Player Matchup

Sol
Sol
Silver I
INDIGOCRAY
Sol
Silver I
Level 160
God Stats
4W - 6L
1,532 SR
Queue Stats
51W - 60L
1,213 MMR
Solo
Ymir
Ymir
Silver II
Isijka
Ymir
Silver II
Level 134
God Stats
1W - 0L
1,302 SR
Queue Stats
23W - 34L
1,189 MMR
Party 2
Danzaburou
Danzaburou
Silver III
Jeborus
Danzaburou
Silver III
Level 123
God Stats
5W - 3L
1,590 SR
Queue Stats
5W - 6L
1,453 MMR
Party 3
Awilix
Awilix
Silver V
envymyskill
Awilix
Silver V
Level 126
God Stats
1W - 0L
1,295 SR
Queue Stats
7W - 15L
1,183 MMR
Party 3
Cu Chulainn
Cu Chulainn
Silver I
thooshs
Cu Chulainn
Silver I
Level 149
God Stats
1W - 0L
1,824 SR
Queue Stats
33W - 44L
1,194 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,509 SR
1,246 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,576 SR
1,373 MMR
Ratatoskr
Ratatoskr
Silver III
 
Ratatoskr
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold III
CocaDe3Lts
Ishtar
Gold III
Level 149
God Stats
8W - 9L
1,502 SR
Queue Stats
246W - 260L
1,389 MMR
Party 1
Nike
Nike
Gold V
GarbageMan5347
Nike
Gold V
Level 63
God Stats
8W - 10L
1,611 SR
Queue Stats
148W - 144L
1,330 MMR
Solo
Izanami
Izanami
Gold IV
ISpI Kiwis69
Izanami
Gold IV
Level 153
God Stats
12W - 8L
1,618 SR
Queue Stats
364W - 378L
1,317 MMR
Party 1
Hera
Hera
Gold V
LokiJoestar
Hera
Gold V
Level 149
God Stats
3W - 3L
1,652 SR
Queue Stats
231W - 242L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 4
9,954
622
8,686
12,622
5,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Isijka
Ymir
13
1 / 2 / 7
7,879
492
4,704
15,502
13,334
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Jeborus
Danzaburou
14
1 / 3 / 4
8,767
548
6,531
12,082
4,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
16
5 / 1 / 3
10,101
631
6,680
14,199
6,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
thooshs
Cu Chulainn
15
1 / 2 / 0
9,341
584
9,762
17,940
11,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
LancelotArachneAthenaAchillesLoki

VS

Bans
CharybdisJormungandrAgniMulanCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
3 / 2 / 2
7,483
468
7,397
13,398
5,369
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
CocaDe3Lts
Ishtar
13
3 / 3 / 2
7,966
498
12,409
10,598
4,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 1
8,391
524
9,223
12,443
16,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
ISpI Kiwis69
Izanami
13
1 / 5 / 3
8,028
502
9,645
11,443
5,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 2 / 0
5,948
372
1,873
3,630
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
13
Kills
8
8
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
3
2
2
2
L
Ishtar
CocaDe3Lts
Ishtar
3
3
2
1.33
L
1
1
1
1.5
W
5
0
4
7
L
Izanami
ISpI Kiwis69
Izanami
1
5
3
0.5
W
Ymir
Isijka
Ymir
1
2
7
2.25
W
Danzaburou
Jeborus
Danzaburou
1
3
4
1
L
0
2
0
0
W
Awilix
5
1
3
6.5
W
Cu Chulainn
thooshs
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,363
Damage
40,547
72,345
Taken
51,512
41,344
Mitigated
32,977
33,672
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
7,397
2,573
0
3,713
13,398
5,369
0
3,532
9,866
0
43,107
L
Ishtar
CocaDe3Lts
Ishtar
12,409
6,039
0
895
10,598
4,809
168
2,758
7,840
0
64,204
L
9,223
2,705
0
2,880
12,443
16,124
0
529
11,914
0
68,519
W
8,686
2,306
0
10,123
12,622
5,014
960
781
11,841
78,048
0
L
Izanami
ISpI Kiwis69
Izanami
9,645
4,750
0
1,100
11,443
5,363
861
5,487
5,956
0
78,497
W
Ymir
Isijka
Ymir
4,704
626
290
5,092
15,502
13,334
132
349
15,153
38,748
0
W
Danzaburou
Jeborus
Danzaburou
6,531
2,085
0
3,621
12,082
4,522
2,676
608
11,474
0
62,840
L
1,873
704
0
250
3,630
1,312
0
1,929
1,701
25,335
0
W
Awilix
6,680
2,511
0
6,692
14,199
6,692
820
135
14,064
38
80,297
W
Cu Chulainn
thooshs
Cu Chulainn
9,762
1,361
0
7,854
17,940
11,782
480
0
17,940
3,234
71,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,042
Gold Earned
37,816
559
Minions Killed
468
0
Camps Cleared
0
1,789,655
Distance Traveled
1,417,490
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,483
468
78
5
0
374,516
4
L
Ishtar
7,966
498
94
6
0
280,429
7
L
Nike
8,391
524
125
8
0
316,048
1
W
Sol
9,954
622
129
8
0
294,267
3
L
Izanami
8,028
502
123
8
0
240,617
0
W
Ymir
7,879
492
47
3
0
398,786
6
W
Danzaburou
8,767
548
112
7
0
304,333
3
L
Hera
5,948
372
48
3
0
205,880
0
W
Awilix
10,101
631
133
8
0
389,050
3
W
Cu Chulainn
9,341
584
138
9
0
403,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role