott
Chronos
8
1 / 4 / 0
5,256
478
3,511
8,203
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
LÜCID
Zeus
8
1 / 1 / 0
5,243
477
3,493
3,851
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
pinkgòddess
Danzaburou
7
0 / 2 / 0
4,762
433
4,607
6,658
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
shinaneganz
Ganesha
7
0 / 2 / 0
5,015
456
1,935
7,084
4,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
14
Kills
2
2
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BRAILEON
Erlang Shen
0
5
1
0.1
W
Chiron
Bussie
Chiron
2
1
1
2.5
W
He Bo
4
1
2
5
L
Chronos
F1ickshott
Chronos
1
4
0
0.25
W
Cu Chulainn
Hockaday
Cu Chulainn
6
0
1
6.5
L
Zeus
LÜCID
Zeus
1
1
0
1
W
Hou Yi
TooÍcy
Hou Yi
2
0
0
2
W
Bacchus
TópHat
Bacchus
0
0
5
2.5
L
Danzaburou
pinkgòddess
Danzaburou
0
2
0
0
L
Ganesha
shinaneganz
Ganesha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,646
Damage
14,890
33,186
Taken
35,165
17,100
Mitigated
14,357
14,237
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BRAILEON
Erlang Shen
1,344
1,060
0
2,234
9,369
4,009
0
1,720
7,649
0
14,809
W
Chiron
Bussie
Chiron
3,242
2,063
75
2,532
5,737
2,310
1,146
3,055
2,464
0
51,045
W
He Bo
3,425
405
0
3,408
6,031
1,881
0
1,540
4,443
37,182
0
L
Chronos
F1ickshott
Chronos
3,511
1,141
0
1,929
8,203
2,696
0
1,723
6,480
26,483
0
W
Cu Chulainn
Hockaday
Cu Chulainn
8,715
2,019
0
1,380
6,715
5,357
0
191
6,524
2,040
56,335
L
Zeus
LÜCID
Zeus
3,493
508
0
578
3,851
1,135
0
480
3,371
26,563
0
W
Hou Yi
TooÍcy
Hou Yi
4,015
1,915
0
3,846
6,555
2,108
130
1,781
4,774
0
44,766
W
Bacchus
TópHat
Bacchus
3,249
969
0
2,996
8,148
5,444
0
2,063
5,430
12,660
959
L
Danzaburou
pinkgòddess
Danzaburou
4,607
1,188
0
2,060
6,658
2,228
0
1,907
4,751
0
30,456
L
Ganesha
shinaneganz
Ganesha
1,935
379
0
2,302
7,084
4,289
0
905
6,179
11,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,459
Gold Earned
24,912
381
Minions Killed
204
0
Camps Cleared
0
1,036,608
Distance Traveled
903,318
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,636
421
22
2
0
200,269
1
W
Chiron
6,939
631
97
9
0
216,984
0
W
He Bo
6,649
604
78
7
0
215,347
0
L
Chronos
5,256
478
54
5
0
204,093
2
W
Cu Chulainn
7,748
704
103
9
0
211,218
3
L
Zeus
5,243
477
61
6
0
140,673
1
W
Hou Yi
6,314
574
89
8
0
188,280
3
W
Bacchus
5,809
528
14
1
0
204,779
2
L
Danzaburou
4,762
433
60
5
0
179,894
1
L
Ganesha
5,015
456
7
1
0
178,389
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role